Bad
Bad
Bitch
Bitch
Curving
Curving
definitely
definitely
Google
Google
Growing up
Growing up
News
News
Taken
Taken
UPS
UPS
weird
weird
Work
Work
Australia
Australia
Game
Game
Games
Games
Good
Good
Image
Image
Jobs
Jobs
New Zealand
New Zealand
Propaganda
Propaganda
Rose
Rose
Tomorrow
Tomorrow
Video
Video
Women
Women
English
English
Change
Change
Diversity
Diversity
Race
Race
Statistics
Statistics
Australian
Australian
Gaming
Gaming
STEM
STEM
Accepted
Accepted
According
According
All The
All The
Artificial
Artificial
Elissa
Elissa
Board
Board
boys
boys
league
league
answers
answers
net
net
gender
gender
kane
kane
fun
fun
working
working
com
com
video game
video game
little big planet
little big planet
code
code
who
who
big
big
chloe
chloe
can
can
culture
culture
one
one
online
online
team
team
play
play
city
city
reo
reo
tricky
tricky
planet
planet
coding
coding
maori
maori
harris
harris
she
she
them
them
all
all
first
first
magazine
magazine
walker
walker
they
they
new
new
digital
digital
now
now
league of
league of
example
example
range
range
what
what
zone
zone
studio
studio
still
still
sexism
sexism
for
for
child
child
geeks
geeks
exhibition
exhibition
in english
in english
used
used
the australian
the australian
look
look
visitors
visitors
more
more
gamergate
gamergate
moving
moving
like
like
men
men
problem
problem
people
people
female
female
well
well
different
different
november
november
jump
jump
reputation
reputation
maru
maru
for example
for example
seeing
seeing
groundbreaking
groundbreaking
as well
as well
bad reputation
bad reputation
oui
oui
their
their
gamers
gamers
values
values
players
players
were
were
career
career
there
there
programmer
programmer
choose
choose
cade
cade
scenes
scenes
through
through
traditional
 traditional
growing
 growing
called
 called
things
 things
way
 way
know
 know
want
 want
days
 days
one of the most
 one of the most
ten
 ten
dont
 dont
hire
 hire
there is
 there is
on board
 on board
important things
 important things
behind the scenes
 behind the scenes
video-game-industry
video-game-industry
out
out
over
over
experimental
experimental
None
None
None
None
And
And
Interactive
Interactive
When
When
The Team
The Team
Number
Number
That
That
But
But
Tech
Tech
Where
Where
Good News
Good News
Dont Know
Dont Know
Give
Give
The
The
The First
The First
Long
Long
From
From
Important
Important
Way To Go
Way To Go
Cybersecurity
Cybersecurity
What To Do
What To Do
Developers
Developers
Behind The
Behind The
Coolest
Coolest
The Games
The Games
Characters
Characters
Very
Very
Producers
Producers
The Curve
The Curve
Start
Start
Know What
Know What
Behind
Behind
Cultural
Cultural
Was
Was
With
With
Half
Half
Our
Our
Comes
Comes
Are
Are
Also
Also
Games Online
Games Online
Variety
Variety
Which
Which
Only
Only
Careers
Careers
Truly
Truly
Bureau
Bureau
Inclusive
Inclusive
Has
Has
Being
Being
Most
Most
Industry
Industry
Against
Against
Code Breakers
Code Breakers
The Us
The Us
The Most Important
The Most Important
Doing
Doing
Changing
Changing
Improve
Improve
Ahead
Ahead
Titles
Titles
Themselves
Themselves
Towers
Towers
Speaking
Speaking
Says
Says
Long Way
Long Way
Paths
Paths
2015 16
2015 16
7 In
7 In
A Bad
A Bad
A Child
A Child
A Long
A Long
And New
And New
Being A
Being A
Boys Only
Boys Only
Changing Jobs
Changing Jobs
Combining
Combining
Directors
Directors
Dont Know What To Do
Dont Know What To Do
Female Gamers
Female Gamers
Female Programmers
Female Programmers
For The
For The
In The
In The
Into
Into
It Comes
It Comes
Leads
Leads
Little Big
Little Big
Look Like
Look Like
Maory
Maory
Most Important
Most Important
November 5
November 5
People Who
People Who
Produces
Produces

AREERS WITH STEM Code STreers Wlth Game-changing jobs Or tomorrow Combining-traditional cultural values with digital technologies p26 JUMP INTO Don't know what to do? Our has ogoga oui qwiz haTODAY'S all the answers p2o City vs Regional 7 very different paths to a coding career p14 COOLEST TECH JOBS eerswithSTEMcom Artificial intelligencel Creativityl Cybersecurity Start-ups! Culturel Google MARU NIHONIHO LISY KANIE GAMERS ELISSA HARRIS A FUN INTERACTIVE EXHIBITION RECOGNISES THE GROUNDBREAKING WORK BY WOMEN IN THE GAMES INDUSTRY e days of gaming being a boys-only zone are well and truly over Nearly half of all gamers are women and according to the Australian Bureau of Statistics the number of women working in the industry rose from 87% in 2011-12 to 15% in 2015-16 But there is still a long way to go and incidents like Gamergate-where female gamers and developers in the US were harassed and threatened for speaking out against sexism-give the industry a bad reputation An exhibition at the Australian Centre for the Moving Image ACMI called Code Breakers Women in Games aims to change that Ten female programmers producers designers and directors from Australia and New Zealand are featured and visitors can play their games which range from big studio releases like Little Big Planet and Tricky Towers through to more experimental titles As programmer Elissa Harris says in the exhibition One of the most important things for a child growing up is seeing people who look like them doing the things they want to be doing More diversity behind the scenes also leads to more diversity in the games themselves Protagonists in games used to be mainly men-now there is more variety in culture and race as well as gender For example Maru Nihoniho's Metio Interactive produces games with Mäori characters and players can choose to play in English or Te Reo Mãori And the good news is Australia is ahead of the curve when it comes to being inclusive Lisy Kane was the first female hire at League of Geeks in 2014 now the team is 35% women The video game industry has definitely identified the gender mbalance problem she says They've accepted it and taken it on board and want to improve it Code Breakers is at ACMI until November 5 Play the games online at acminetau-Chloe Walker Careers with Cade 29 Code CODE BITCH Meme

found @ 3247 views ON 2018-08-08 05:40:04 BY ME.ME

source: imgur