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80s, Bad, and Christmas: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
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80s, Bad, and Christmas: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
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Nasa, Tumblr, and Blog: space-pics: Pulsar hurtling through space at nearly 2.5 million miles an hour (Pic by NASA).

space-pics: Pulsar hurtling through space at nearly 2.5 million miles an hour (Pic by NASA).

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80s, Bad, and Christmas: Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
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Head, Tumblr, and Vine: Rose Quartz Shield Tutorial! Easy, Cheap, Lightweight, and Fast From Makelovely Cosplay -TRUSTED QUALITY SINCE 192 RUSTOLEUM ULTRA COVER FLAT WHITE PRIMER TIGHT BOND FOR A TOPr OGEST LASTING ALSO BONDS TO のritz 1" x 2.5 yds (254 m" x22 WOOD, METAL & MORE 400 NET Materials: The key ingredient behind this magical project are these! Drum head covers are super lightweight easily painted, and come in a big range of sizes. Plus, they're pretty much the perfect shape for a round shield, and they're pretty cheap too! You'll also need - Primer(I swear by Rustoleum's 2X Ultra Cover for plastic, but whatever sticks to plastic is good!) &Spray paint -Elastic E6000 -A bunch of paper An exacto knife -Acrylic paints & paint brushes -Some sort of sealant n between coats: Map out your design! started with a bunch of pieces of paper taped together and traced the outline of First up: Prime your drum head (2 coats just in case!) and spray paint your color of choice (2 coats again!) l used Valspar's Gloss in Frosty Berry. I'm not super fond of it, but tro was the right color and I had it on hand! tit the drum head. The design itself was mostly free handed, but it did take a little trial and error before I got it just right. Trace this over with marker to make for easier cutting This is the most tedious part: tracing the design onto your shield! I cut mine out piece by piece, starting with the gem design, then the thorns, and then the vine. Just line everything up with what you've already traced as you go! Be careful at the edges! Since they're sloped, they might need a little alteration from your original lines. Now just paint all your traced designs in with acrylics (mine took 2 coats for the darker colors and 3 for the white) and give your shield a good clear coat to protect from chipping! For carrying, I used some E6000 to attach some elastic straps. You wanna glue the crap out of these things, put plenty underneath and some on top (it'll soak into the elastic) just in case! I used one big strap for my arm, and I held onto the smaller one, and it was pretty comfy all day Now get out there and defend the earth makelovelycosplay: Here’s how I made my Rose Quartz shield! It’s real easy and should work pretty well for any sort of round shield. Feel free to message me if you have any questions!
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Climbing, Creepy, and Dude: 4:00:56 4:01:40 4:01:26 4:02:14 4:02:51 Sitting and Smiling #218 19,974 views 2 days ago Sitting and Smiling #217 19,961 views 4 days ago Sitting and Smiling #216 12,200 views 5 days ago Sitting and Smiling #215 12,609 views 6 days ago Sitting and Smiling #214 37,252 views 1 week ago 4:02:37 4:01:40 4:02:32 4:02:41 4:02:16 Sitting and Smiling #213 30,742 views 2 weeks ago Sitting and Smiling #212 17,316 views 3 weeks ago Sitting and Smiling #211 18,850 views 3 weeks ago Sitting and Smiling #210 19,544 views 3 weeks ago Sitting and Smiling #209 35,082 views 1 month ago 4:01:55 4:01:31 4:01:11 4:02:42 4:03:56 Sitting and Smiling #208 25,193 views 1 month ago Sitting and Smiling #207 88,097 views 1 month ago Sitting and Smiling #206 20,924 views 1 month ago Sitting and Smiling #205 17,728 views 1 month ago Sitting and Smiling #204 36,343 views 1 month ago thefingerfuckingfemalefury: phoneus: every1one: moonlandingwasfaked: jasper-rolls: today in “youtube’s recommendation algorithm completely misunderstands what i’m interested in”: i am recommended a channel consisting entirely of livestreams of a creepy dude sitting in a corner and just staring at the camera for 4 hours, 3 times a week a robber broke into his house and he didn’t stop recording and the robber got so creeped out he left. the video is on his YouTube somewhere https://youtu.be/tmrXakd_r6I?t=9391 here “This episode of Sitting and Smiling features a very special guest.About 2.5 hours into the webcast, I hear someone come into thehouse, which is odd, because my only housemate is at work, and we aren’t expecting anyone. I realize I didn’t check to see if the doors were locked before starting the webcast. I hear the person stealthily moving around the house, and then I hear them stealthily climbing the stairs, towards my room. My door opens, and I hear an unfamiliar malevoice say “Hello?”. Then, after presumably seeing me sitting still and smiling in front of a camera, lit from beneath by a florescent bulb, he promptly descends the stairs and exits the house. You can see this happen at 2:36:30 As it turns out, the doors were locked, and he had broken one open. We found nothing missing, as there is not really anything of value in the house other than the laptop I was using to webcast.“ I’m howling The robber legitimately thinks they just walked into a creepypasta and they made the wise choice of getting the hell out of there
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