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solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
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solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? : solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
Save
solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
Save
mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? : mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
Save
siryouarebeingmocked: smis-five-creedmoor: kongu2525: someoneintheshadow456: thenightling: pileofknives: honeybubb: me #can’t believe this movie is from 1998 It’s like y'all think people didn’t talk about shit before 2008. It’s because the “Woke” generation likes to pretend they invented inclusiveness and feminism. When I was in Kindergarten (in 1986) the school librarian read us a book about why it’s important to let little boys play with dolls and own dolls if they want them.   Again, this was in 1986 but that somehow blows the minds of this generation.  How did we go so backward that these things from our past surprise them?  I’ve seen kids try to argue how “unrealistic” Stranger Things and Stephen King’s It were because it had white kids friends with a black boy and how “that didn’t happen back then.”    And I’m sitting here like “Where do you think all your interracial friends came from?   Spawned from cabbages?”   Stephen King wrote “It” in 1986 and based it on the dynamic of real friendships he had in the 1950s. When my parents were in 6th grade they had a drawing teacher who was a pedophile. One day he reached under a girls shirt and pinched her breasts and the boys started screaming at him and throwing objects. Their antics alerted the principal, and the boys told him everything and the pedo bastard got fired. THIS WAS IN INDIA IN THE 70s. EVEN BACK THEN 10-12 YEAR OLD BOYS UNDERSTOOD THAT SEXUAL HARASSMENT WAS BAD. People didn’t live in caves and go “unga bunga rape is totes good” and then suddenly change 10 years ago. Because the media keeps acting like we dont already know its bad, they keep pushing the woke agenda when its been normal to call out sexist crap and to not be racist for years now. Lots of whites marched alongside MLK during the Civil Rights movement in the 60s. Because they too saw the bullshit that was Jim Crow Laws. Not being racist is nothing new. I think a lot of activists want to think they’re plucky rebels.I see lots of them who get outright upset when someone goes “the world is less prejudiced than you think”. I’m still reeling from the fact that apparently people don’t think black kids and white kids were friends in the fucking 80s? Like 50s I could at least get the assumption but the 80s???: LET'S NOT DO ANY GENDER STEREOTYPING. siryouarebeingmocked: smis-five-creedmoor: kongu2525: someoneintheshadow456: thenightling: pileofknives: honeybubb: me #can’t believe this movie is from 1998 It’s like y'all think people didn’t talk about shit before 2008. It’s because the “Woke” generation likes to pretend they invented inclusiveness and feminism. When I was in Kindergarten (in 1986) the school librarian read us a book about why it’s important to let little boys play with dolls and own dolls if they want them.   Again, this was in 1986 but that somehow blows the minds of this generation.  How did we go so backward that these things from our past surprise them?  I’ve seen kids try to argue how “unrealistic” Stranger Things and Stephen King’s It were because it had white kids friends with a black boy and how “that didn’t happen back then.”    And I’m sitting here like “Where do you think all your interracial friends came from?   Spawned from cabbages?”   Stephen King wrote “It” in 1986 and based it on the dynamic of real friendships he had in the 1950s. When my parents were in 6th grade they had a drawing teacher who was a pedophile. One day he reached under a girls shirt and pinched her breasts and the boys started screaming at him and throwing objects. Their antics alerted the principal, and the boys told him everything and the pedo bastard got fired. THIS WAS IN INDIA IN THE 70s. EVEN BACK THEN 10-12 YEAR OLD BOYS UNDERSTOOD THAT SEXUAL HARASSMENT WAS BAD. People didn’t live in caves and go “unga bunga rape is totes good” and then suddenly change 10 years ago. Because the media keeps acting like we dont already know its bad, they keep pushing the woke agenda when its been normal to call out sexist crap and to not be racist for years now. Lots of whites marched alongside MLK during the Civil Rights movement in the 60s. Because they too saw the bullshit that was Jim Crow Laws. Not being racist is nothing new. I think a lot of activists want to think they’re plucky rebels.I see lots of them who get outright upset when someone goes “the world is less prejudiced than you think”. I’m still reeling from the fact that apparently people don’t think black kids and white kids were friends in the fucking 80s? Like 50s I could at least get the assumption but the 80s???
