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Animals, Bad, and Bones: vaspider: shaaknaa: emi–rose: osberend: iopele: suspendnodisbelief: naamahdarling: optimysticals: youwantmuchmore: thebestoftumbling: golden eagle having a relaxing time This is the world’s largest flying Engine of Murder marveling at the fact that it can actually have its tummy rubbed. I feel like this is the next step up on “loose your fingers” roulette from petting a kittie’s tummy, but just below belly rubs for say a lion. Can someone who knows birds better than I do tell me whether this eagle is as happy as it looks?  Because I want it to be happy.  It looks so happy.  Bewildered by having a friend, but so happy. Just popping on this thread to confirm: yes, the eagle is happy about the belly rubs. Golden eagles make this sound when receiving allopreening and similar affectionate and soothing treatment from their parents and mates. It’s the “I am safe and well fed, and somebody familiar is taking good care of me” sound. Angry raptors and wounded raptors make some pretty dramatic hisses and shrieks; frightened raptors go dead silent and try to hide if they can, or fluff up big and get loud and in-your-face if hiding isn’t an option. They can easily sever a finger or break the bones of a human hand or wrist, and even with a very thick leather falconer’s gauntlet, I’ve known falconers to leave a mews (hawk house) with graphic punctures THROUGH the gauntlet into the meat of their hands and arms, just from buteos and kestrels way smaller than this eagle. A pissed off hawk will make damn sure you don’t try twice whatever you pulled that pissed her off, even if she’s been human-imprinted. If you’re ever unsure about an animal’s level of okayness with something that’s happening, there are three spot-check questions you can ask, to common-sense your way through it: 1. Is the animal capable of defending itself or making a threatening or fearful display, or otherwise giving protest, and if so, is it using this ability? (e.g. dog snarling or biting, swan hissing, horse kicking or biting) 2. Does the animal experience an incentive-based relationship with the human? (i.e. does the animal have a reason, in the animal’s frame of reference, for being near this human? e.g. dog sharing companionship / food / shelter, hawk receiving good quality abundant food and shelter and medical care from a falconer) 3. Is the animal a domesticated species, with at least a full century of consistent species cohabitation with humans? (Domesticated animals frequently are conditioned from birth or by selective breeding to be unbothered by human actions that upset their feral nearest relatives.) In this situation, YES the eagle can self-defend, YES the eagle has incentive to cooperate with and trust the human handler, and NO the eagle is not a domesticated species, meaning we can expect a high level of reactivity to distress, compared to domestic animals: if the eagle was distressed, it would be pretty visible and apparent to the viewer. These aren’t a universally applicable metric, but they’re a good start for mammal and bird interactions. Pair that with the knowledge that eagles reserve those chirps for calm environments, and you can be pretty secure and comfy in the knowledge that the big honkin’ birb is happy and cozy. Also, to anybody wondering, falconers are almost single-handedly responsible for the recovery from near-extinction of several raptor species, including and especially peregrine falcons. Most hawks only live with the falconer for a year, and most of that year is spent getting the bird in ideal condition for survival and success as a wild breeding adult. Falconers are extensively trained and dedicated wildlife conservationists, pretty much by definition, especially in the continental USA, and they make up an unspeakably important part of the overall conservation of predatory bird species. Predatory birds are an important part of every ecosystem they inhabit. Just like apiarists and their bees, the relationship between falconer and hawk is one of great benefit to the animal and the ecosystem, in exchange for a huge amount of time, effort, expense, and education on the part of the human, for very little personal benefit to that one human. It’s definitely not exploitation of the bird, and most hawks working with falconers are hawks who absolutely would not have reached adulthood without human help: the sick, the injured, and the “runts” of the nest who don’t receive adequate resources from their own parents. These are, by and large, wonderful people who are in love with the natural world and putting a lifetime of knowledge and sheer exhausting work into conserving it and its winged wonders. reblogged for excellent info, I’m so glad that big gorgeous birb really is as happy as it looks! Today’s bit of positive activism: A reminder that, although the world may contain many bad and awful things, it also contains an enormous winged predator clucking happily as a human gives it a belly rub. @marywhal is bird-cat!! @vaspider birb
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Children, Clothes, and Fail: gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today! We’re talking, of course, of Untitled Goose Game, a slapstick simulator, where you play a goose hassling a town full of people who would very much like you to stop hassling them, please. It feels a bit like playing the videogame version of an old cartoon, complete with reactive soundtrack. Everything that happens in the game is very low stakes (the goose doesn’t get involved in political scandals, or drive a car off a ramp etc.), but there’s a lot of room for comedic performance in doing things like stealing clothes off a washing line and dumping them in a pond. The team at House House shares roles a lot, and so the game was predominantly designed collaboratively by four people. We chatted with Stuart Gillespie-Cook, who mostly works on animation. Also within House House is Jake Strasser, largely responsible for the design of levels and environments, Nico Disseldorp who does all the programming, and Michael McMaster who mostly works on art direction and UI. The iconic sound effects were made by Em Halberstadt, and Dan Golding designed the music. There’s also art from Kalonica Quigley and additional UI programming from Cherie Davidson. Stuart Gave us the lowdown on the curious title, the game mechanics, and dream crossovers. Read on! What’s the story behind the title of the game? This more or less happened by accident; at first, we just needed something to put on a video we were submitting to a festival. It’s become one of the best things about the game, and I’m so glad we stuck with it. I will say it’s a weird thing to explain when your very not-online hairdresser asks you “oh, what game are you working on?”  How did the team come up with the animation style? The whole visual style of the game is designed to be nice and clean, very readable and approachable. The animation specifically takes a lot of inspiration from slapstick and pantomime—with big, over the top reactions that are impossible to miss. We wanted to squeeze as much emotion as possible out of these people without facial expressions, so everything has to be evoked with body language. We also lean heavily on two dimensional, hand-drawn effects that are lifted from comics—lines to represent the direction of a honk, stars when someone hits their thumb with a hammer, etc. Untitled Goose Game offers a unique take on the puzzle genre. What other mechanics can we expect? Because it’s a game that’s largely about interacting with a bunch of people, the game borrows heavily from AI systems in stealth games. Playing with a character’s awareness of where the goose is, where they left their stuff, where that sound came from etc. is a big part of the comedy of the game. So, while it’s less restrictive than most stealth games, and there’s no real fail state (ie. if a character sees a goose, they’ll think “ah, there’s a goose” rather than “I’d better shoot and kill that spy”), those explicit behaviours that are so present in the stealth genre are really important in our goose game. If you could have the goose cross over into any cinematic or game universe, what would it be and why? It would be nice to see the goose chase Postman Pat over a hedgerow. That era of British children’s television has been a huge influence on the game. Otherwise, we’re always open to having the goose in Smash. Are you ready to fulfill your wildest dreams of becoming a mischevious goose and harassing people? Of course you are! Check out the website to find out how you can get your hands wings on Untitled Goose Game!

gaming: Indie Game Spotlight: Untitled Goose Game  Oh, boy, do we have an extra super horrible Indie Game Spotlight exclusive for you today!...

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Dad, Dude, and Food: dude-thats-my-food: a skeletor i drew for my dad yesterday so glad he likes it a lot bc it was p hard to put him in my style u0u;;;

dude-thats-my-food: a skeletor i drew for my dad yesterday so glad he likes it a lot bc it was p hard to put him in my style u0u;;;

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