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Minecraft, Monster, and The Game: Biomes' Impact on Monster Density in Minecraft 1. Introduction and Hypothesis Minecraft is a survival/sandbox biocks. You can find monsters in the game that will spawn in that there are more monsters i came from 2009 where the goal is to survive in a world filled with ISEF dark areas. Observations has suesested n caves underground during daytime compared to at night. This suggest density of monsters in a place is affected by how many places in the area that s or monsters to spawn. The fewer places, the higher density. By this assumption, the numbes oawn in an area should be affected by the biome where the area is located SEF that the oA 3. Execution monsters who will Minccrants own system fot peogramming was used so make the exccudion aulomatic In summary, the experiment was conducted as ollows 2. Purpose The purpose of this project is to look at how changes in the mpact the number of monsters who will spawn in an area: -A platform was madc ai a predeterminot place in the game 4. Results The results are presented in arrays below weather and time got adjusied to a standard After a while the number of monsters on the platformm got counted and written down The platform was moved to a new location 13 diffencet biomes, 4 different heights and 10 different types of underlay on the platform got tested with this sctup n and conclusion ent biomes had the biggest impact on the number of monsters who spawned. The biome Deep Ocean has the highest density rs by a large margin. The follow up is the Swamp biome. Both of these biomes arc mostly water The biome with the lowest Taiga, followed by the two types of plains. These biomes has a lot of available land for monsters too spawn, so this was n the view of the hypothesis. rence between the different heights are smaller, but the difference is still there. The surface in the Minecraft world are at 64 we can see a lower density of monsters at that height. The highest platforms got the highest density of monsters s of underlay give some difference in density, but the varicty is small This can be explained by the inaccuracy of the crent types s, so it doesn't seam like the undcrlay has any effect on the monsters. se results, there seems to be no doubt that the biome and hcight an area is located, greatly affect how many monsters who will there. The hypothesi s loo spawn got the highest number of monsters on average. There seems too be some kind of correlation, but a different study be conducted too find out if this hypothesis is right s in the introduction seems to have got something right since the biomes with the least available places for To celebrate Minecraft’s 10 year anniversary, here is me and my project in this year’s Intel ISEF competition.

To celebrate Minecraft’s 10 year anniversary, here is me and my project in this year’s Intel ISEF competition.

