minecraft
minecraft
monster
monster
The Game
The Game
Affect
Affect
Game
Game
Goal
Goal
Intel
Intel
Ocean
Ocean
The View
The View
Time
Time
Water
Water
Weather
Weather
World
World
Doubt
Doubt
I Came
I Came
how
how
got
got
spawn
spawn
arc
arc
dark
dark
monsters
monsters
no doubt
no doubt
deep
deep
surface
surface
correlation
correlation
who
who
project
project
can
can
the minecraft
the minecraft
sandbox
sandbox
down
down
platform
platform
survival
survival
ent
ent
density
density
platforms
platforms
underground
underground
will
will
taiga
taiga
own
own
make
make
new
new
you
you
impact
impact
system
system
biome
biome
swamp
swamp
still
still
for
for
below
below
hypothesis
hypothesis
study
study
biomes
biomes
used
used
conclusion
conclusion
look
look
more
more
this
this
like
like
right
right
find
find
anniversary
anniversary
different
different
celebrate
celebrate
came
came
seems
seems
game 4
game 4
followed
followed
average
average
assumption
assumption
effect
effect
experiment
experiment
there
there
fot
fot
too
too
purpose
purpose
no
 no
night
 night
something
 something
see
 see
follow
 follow
place
 place
year
 year
this year
 this year
two
 two
large
 large
small
 small
changes
 changes
competition
 competition
out
out
the-oa
the-oa
Moved
Moved
And
And
Here
Here
Height
Height
Summary
Summary
Both
Both
A Lot
A Lot
Introduction
Introduction
Number
Number
That
That
But
But
Where
Where
Survive
Survive
10 Year Anniversary
10 Year Anniversary
Give
Give
The
The
Types Of
Types Of
Different Types Of
Different Types Of
From
From
At Night
At Night
In A World
In A World
Many
Many
To Look
To Look
Kind
Kind
Higher
Higher
During
During
Loo
Loo
Execution
Execution
Kind Of
Kind Of
Land
Land
These
These
While
While
After
After
The Platform
The Platform
Results
Results
In The Game
In The Game
Located
Located
Was
Was
With
With
Daytime
Daytime
In A
In A
Should
Should
Are
Are
Have
Have
Difference
Difference
Will There
Will There
Had
Had
Available
Available
Location
Location
How Many
How Many
View
View
Between
Between
Standard
Standard
Since
Since
Has
Has
Lot
Lot
Margin
Margin
The Experiment
The Experiment
Different Types
Different Types
Explained
Explained
Heights
Heights
Some
Some
Biggest
Biggest
Lowest
Lowest
Affected
Affected
A Lot Of
A Lot Of
A New
A New
Any
Any
Area
Area
Arrays
Arrays
But The
But The
Can Be Explained
Can Be Explained
Fewer
Fewer
Follow Up
Follow Up
In Summary
In Summary
In The
In The
Is A
Is A
It Doesnt
It Doesnt
Make The
Make The
Me And My
Me And My
Mostly
Mostly
Places
Places
Purpose Of
Purpose Of
Written
Written
After A While
After A While
Crent
Crent
Seam
Seam
Compared To
Compared To
Doesnt
Doesnt
Filled
Filled
Find Out
Find Out
Greatly
Greatly
Have Got
Have Got
Here Is
Here Is
Highest
Highest
In That
In That
Inaccuracy
Inaccuracy
Least
Least
Lower
Lower
Should Be
Should Be
Smaller
Smaller
Suggest
Suggest
Tested
Tested
To Be
To Be
That Will
That Will
You Can
You Can
Types
Types
Me
Me
Look At
Look At
My
My
2
2
Can See
Can See
S
S
Counted
Counted
Can Be
Can Be
At
At
10 Year
10 Year
Caves
Caves
There Are
There Are
Got Something
Got Something
Monsters Who
Monsters Who
Spawned
Spawned
Two Types
Two Types
A
A
It
It
Testes
Testes
Geniusism
Geniusism
Levels
Levels
Questionable
Questionable
The Internets
The Internets
Scaling
Scaling
Npla
Npla
Type Of People
Type Of People
Via9Gag
Via9Gag
come-home
come-home
come-home
come-home
Via9Gag
Via9Gag
Type Of People
Type Of People
Npla
Npla
Scaling
Scaling
The Internets
The Internets
Questionable
Questionable
Levels
Levels
Geniusism
Geniusism
Testes
Testes
It
It
A
A
Two Types
Two Types
Spawned
Spawned
Monsters Who
Monsters Who
Got Something
Got Something
There Are
There Are
Caves
Caves
10 Year
10 Year
At
At
Can Be
Can Be
Counted
Counted
S
S
Can See
Can See
2
2
My
My
Look At
Look At
Me
Me
Types
Types
You Can
You Can
That Will
That Will
To Be
To Be
Tested
Tested
Suggest
Suggest
Smaller
Smaller
Should Be
Should Be
Lower
Lower
Least
Least
Inaccuracy
Inaccuracy
In That
In That
Highest
Highest
Here Is
Here Is
Have Got
Have Got
Greatly
Greatly
Find Out
Find Out
Filled
Filled
Doesnt
Doesnt
Compared To
Compared To
Seam
Seam
Crent
Crent
After A While
After A While
Written
Written
Purpose Of
Purpose Of
Places
Places
Mostly
Mostly
Me And My
Me And My
Make The
Make The
It Doesnt
It Doesnt
Is A
Is A
In The
In The
In Summary
In Summary
Follow Up
Follow Up
Fewer
Fewer
Can Be Explained
Can Be Explained
But The
But The
Arrays
Arrays
Area
Area
Any
Any
A New
A New
A Lot Of
A Lot Of
Affected
Affected
Lowest
Lowest
Biggest
Biggest
Some
Some
Heights
Heights
Explained
Explained
Different Types
Different Types
The Experiment
The Experiment
Margin
Margin
Lot
Lot
Has
Has
Since
Since
Standard
Standard
Between
Between
View
View
How Many
How Many
Location
Location
Available
Available
Had
Had
Will There
Will There
Difference
Difference
Have
Have
Are
Are
Should
Should
In A
In A
Daytime
Daytime
With
With
Was
Was
Located
Located
In The Game
In The Game
Results
Results
The Platform
The Platform
After
After
While
While
These
These
Land
Land
Kind Of
Kind Of
Execution
Execution
Loo
Loo
During
During
Higher
Higher
Kind
Kind
To Look
To Look
Many
Many
In A World
In A World
At Night
At Night
From
From
Different Types Of
Different Types Of
Types Of
Types Of
The
The
Give
Give
10 Year Anniversary
10 Year Anniversary
Survive
Survive
Where
Where
But
But
That
That
Number
Number
Introduction
Introduction
A Lot
A Lot
Both
Both
Summary
Summary
Height
Height
Here
Here
And
And
Moved
Moved
the-oa
the-oa
out
out
competition
 competition
changes
 changes
small
 small
large
 large
two
 two
this year
 this year
year
 year
place
 place
follow
 follow
see
 see
something
 something
night
 night
no
 no
purpose
purpose
too
too
fot
fot
there
there
experiment
experiment
effect
effect
assumption
assumption
average
average
followed
followed
game 4
game 4
seems
seems
came
came
celebrate
celebrate
different
different
anniversary
anniversary
find
find
right
right
like
like
this
this
more
more
look
look
conclusion
conclusion
used
used
biomes
biomes
study
study
hypothesis
hypothesis
below
below
for
for
still
still
swamp
swamp
biome
biome
system
system
impact
impact
you
you
new
new
make
make
own
own
taiga
taiga
will
will
underground
underground
platforms
platforms
density
density
ent
ent
survival
survival
platform
platform
down
down
sandbox
sandbox
the minecraft
the minecraft
can
can
project
project
who
who
correlation
correlation
surface
surface
deep
deep
no doubt
no doubt
monsters
monsters
dark
dark
arc
arc
spawn
spawn
got
got
how
how
I Came
I Came
Doubt
Doubt
World
World
Weather
Weather
Water
Water
Time
Time
The View
The View
Ocean
Ocean
Intel
Intel
Goal
Goal
Game
Game
Affect
Affect
The Game
The Game
monster
monster
minecraft
minecraft

