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Tumblr, Blog, and Http: space-pics: Expanding the 64 meters Deep Space Network Goldstone DSS14 to 70 meters (1970) [1600 x 900]

space-pics: Expanding the 64 meters Deep Space Network Goldstone DSS14 to 70 meters (1970) [1600 x 900]

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Animals, Future, and Life: Billy C Carson DEEP SPACE HIBERNATION POD @4biddenknouuledge Gaia.com/4bidden EGYPTIAN SARCOPHAGUS 2nd try at posting this... Cultures from all over the world mummified their dead while virtually using the same techniques. All cultures believed that by going through this mummification process they would be reunited with their body at some point in the future. Amazingly, the video on my blog at 4biddenknowledge.com, shows that scientists have been successful using cryogenics to place test animals in suspended animation and then reviving them later. Human trials have already begun a very long time ago. I believe that the ancient peoples witnessed AncientAstronauts waking up from deep space hibernation pods. These ancient astronauts most likely taught these cultures the secrets of mummification. Not so that they would resurrect the mummified body. But because they would preserve the DNA. At some point in the future these ancient astronauts promised to return and clone the DNA of these mummies, bringing them back to life in a new body. Modern science is currently astounded at the genetic and DNA preservation in Mummies found all over the world. Scientist now believe that in the near future, a human clone can be produced that will possess the majority of the memories of that person's past life because the memories are stored in the DNA. Amazingly, the Atlantean Priest King and former ruler of Khem(Ancient Egypt), named Thoth wrote the the EmeraldTablets Of Thoth. In these writings he says that he has the ability to regenerate himself through a similar process. He claimed to have defeated death by transferring his ego( consciousness) into other men( Avatars or clones) after awaking from each deep and sleep. Could the movie Avatar be an example of Hollywood hiding the truth in plain sight? 4biddenknowledge

2nd try at posting this... Cultures from all over the world mummified their dead while virtually using the same techniques. All cultures bel...

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Abc, Animals, and Books: NEVER confront a angaroo The male kangaroo defends itself by boxing with its front legs or balancing on its tail and kicking out with its back feet. When it's really riled up, a kangaroo carn deliver a kick powerful enough to cave in a person's chest. If you notice one of these beautifully patterned shells on the sea floor, you might be tempted to pick it up. That would be a big mistake. The cone shell hunts and defends itself with poisoned barbs that can be launched like harpoons. The barbs are so poisonous that you can die within minutes of being stabbed. NEVER collect a cone sh This octopus is small mough to rest in the of your hand. infortunately, it is also NEVER bother a f the world's most ne o isonous animals it can inflict a bite with a beak so shar that at first you might not notice that you've been bitten. Without medical help, you can be killed by the venom of the blue-ringed octopus in less than an hour blue-ringed octopus. 09 camwyn: deep-space-diver: You know what doesn’t fuck around? Australian children’s books on animals The children’s TV series Peppa Pig ran an episode in 2012 that incited an Australian viewer complaint; the viewer said that the episode’s content was inappropriate for an Australian audience because it said that spiders were not to be feared. The Australian Broadcasting Corporation thought about it a bit, agreed, and ordered it removed from online access as well as banning it from ever being shown in Australia again.