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Af, Animals, and Bad: thefingerfuckingfemalefury: brookietf: thefingerfuckingfemalefury: drydrangea: association-of-free-people: cruzan-for-love: wethepotterheads0214: trashytoclassy: bunnywith: uleanblue: hermionxjean: maddeningmagic106: doctorsiggy: jitterbugjive: whoweargoldintheirhair: mememiya-anthy: #freshly peeled sheeps reblogging solely for that deeply unnerving caption @theosartisticthematics FRESHLY PEELED SHEEPS Fuck this. Does everyone just not see the blood scrapes on some of their backs and faces???!!! Anyone, seriously, correct me if I’m wrong because this is making me upset af Domesticated sheep need to be sheared because they don’t shed their coats on their own and it can be bad for their health if it gets too big. Also, it looks considering how close they cut that it went fairly well. I see like 2 nicks maybe, but with the photo it’s hard to tell. I mean, unfortunately, you’re going to nick a few animals because they don’t understand the order of “stand still” very well.  Sheep can die from heat exhaustion if they aren’t sheared.  Also, their skin secretes lanolin, which quickly soothes and heals any nicks they get during shearing.  in conclusion, it is good to peel the sheeps Please peel your sheeps They. Look. Like. Peeled. Potatoes Peel your sheep peeps! Remember when they found Shrek living in that cave and freed him he’s smiling in that last one HE HAS BEEN SAVED Anyone who has had a lot of hair then got a very close hair cut, that amazing feel of the breeze on your scalp? Imagine that for your whole body. Sheep LOOOOVE being sheared, especially in summer here in AUS. It saves them from MELTING!
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Being Alone, Apparently, and Bad: Sp3ctre7171 points 3 hours ago You are absolutely correct 1) Miro learned to use the mobility of Winston, as well as his primal, to invent modern dive. He learned all of the tips and tricks and extracted extra value out of the hero that few realized was there. In doing so, he created a role that used main tank as an offensive centerpiece and threat to the backline, and all of a sudden flank heroes weren't alone. A poorly protected ana in the back could be beset by multiple members of the enemy team without much warning. However, this required both new gamesense from miro, and innovations in lucio play from Tobi. Specifically, tobi was able to peel for jehong better than many players thought was possible, compensating for the lack of defensive shields. The compounding innovation led to LH being an offensive threat at every position, and it made it possible for them to do the miraculous turnarounds that defined their APEX championship runs Playing against them was exhausting, as is expected from a team where any one member can wipe you out if left unchecked. 2) Gesture's contribution was twofold. Firstly, he extracted more value out of winston's kit on the defensive side, learning how to use primal both to continue an attack, and to peel for his own back line, which leads into his second main development. That being, under Gesture the final decision was made to transfer shotcalling duties from the main support (lucio and later mercy) and onto the main tank, primarily because engagements were no longer dictated by speed boost, but by the dive from the main tank. Together with the rest of GC Busan, Gesture planned, called, and executed crisp dives that were far better timed and aimed than those of old LH. Whereas Miro's dives were a terror because you would be under attack from multiple divers, the style that Gesture led the way on involved being instantly deleted by a full dive, where a healer pair could be hit with burst from multiple heroes in the same instant. This in turn changed the Winston interplay into a mind game, where there was a choice to be made between deleting the enemy's backline and attempting to save your own. Winston players were forced to learn how to make each leap and pincer engage perfect, or they would simply lose the fight Permalink Embed Save Parent Report Give Gold Reply Sp3ctre7160 points 3 hours ago (Continued) 3) what guxue is introducing is a Winston as the focus of a dive, not just the linchpin. While that sounds like the same thing previously, the Winston would be used to coordinate dives and call the timing, but with Guxue, resources are poured into the Winston to make sure that he can have offensive value. Both because Winston can do damage to the whole team at once (and thus build ult insanely fast against teams pocketing a zen, or against GOATS comps), but also because Winston can simultaneously disrupt the escape methods for healers AND bypass most of the ways in which healers are protected, such as matrix and shields Guxue's innovations are most similar to miro's in that they are mostly focused on a single player's style and that one hero's impact in a game. Changing the offensive presence of a hero is impactful and increases the visible skill gap between good and bad teams, but the effects are mostly limited to that one hero. For that reason, I think that the innovations brought forth by Gesture (and many others) are the most important to the development of modern Winston play, in that they represented a fundamental change in the whole shotcalling and tactical philosophy of dive teams, and opened the gates to the more complex and match specific strategies that we saw in the overwatch league owldesk: some really good tank playstyle analysis on reddit (as a side note, this guy is apparently gonna have analysis articles out soon and you better BELIEVE i’m gonna link them bc if they’re anything like this write up they’ll be great)

owldesk: some really good tank playstyle analysis on reddit (as a side note, this guy is apparently gonna have analysis articles out soon a...

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Brains, Club, and Crazy: Why Men And Women Think Differently. This Guy Nails It. Women are much more complicated than men. Men are very simple. And you know why? It's because their brains are so different. First, I want to start with men. Men's brains are very unique. Most women don't realize that whether we are having sex or watching sports, our brains are made up of little boxes. We've got a box for everything. We've got a box for the car. We've got a box for the money We've got a box for the job. We've got a box for you We've got a box for the kids. We've got a box for your mother somewhere in the basement. We've got boxes everywhere. And the rule is: the boxes don't touch. When a man discusses a particular subject, we go to that particular box, we pull that box out, we open the box, and we discuss only what is in THAT BOX. And then we close the box and put it away being very, very careful not to touch other boxes. Now women's brains are very, very different from men's brains. Women's brains are made up of a big ball of wire. And everything is connected to everything. The money is connected to the car and the car is connected to your job and your kids are connected to your mother and everythingisallconnected. It's like the internet superhighway, and it's all driven by energy that we call emotion. It's one of the reasons why women tend to remember...everything. Because if you take an event and you connect it to an emotion and it burns in your memory and you can remember it forever. The same thing happens for men. It just doesn't happen very often, because quite frankly...we don't care. Women tend to care about everything. And she just loves it. Now men, we have a box in our brain that most women are not aware of. This particular box has nothing in it. In fact, we call it the 'nothing box.' And of all the boxes a man has in his brain, the 'nothing box is our favorite box. If a man has a chance, he'll go to his nothing box every time. That's why a man can do something seemingly completely brain dead for hours on end. You know, like fishing. Now they've actually measured this. The University of Pennsylvania a couple of years ago did a study and discovered that men have the ability to think about absolutely nothing, and still breathe. Women can't do it. Their mind has never stopped. And they don't understand the 'nothing box, and it drives them CRAZY because nothing drives a woman more crazy and makes them feel more irritated than to watch a man doing nothing. laughoutloud-club: The Nothing Box That Makes Women Angry

laughoutloud-club: The Nothing Box That Makes Women Angry

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