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Apparently, Bad, and Comfortable: theladyzephyr: Folks let me talk about Crowley and sunglasses, because I have a lot of emotions about when he wears them and when he doesn’t, and Hiding versus Being Seen. We’re introduced to the concept of Crowley wearing glasses even before we’re introduced to Crowley, by Hastur: “If you ask me he’s been up here too long. Gone native. Enjoying himself too much. Wearing sunglasses even when he doesn’t need them.” Honestly Crowley’s whole introduction is a fantastic; we learn so much about his character in a tiny amount of time. The fact that he’s late, the Queen playing as the Bentley approaches, the “Hi, guys” in response to Hastur and Ligur’s “Hail Satan”. I like this intro much better than the one originally scripted with the rats at the phone company, but I digress. Crowley wears sunglasses when he doesn’t need them. Specifically, he still wears them around the demons, and when he’s in hell. You know where Crowley doesn’t wear glasses? At home. We never once see him wearing glasses in his flat, except for when he knows Hastur and Ligur are coming. That’s an emotional kick to the gut for me. Here’s one of the only places Crowley’s comfortable enough to be sans glasses, and when he knows it’s going to be invaded he prepares not just physically with the holy water, but by putting up that emotional barrier in a place where he wasn’t supposed to need it. An argument could be made that Crowley actually never needs glasses. We’re shown that it’s well within the angels’ and demons’ powers to pass unnoticed by humans. Crowley and Aziraphale waltz out of the manor in the middle of a police raid, and going unnoticed by the police takes so little effort that they can keep up a conversation while they stroll through. Even an unimaginative demon like Hastur apparently doesn’t have trouble with the humans losing it over his demonic eyes. The humans in the scene at Megiddo are acting like “this guy is a little weird” and not “holy shit his entire eyeballs are black jelly” That means that Crowley’s glasses are a choice, just like Aziraphale’s softness. Sure, he could arrange matters so that nobody ever noticed his eyes, but he doesn’t want to. Crowley wants acceptance, and he wants to belong, and he’s never, ever had that. He didn’t fit in before the Fall in Heaven, he doesn’t fit in with the demons in Hell. With the glasses, and with the Bentley and his plants and with the barely-bad-enough-to-be-evil nuisance temptations, he’s choosing Earth. This is where he wants to fit in, perhaps not with the humans, but amongst them. Even after Crowley is at his absolute lowest, when he thinks Aziraphale’s dead and he’s on his way to drink until the world ends, he takes the time to put a new pair on when the old ones are damaged. He needs that emotional crutch right now, even with everything about to turn into a pile of puddling goo he’s not ready for the world to see his eyes. Which is why I swore out loud when Hastur forcibly takes them off. It’s about the worst thing that Hastur could have done. Rather than leading with a physical threat, his first act is to strip away Crowley’s emotional defences. It’s a great writing choice because god it made me hate Hastur, even more than all the physical violence we see him do. It’s also the moment that Crowley really truly gets his shit together, and focuses all of his considerable imagination on getting to Tadfield and Aziraphale to help save the world. He’s wielding the terrifyingly unimaginable power of someone who’s hit rock bottom and realised it literally could not get any worse than this. He doesn’t put another pair of glasses on after discorporating Hastur, and he spends the majority of the airbase sequence without them. He puts them back on again, I think, at the moment that he really lets himself hope. When he thinks ‘shit, there may be a real chance that we get through this to a future that I don’t want to lose’. The vulnerability is back, and he needs Adam to trust him. In Crowley’s mind being accepted by a human means he needs to have his eyes hidden. Someone give the demon a hug, please. Interestingly, there’s only one time in the whole series that we see Crowley willingly choose to take his glasses off around another person. Only one person he’ll take down that barrier for, and even then he’s drunk before he does it. Dear God/Satan/Someone that makes my heart ache. Crowley’s chosen Earth, but he’s also chosen Aziraphale. He’s been looking for somewhere to belong his entire existence, and it’s with the angel that he finally feels it. When the dust settles and the world is saved and they finally have space to be themselves unguarded, I like to imagine Crowley takes off the glasses when it’s just the two of them; the idea of being known doesn’t scare him quite so much anymore.  