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beta-kindergarten: Because this is, for whatever reason being discussed again in the tags, here’s just another reminder to everyone, and especially to my fellow survivors who see themselves in Jasper: SU has /never/ been ambiguous regarding who was in control of malachite. It was undoubtedly Lapis up until SWI, and even then you could say she and Jasper were working together to fight the CGs. Abuse by definition NEEDS to have a power imbalance between the victim and abuser. Jasper was never allowed that power, while Lapis is always described as the one who was in control, therefore Lapis was the abuser and Jasper was the victim. Victims aren’t always good people. Jasper is very much a victim of circumstance, both from the war and from Malachite. Yes, she’s abusive, but towards the corrupted gems, and has yet to be given a chance to unlearn her toxic behaviors. She’s a messy victim, she’s aggressive and angry, and there are so many survivors who act like this; and guess what, they’re still victims. Having “ugly” symptoms and feeling affection for your abuser does NOT make you the abuser of the relationship. It doesn’t undermine your abuse and certainly doesn’t justify it, no matter what vitriol this fandom tries to spew at you because you see Jasper as the victim. Abusers aren’t always going to be your enemy. They aren’t always going to be bigger than you, or physically stronger. They can be friends or family or “beach summer fun buddies”. They can be nice sometimes and absolutely terrible other times. And they can also have traumas of their own. This doesn’t change or excuse the fact that they’re abusive. Lapis is this kind of abuser. She was the one holding the chains, the one who acknowledges her own power (and fears being placed in positions of control because of it), and the one who regrets her decisions and is trying to stop being abusive. Frankly I don’t care about protagonist centered morality enough to even consider Steven’s point of view regarding Malachite. I don’t care what the CGs in the show have to say about the situation because regardless of how much of a “terrible” person Jasper is, it’s presented clearly to us who was the one being held in chains against their will. I also cannot be bothered to care about your definitions of “lashing out” or, “self-blaming”. Lapis made her intentions painfully clear that this was for revenge and wanting to take out everything on someone. She doesn’t love the earth nor does she want to play nice with the CGs. So don’t even try to tell me this because I’m frankly just /tired/ of being reminded that you people don’t actually care about victims if our behaviors or coping mechanisms are “wrong” to you. Also, of the 2 years that I’ve been involved in this hell fandom I’ve yet to see Jasper fans attack the inboxes or posts of Lapis fans to the same extent that the reverse has been done. Jasper fans don’t spread ugly rumors about Rebecca Sugar’s abuse history either, so it’s pretty ironic that WE’RE the ones who condone abuse isn’t it? tl;dr: You’re honestly disgusting if you’ve EVER tried to make a victim feel bad for liking Jasper, and I sincerely hope you grow up some day and learn that it’s not worth it to harm real people and survivors for the sake of a cartoon. And if you’re a victim who relates to Jasper, believe me when I say you aren’t alone and you aren’t a bad person. Keep doing you. ✌️: NEW EPISODE CN CARTOETw I WAS TERRIBLE TO YOU. I LIKED TAKING EVERYTHING OUT ON YO.. beta-kindergarten: Because this is, for whatever reason being discussed again in the tags, here’s just another reminder to everyone, and especially to my fellow survivors who see themselves in Jasper: SU has /never/ been ambiguous regarding who was in control of malachite. It was undoubtedly Lapis up until SWI, and even then you could say she and Jasper were working together to fight the CGs. Abuse by definition NEEDS to have a power imbalance between the victim and abuser. Jasper was never allowed that power, while Lapis is always described as the one who was in control, therefore Lapis was the abuser and Jasper was the victim. Victims aren’t always good people. Jasper is very much a victim of circumstance, both from the war and from Malachite. Yes, she’s abusive, but towards the corrupted gems, and has yet to be given a chance to unlearn her toxic behaviors. She’s a messy victim, she’s aggressive and angry, and there are so many survivors who act like this; and guess what, they’re still victims. Having “ugly” symptoms and feeling affection for your abuser does NOT make you the abuser of the relationship. It doesn’t undermine your abuse and certainly doesn’t justify it, no matter what vitriol this fandom tries to spew at you because you see Jasper as the victim. Abusers aren’t always going to be your enemy. They aren’t always going to be bigger than you, or physically stronger. They can be friends or family or “beach summer fun buddies”. They can be nice sometimes and absolutely terrible other times. And they can also have traumas of their own. This doesn’t change or excuse the fact that they’re abusive. Lapis is this kind of abuser. She was the one holding the chains, the one who acknowledges her own power (and fears being placed in positions of control because of it), and the one who regrets her decisions and is trying to stop being abusive. Frankly I don’t care about protagonist centered morality enough to even consider Steven’s point of view regarding Malachite. I don’t care what the CGs in the show have to say about the situation because regardless of how much of a “terrible” person Jasper is, it’s presented clearly to us who was the one being held in chains against their will. I also cannot be bothered to care about your definitions of “lashing out” or, “self-blaming”. Lapis made her intentions painfully clear that this was for revenge and wanting to take out everything on someone. She doesn’t love the earth nor does she want to play nice with the CGs. So don’t even try to tell me this because I’m frankly just /tired/ of being reminded that you people don’t actually care about victims if our behaviors or coping mechanisms are “wrong” to you. Also, of the 2 years that I’ve been involved in this hell fandom I’ve yet to see Jasper fans attack the inboxes or posts of Lapis fans to the same extent that the reverse has been done. Jasper fans don’t spread ugly rumors about Rebecca Sugar’s abuse history either, so it’s pretty ironic that WE’RE the ones who condone abuse isn’t it? tl;dr: You’re honestly disgusting if you’ve EVER tried to make a victim feel bad for liking Jasper, and I sincerely hope you grow up some day and learn that it’s not worth it to harm real people and survivors for the sake of a cartoon. And if you’re a victim who relates to Jasper, believe me when I say you aren’t alone and you aren’t a bad person. Keep doing you. ✌️

beta-kindergarten: Because this is, for whatever reason being discussed again in the tags, here’s just another reminder to everyone, and...

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