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Carrie Fisher, Dove, and Drinking: BECA TRBECA% F LM FEST VAL ECA FİLM FESTIVAL VAL FE TRIBECA FİLM FESTIVAL RBECA FILM TR BECA FILM FEST VAL FESTIVAL ︶ vox: To Carrie Fisher, a woman who knew the power of accepting yourself without apology Carrie Fisher spent a lifetime fighting people’s expectations and found a new hope in not giving a shit what I, you, or anyone else thought of her — which is exactly why I’ve always thought the world of her. My introduction to Fisher was the same as most people’s: staring up at a screen in wide-eyed admiration and wonder as her steely Princess Leia took Star Wars by storm and sheer force of will. She was a 19-year-old thrown into the twin chaoses of deep space and Hollywood, and she proved a shining star in both. But as I grew older and dove deeper into Fisher’s history and ongoing career, I discovered a life overflowing with wit, advocacy, and incredible strength. As she would be the first to tell you, Fisher’s life co-starred a devastating cocktail of addiction and mental illness. Thrust into the most competitive Hollywood echelons before she was 20 — and having grown up around it, being the daughter of singer Eddie Fisher and actress Debbie Reynolds — she absorbed whatever chemicals she could to get by, not believing the doctors who told her that her addictions were exacerbated by a form of manic depression. (She was later diagnosed as bipolar.) In 1987, with the benefit of hindsight, Fisher wrote in her semi-autobiographical novel Postcards from the Edge about the horrors of being trapped inside your own mind while outside pressures do everything they can to cave in the walls. “I shot through my 20s like a luminous thread through a dark needle, blazing toward my destination,” she wrote. “Nowhere.” But in real life, Carrie Fisher wasn’t just going somewhere, she was going somewhere meaningful and funny and relentlessly smart. She came out of her turbulent 20s determined to forge a new path, one that defied anyone to look at her and see a girl in a gold bikini while conveniently ignoring its accompanying chains. (Fisher famously hated that stupid “outfit,” no matter how many adolescent fantasies it inspired. When promoting 2015’s The Force Awakens, she even made sure to remind everyone that the Slave Leia bikini was for a slave, “a prisoner of a giant testicle.”) Carrie Fisher wrote her way out of her own horror, from Postcards from the Edge in 1987 to her wickedly funny one-woman show Wishful Drinking in 2006, to her journal compilation The Princess Diarist, published just a month ago. All along the way, she was open about her struggles and mental health in a way that few dared — and she was funny while she did it. You don’t have to look any further than her Twitter bio — “there’s no room for demons when you’re self-possessed” — to understand exactly who Carrie Fisher was. She was crucially, completely unashamed of who she was, talking openly about her mental breaks, the psychotic episodes that would send her careening and land her in clinics. She made it clear that while she knew her brain could be an insidious Trojan horse determined to make her life hell from the inside out, she was able to persevere by accepting that reality as fact. “I am mentally ill. I can say that. I am not ashamed of that,” Fisher told Sawyer in that 2000 interview. “I survived that, I’m still surviving it, but bring it on. Better me than you.” Carrie Fisher took on the dark forces inside and surrounding her by finding something precious to hold onto, something to humanize, something to laugh about. She stormed through her chaotic mind and world to forge an unapologetic life, inspiring countless others — like me, and maybe even you — to do the same.
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Community, Hoe, and Ironic: <p><a href="http://auctorlucan.tumblr.com/post/142372418688" class="tumblr_blog">auctorlucan</a>:</p> <blockquote><h2>Theurgy-class Starship Animations 02</h2><p>With this second set of animations and the art in our DeviantArt gallery, the Theurgy-class has been officially unveiled.<br/><br/>While she was inspired by the Odyssey and Bellerophone-classes in Star Trek Online, and retaining the MVAM capacity of the Prometheus-class, the 3D model was a commissioning by Omar Tavera (Omardex) on DeviantArt (<a href="http://t.umblr.com/redirect?z=http%3A%2F%2Fomardex.deviantart.com%2F&amp;t=YWJmMWFlNThiNGUzZDY1MDNhYzExYzAxNTgwYjA1YTk0YTNmNDljOCxJS3FuRHNFUw%3D%3D">http://omardex.deviantart.com/</a> &amp; <a href="http://t.umblr.com/redirect?z=https%3A%2F%2Fwww.fiverr.com%2Fomardex&amp;t=NzFmYmJlZWMzYWZjNjQ2NDRhOGY4MzlhOTY3YWM2NTc1OThmOWQ3YyxJS3FuRHNFUw%3D%3D">https://www.fiverr.com/omardex</a>). The model and its concept is owned by me, but this project could not have turned out the way it did without Omardex. The model was made in Cinema 4D and rendered in Thea Render, which is quite ironic given that the A.I. of the ship is named Thea.