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Blade, Blessed, and Books: The Elder Scrolls III The elder Scrolls MORROWINTD MORROWIND e9 Do not mm ORK Media company.The Elder Scrolls, Morrowind Bink Video, Copynight 1997-2001 by RAD Game of the Year Edition mvention of copy pro strictly prohibited.Confide SAFETY INFORMATION TABLE OF CONTENTS Introduction Main Menu Gameplay Controls The Game Screen Stats Menu Inventory Menu Magic Menu Map Menu Races Attributes Derived Attributes Combat Arts ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of people may visual images, including flashing lights or patterns that may appear Even people who have no history of seizures or epilepsy may have a condition that can cause these photosensitve epileptic seizures while watching video experience a seizure when exposed to certain in video games. n undiagnosed These seizures may have a variety of symptoms including: lightheadedness vision, eye or face twitching, jerking or shaking of arms or legs, disorientation entation confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or strikina nearby objects. 16 mmediately stop playing and consult a doctor if you experience any of these symptoms Parents should watch for or ask their children about hildren and teenagers are more likely than adults to experience these seizures. The the above symptoms. 19 Stealth Arts of photosensitive epileptic seizures may be reduced by sitting farther from the using a smaller television screen, playing in a well-lit room, and not Combat Classes Magic Classes Stealth Classes en you are drowsy or fatigued of your relatives have a history of seizures or epilepsy, consult a doctor Increasing Your Skills and Leveling Up Weapons R IMPORTANT HEALTH AND SAFETY INFORMATION 28 29 30 .30 30 ox Instruction Manual contains important safety and health information that Using Weapons, Repairing Weapons & Armor u should read and understand before using this software School of Conjuration VOID DAMAGE TO YOUR TELEVISION School of Illusion School of Destruction not use with certain televisions. Some televisions, especially front- or rear-projection pes, can be damaged if any video games, including Xbox games, are played on them. tatic images presented during the normal course of game play may burn in to the creen, causing a permanent shadow of the static image to appear at all times, even when video games are not being played. Similar damage may occur from static images eated when placing a video game on hold or pause. Consult your television owner's nanual to determine if video games can be safely played safely on your set. If you are unable to find this information in the owner's manual, contact your television dealer or School of Restoration School of Mysticism School of Alteration Abilities, Powers, Diseases, Spells. 34 35 36 Magic Items, Magic Scrolls Spellmaking Enchanting 39 the manufacturer to determine if video games can be played safely on your set. I Unauthorized copying, reverse engineering, transmission, public performance, rental, Potions, Alchemy Stealth pay for play, or circumvention of copy protection is strictly prohibited 42 Books, Journal. Containers, Resting and Waiting, Fast Travel, Crime and Jail. Loading and Saving Preferences Credits .46 The Elder Scrolls III: Morrowind The Elder ScI: Morrowind CREATING YOUR CHARACTER When you first start, you mu entered in your Name, you'l be asked to select a Race, Class, and Bithsign ist decide what kind of player you will be. After you've DARK ELF In the Empire, "Dark Elf is the common usage, but in their Morrowind homeland, they call themselves the "Dunmer." The dark-skinned, red-eyed Dunmer combine powerful intellect with strong and agile physiques, producing superior warriors and sorcerers. On the battlefield, Dark Elves are noted for their skilled and balanced integration of swordsmen, marksmen, and war wizards. RACES You may choose from 10 races commonly encountered in MORROWIND. Since each race has unique abilities, selecting your race is one of the most important decisions vou'll make. ARGONIAN Little is known and less is understood about the reptilian denizens of Black Marsh. Years of defending their borders have made the Argonians experts in guerilla warfare, and their Skill Bonuses: Long Blade +5, Destruction +10, Light Armor +5, Athletics +5, Mysticism +5, Marksman +5, Short Blade +10 Specials: Ancestor Guardian, Resistant to Fire natural abilities make them equally at home in water and on land. They are well suited for the treacherous swamps of their homeland, and have developed natural immunities to the diseases and poisons that have doomed many would-be explorers of the region. HIGH ELF The High Elves, or Altmer, are the proud, tall, golden- skinned peoples of Summerset Isle. The common tongue of the Empire, Tamrielic, is based on their speech and writing, and most of the Empire's arts, crafts, and sciences are derived from High Elven