Oh, speaking of my games, did I tell you guys about the 8-bit roguelike I'm developing? I think I posted about the idea a couple of years ago, but now it's gonna be an actual thing.
It's called Genevieve, and I'm developing it in the TIC-80 retro game engine. It's about a princess who wakes up one night to find the royal castle twisted beyond recognition, and filled with monstrous creatures. Grabbing a sword, she sets out to find her parents and unravel the mystery.
I've been making slow progress, but I'm building up the mechanics and game logic piece by piece, while wrestling with the procedural dungeon generator and its tendency to spit out absolute bullshit. Once all the gameplay is in place, it'll be onto the cutscenes, and from there, trying to cram as much content into 64KB of code as I possibly can (it's actually quite a lot, you'd be surprised).
I'm still torn between a paid release on Steam and a free release on Newgrounds. I guess I'll decide nearer to completion, depending on the time and effort it actually takes. Either way, this will be my first full-scale release, and I'm excited to see how it turns out.
found @ 1 likes ON 2019-04-11 03:55:10 BY ME.ME