Biomes' Impact on Monster Density in Minecraft 1 Introduction and Hypothesis Minecraft is a survivalsandbox biocks You can find monsters in the game that will spawn in that there are more monsters i came from 2009 where the goal is to survive in a world filled with ISEF dark areas Observations has suesested n caves underground during daytime compared to at night This suggest density of monsters in a place is affected by how many places in the area that s or monsters to spawn The fewer places the higher density By this assumption the numbes oawn in an area should be affected by the biome where the area is located SEF that the oA 3 Execution monsters who will Minccrants own system fot peogramming was used so make the exccudion aulomatic In summary the experiment was conducted as ollows 2 Purpose The purpose of this project is to look at how changes in the mpact the number of monsters who will spawn in an area -A platform was madc ai a predeterminot place in the game 4 Results The results are presented in arrays below weather and time got adjusied to a standard After a while the number of monsters on the platformm got counted and written down The platform was moved to a new location 13 diffencet biomes 4 different heights and 10 different types of underlay on the platform got tested with this sctup n and conclusion ent biomes had the biggest impact on the number of monsters who spawned The biome Deep Ocean has the highest density rs by a large margin The follow up is the Swamp biome Both of these biomes arc mostly water The biome with the lowest Taiga followed by the two types of plains These biomes has a lot of available land for monsters too spawn so this was n the view of the hypothesis rence between the different heights are smaller but the difference is still there The surface in the Minecraft world are at 64 we can see a lower density of monsters at that height The highest platforms got the highest density of monsters s of underlay give some difference in density but the varicty is small This can be explained by the inaccuracy of the crent types s so it doesn't seam like the undcrlay has any effect on the monsters se results there seems to be no doubt that the biome and hcight an area is located greatly affect how many monsters who will there The hypothesi s loo spawn got the highest number of monsters on average There seems too be some kind of correlation but a different study be conducted too find out if this hypothesis is right s in the introduction seems to have got something right since the biomes with the least available places for To celebrate Minecraft’s 10 year anniversary here is me and my project in this year’s Intel ISEF competition Meme

found @ 45 likes ON 2019-05-20 19:06:42 BY ME.ME

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