traditions. Deft, intelligent, and strong-willed, High Elves are often gifted in the arcane arts, and are far more resistant to disease than the lesser races. Skill Bonuses: Alchemy +5, Athletics +15,Illusion +5, Medium Armor +5, Mysticism +5 Spear +5, Unarmored+5 Specials: Resist Disease, Immune to Poison, Water Breathing Skill: Destruction +10, Enchant +10, Alchemy +10, Alteration +5, Conjuration +5,Illusion +5 Specials: Fortified Maximum Magicka, Weakness to Magicka, Fire, Frost, and Shock, Resistant to Disease BRETON Bretons feel an inborn, instinctive bond with the mercurial forces of magic and the supernatural. Many great sorcerers have IMPERIAL Natives of the civilized, cosmopolitan province of Cyrodiil, the Imperials are well-educated and well- spoken. Though physically less imposing than the other races, the Imperials have proved to be shrewd diplomats and traders. These traits, along with their remarkable skill and training as light infantry, have enabled them to subdue all the other provinces and to have erected the monument to peace and prosperity that comprises the Glorious Empire. from the home province of High Rock, and in addition to their quick and perceptive grasp of spellcraft, enchantment, and alchemy, even the humblest of Bretons boast a high resistance to destructive and dominating magical energies. Skill Bonuses: Conjuration +10, Mysticism +10, Restoration +10, Alchemy +5, Alteration +5 Illusion +5 pecials: Fortified Maximum Magicka, Dragon Skin, Resist Magicka SKILL BONUSES: Speechcraft+10, Mercantile+10, Long Blade +10, Blunt Weapon +S, Light Armor +5, Hand to Hand +5 SPECIALS: Star of the West, Voice of the Emperor The Elder Scrolls III: Morrowind 13 The Elder crlsIII: Morowind BIRTHSIGNS In Tamriel, persons born under certain constellations are said to be fortunate in their aspects', Such persons are often blessed-or cursed- with remarkable abilities or weaknesses as a result of the magical conjunctions of celestíal influences. STEALTH SPECIALIZED CLASSES THIEVES Thieves are pickpockets and pilferers. Unlike robbers, who kill and loot, thieves typically choose stealth and subterfuge over violence, and often entertain romantic notions of their charm and in their acquisitive activities cleverness THE APPRENTICE Those bom under the sign of The Apprentice have increased Magicka, but also have a weakness to it. AGENTS atives skilled in deception and avoidance, but dasTHE ATRONACH trained in self-defense and the use of deadly force. Self-reliant and independent, agents devote themselves to personal goals, or to various patrons or causes. Those born under the sign of The Atronach cannot regenerate Magicka, but have a chance of absorbing any magic cast at them. THE LADY Those born under the sign of The Lady have increased Endurande and Personality. ASSASSINS Assassins are killers who rely on stealth and mobility to approach victims undetected. Execution is performed with ranged weapons or with short blades for close work. Assassins can be ruthless murderers or principled agents of noble causes. THE LORD Those born under the sign of The Lord can regenerate Health, but are weak to fire THE LOVER Those born under the sign of The Lover have increased Agility and can paralyze others with a kiss. ACROBATS Acrobať' is a polite euphemism for agile burglars and second-story men, These thieves avoid detection by stealth, and rely on mobility and cunning to avoid capture. THE MAGE Those born under the sign of The Mage have increased Magicka. MONKS Monks are students of the ancient martial arts of hand-to-hand combat and unarmored self-defense. Monks avoid detection by stealth, mobility, and agility, and are skilled with a variety of ranged and close-combat weapons. THE RITUAL Those born under the sign of The Ritual can heal themselves and turn undead. THE SERPENT Those born under the sign of The Serpent can poison others at a loss of PILGRIMS Pilgrims are travelers, seekers of truth and enlightenment. They fortify themselves for road and wilderness with arms, armor, and magic, and through wide experience of the world, they become shrewd in commerce and persuasion their own Health. THE SHADOW Those born under the sign of The Shadow can make themselves invisible. THE STEED Those born under the sign of The Steed can move faster BARDS Bards are loremasters and storytellers. They crave adventure for the wisdom and insight to be gained, and must depend on sword shield, spell, and enchantment to preserve them from the perils of their educational experiences THE THIEF Those born under the sign of The Thief are harder to hit. THE TOWER detect things at a distance. Those born under the sign of The Warrior have an increased chance Those born under the sign of The Tower can unlock doors magically and THE WARRIOR 25 I miss the days when games came with manuals

I miss the days when games came with manuals

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Alive, Anaconda, and Animals: i-should-be-writing-rn: inlovewithaleheather: thecuckoohaslanded: gerbthenerd: alexander-lamington: thelizardprincess: biglawbear: blacksirencry: swaglexander-the-great: #That’s a#That’s a blue ringed octopus#You’re going to die do you realise that#It is literally one of the most deadly animals in the world#Not just in Australia or just in the ocean in THE WORLD#Put it DOWN#And go to a hospital jfc via platonic-rabbit  me tryna find out if this fool died “The blue-ringed octopus, despite its small size, carries enough venom to kill twenty-six adult humans within minutes. Their bites are tiny and often painless, with many victims not realizing they have been envenomated until respiratory depression and paralysis start to set in.[8] No blue-ringed octopus antivenom is available yet, making it one of the deadliest reef inhabitants in the ocean.” Holy shit And this is why I don’t go in the ocean anymore Also the blue rings literally only show up when it is distressed so this person has angered it!!! You are in danger friend!!! Actually this guy keeps them as pets they’re on his instagram (william_exotique) and he frequently holds then and I just? Don’t know why? And also every picture or video he posts of them shows the blue rings so they’re always in distress I just do not understand why he’s doing this #AMY EXPLAIN HOW DUMB THIS GUY IS  I mean OP pretty much covered it.  A blue ringed octopus is almost on the level of CONE SNAIL on the list of things you ABSOLUTELY DO NOT PICK UP UNDER ANY CIRCUMSTANCES. But ask and you shall receive,  On this episode of “Fun Facts With Cuckoo,” DEAD.  YOU’RE DEAD.  EVERYTHING IS DEAD AND YOU SHOULD NEVER TOUCH ANYTHING IN THE OCEAN EVER AGAIN. There are many things that will kill you. [citation needed] There are fewer, but still many things that will kill you FAST. There are yet fewer things that kill you fast and by such an overwhelming margin of overkill that nervous laughter is our only solace in the dark of this terrible, surprisingly Lovecraftian world of unearthly horrors that we live in. Of the things that I know about which will kill you fast via just plain insultingly potent venom, which is a not insignificant number of things because I know a not insignificant number of things, there are about 3 things in the ocean – IN THE WHOLE OCEAN – which are so insanely, mind-bogglingly deadly that there is pretty much no possible hope for survival (I mean you CAN, but god help you if you’re ever in that situation, because god’s just about damn near the only thing that CAN help you).  THE. WHOLE. OCEAN. Those three things are the Irukandji (a tiny (1cm) species of box jellyfish, which has stingers not only on its tentacles but on its BELL, for reasons no one has definitively figured out, and is so toxic despite its size its sting can cause a severe brain hemorrhage), the cone snail (a group of carnivorous sea snails that is accepted to be the most venomous animals on earth, with a STUPIDLY fast acting and extremely powerful neurotoxin that has in at least one case killed a human ALMOST INSTANTANEOUSLY, because the swimmer who found two beautiful shells (unfortunately cone snails tend to have very pretty shells which makes people want to pick them up) was holding them up for a picture and ended up being stabbed in the neck by not one but TWO cone snails at the same time, and it is believed that she was literally dead before she hit the ground, I mean LITERALLY in a 100% non-fictional and non-exaggerated way, in between the time the two cone snails stabbed her and the time her limp body hit the sand, she was not alive anymore), and the blue ringed octopus. It is POSSIBLE to survive any of these.  But not without immediate medical attention.  Of these three, the Irukandji is by far the most treatable, because Australia and other coastal regions (including Florida and other parts of the US) are kind of experienced in dealing with box jellyfish. The blue ringed octopus will fucking kill you.  There’s no antidote for their venom, ONE COMPONENT OF WHICH (tetrodotoxin) is 1200 times deadlier than cyanide.  It’s a powerful neurotoxin (most of the worst venoms are because the species that produce them need to kill or at least paralyze their prey quickly, like jellyfish whose fragile tentacles could be damaged if their food doesn’t stop struggling) that attacks the sodium channels and causes muscle paralysis.  It doesn’t necessarily kill you quickly.  It PARALYZES you quickly, so that you can’t really call for help or describe the problem, and you will probably end up slowly suffocating from a paralyzed diaphragm.  Tetrodotoxin can be metabolized by the body in a matter of hours, but it can also kill you in a matter of minutes if you get a lethal dose (which isn’t much, the LD50 or median lethal dose, the dose at which you have a 50% chance of survival, is only 8 MICROGRAMS per kilogram of body weight (as tested in mice)).  This is, by venom standards, not a large amount, which means the animal that is capable of putting this venom inside your body is very very good at killing the absolute shit out of you. DON’T TOUCH THE BLUE RINGED OCTOPUS. Now, because overkill is my motto, let me briefly explain why Conus geographus is the undisputed champion of YOU WILL NOT SURVIVE, AND FURTHERMORE FUCK YOU FOR THINKING OTHERWISE. A cone snail walks into a bar.  You’d expect the bartender to ask, “what’s your poison,” but they were paralyzed before they could ask and OH LOOK they’re already FUCKING DEAD ON THE GROUND. Conus geographus is about 4-6 inches long and nature’s equivalent of Avada Kedavra.  Cone snails literally have their own KIND of toxins named after them: conotoxin.  Not only is there no antidote, but their venom AGGRESSIVELY RESISTS our ability to find a cure, because we barely understand how it works AND conotoxins are so internally varied, even within a single species, that any one antidote isn’t going to help because they’re constantly mutating and evolving their venom to prevent their prey from evolving a resistance to it.  Plus their venom is like, a bunch of different venoms all at once JUST IN CASE any one of them wasn’t good enough. I want you to read these two sentences from the wiki page on conotoxin: “Conotoxins have a variety of mechanisms of actions, most of which have not been determined.” “The LD50 of conotoxin is 50 ng/kg.” Remember how the LD50 of tetrodotoxin is 8μg/kg?  Conotoxin is 160 times more potent.  FIFTY NANOGRAMS PER KILOGRAM HAS A 50% CHANCE OF KILLING YOU. A 220-POUND HUMAN HAS A 50% CHANCE OF SURVIVAL AGAINST JUST 5 MICROGRAMS OF CONOTOXIN.   I DID SOME MATH.   IT WOULD TAKE 7-9 MILLIGRAMS OF CONOTOXIN TO KILL A BLUE WHALE, THE HEAVIEST ANIMAL TO EVER LIVE. (based on weight estimates from 300-400,000 lbs.) Conus geographus is so fucking deadly that “In two cases of envenomation, only 0.0002-0.0005 mg resulted in severe paralysis.” THIS THING KILLS STUFF SO HARD THAT BEFORE YOU HEAR THE FIRST “MORTAL KOMBAT” IN THE MORTAL KOMBAT THEME, THERE’S PROBABLY ALREADY BEEN A FATALITY. And guess what?  Cone snails don’t do that NOOB SHIT with the superficial biting or stinging.  Your wetsuit or gloves won’t protect you.  Because homeboy didn’t bring teeth to evolution’s knife fight.  Oh no.  It brought a motherfucking radula POISON HARPOON.  It’s lightning fast and has way more piercing power than some silly little cnidocytes or salivary bacteria. Another component of their venom is being researched for its potential as a pain reliever.  “WHY WOULD YOU DO THAT????” you might reasonably ask.  And you would be right to do so, because science has gone too far and has surely sinned against the very image of Mollusca Kedavra.  Well, it turns out the answer is “Research shows that certain component proteins of the venom target specific human pain receptors and can be up to 10,000 times more potent than morphine without morphine’s addictive properties and side-effects.”  That’s right, the part of their venom that SPECIFICALLY DOESN’T HURT YOU is up to 10,000 times more potent than morphine. Also, Conus geographus (along with one other cone snail species, C. tulipa) is the only known non-human animal to weaponize insulin.  In addition to the normal insulin that the snails produce for their own use, their bodies manufacture an ADDITIONAL insulin molecule that is similar to the kind produced in fish (which they eat) for the sole purpose of stunning their prey through hypoglycemic shock.  BECAUSE APPARENTLY THEY DON’T FEEL LIKE THEY’D KILL YOU HARD ENOUGH OTHERWISE. IF you are going to survive the ALMIGHTY CONE SNAIL, WHO KNOWS NO FEAR, TRIUMPHANT HEDGEMON OF THE MOLECULAR ARMS RACE, TRUE BORN HEIR TO THE SCYTHE OF DEATH ITSELF, FISHSLAYER, GOD AMONG MOLLUSKS, WHOSE WRATH IS MERCIFUL ONLY IN ITS BREVITY, ADMIRABLE IN ITS BEAUTY AND UNSULLIED BY THE UNWORTHY TOUCH OF MORTAL HANDS OR SCALES OR REALLY ANYTHING IN RANGE OF ITS RADULA HARPOON, then literally the only thing that’s going to save you is for you to be kept alive artificially (externalizing your respiratory functions to force your body to continue breathing, basically) until the effects of the venom wear off.  And because of how quickly this venom acts, you need to get that medical attention VERY, VERY FAST. And if you don’t get it, you will still be conscious while the paralysis slowly suffocates you to death. Don’t touch the pretty shells. I’ve never been so intrigued to learn how easily I could be fucking exterminated from existence by the overpowered sea creatures of the world. You’ve done a better job at keeping my attention then any of my teachers ever have. You know what I’m putting this on the writing blog cause I personally can see potential in some fantasy villain attempting to weaponise cone snailsIn which case, all hail snail king 🐌
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