</p><p>This role-play group and the promotional trailer functions solely as a non-profit entertainment for writers where no economical gain is perceived by any of its members as a result of the available media. <i>Star Trek, Star Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise</i>, the <i>Star Trek </i>movies, etc. are ©<i>Copyright Paramount Pictures and CBS Studios.</i><br/><br/>Star Trek: Theurgy is a well-established Play-by-Post Simple Machines Message Board RP, and also a part of the House of Eros online community. This Star Trek Group RP has 17 active players and it is but one of hundreds of role-playing opportunities presented at the House of Eros (<a href="http://t.umblr.com/redirect?z=http%3A%2F%2Fhouseeros.com%2Froleplay-role-playing-forum%2Findex.php&amp;t=MTA3Mjk5YWI4YTJkZmRmZDQ2MDg0ZjE4NmE3ZDgyNzQyMDNjOTU4NSxJS3FuRHNFUw%3D%3D">http://houseeros.com/roleplay-role-playing-forum/index.php</a>). So, in order to join the Star Trek: Theurgy group, you will have to join the House of Eros community.<br/><br/>The House of Eros is an adult community, and while the Star Trek: Theurgy RP is extremely storydriven, it should be mentioned that it is still rated 18+ and has sexual content. The House of Eros site as been submitted as ‘Explicity for Adults’ to various rating groups, in the interests of protecting minors from its various sexual and mature content. The site is intended for online roleplay and erotic web fiction. You must be 18 or older to be a member. If we find anyone who is younger than that, it will result in an immediate ban. Please see site rules for further information: <a href="http://t.umblr.com/redirect?z=http%3A%2F%2Fhouseeros.com%2Froleplay-role-playing-forum%2Findex.php%3Ftopic%3D12680.0&amp;t=MDY2YzU3NGEwNWMzN2FmNThiZWY3NGIyMTAzYzE1MDBlZGUyMTRlZixJS3FuRHNFUw%3D%3D">http://houseeros.com/roleplay-role-playing-forum/index.php?topic=12680.0</a><br/><br/>Deviant Art gallery: <a href="http://t.umblr.com/redirect?z=http%3A%2F%2Fauctor-lucan.deviantart.com%2F&amp;t=MmI2ODRiZmFmNTEzYzIwNGQ2MmFmNmI1ZWM3M2RjZWQ5NWJmNDJhYyxJS3FuRHNFUw%3D%3D">http://auctor-lucan.deviantart.com/</a> <br/><br/>Link to joining information (after joining HoE): <a href="http://t.umblr.com/redirect?z=http%3A%2F%2Fhouseeros.com%2Froleplay-role-playing-forum%2Findex.php%3Ftopic%3D15657.0&amp;t=ODdjYmU5M2FjZTI0ZjA5NjI3NmY3OGE5ZWVjN2Y1Njk3NTJhOTg0MCxJS3FuRHNFUw%3D%3D">http://houseeros.com/roleplay-role-playing-forum/index.php?topic=15657.0</a><br/><br/>Link to the Star Trek: Theurgy MB: <a href="http://t.umblr.com/redirect?z=http%3A%2F%2Fhouseeros.com%2Froleplay-role-playing-forum%2Findex.php%3Fboard%3D116.0&amp;t=MTliZWI0NGE2NDNiM2JlMmZiMGJiMzBjNTNjMTczMzhlNjAyOTZjNCxJS3FuRHNFUw%3D%3D">http://houseeros.com/roleplay-role-playing-forum/index.php?board=116.0</a></p></blockquote>
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Arsenal, Community, and Energy: AC-409 MK III VALKYRIE LCARS 14785 FEDERATION ATTACK FIGHTER KEY: Warp Coils Nav Array Bussard Radome Advanced Tactical Sensor Suite Twin Tandem ITD-900 Impulse Drive Nozzle Engine Systems Maintainence Bays 11.1cm Type ll Ablative Hull Armor (11.5cm OCP) Type VI Phaser Arrays (78 degrees firing arc, 2 forward & 2 aft) Micro Torpedo Launchers (2 with 24 micro torpedoes each) Standard RCS Thruster Assembly Type XIII Deflector 390 Isoton/s Shield Emitters Type XII Pulse Fire Phaser Cannon Mark XXVII Photon Torpedoes Torpedo Launcher (5 Photon or 15 Micro) Type V Micro Photon Torpedoes Long/Short Range Subspace Antennae M-142 RF Mass Driver Twin-Mount Type l Tetryon Pulse Phase Cannon ECM/ECCM Pods (countermeasures) Mark I Hellborne Torpedo Tactical Sensor Suite Arrays Hell-Hound Cluster Bomb LCARS ACCS 2315006 auctorlucan: AC-409 Mk III Valkyrie Federation Attack Fighter by Auctor-Lucan These are the space fighters the Lone-Wolves Squadron use in Star Trek: Theurgy. While they were inspired by the old Gryphon-class fighters originally designed by KadenDark (http://galen82.deviantart.com/), the 3D model was a commissioning done by Pinarci on DeviantArt (http://pinarci.deviantart.com/) via his Fiverr account (https://www.fiverr.com/mehmetpinarci). The model and its concept is owned by me, but this project could not have turned out the way it did without Pinarci. Original idea, edits, texts and add-ons to the 3D render of the ships were made by yours truly.Projects like these are a process, and this proved to be a long one with a lot of revisions, but in the end, Pinarci exceeded all expectations and then some. While 3D artists in general might provide excellent overall work, he excel in this specific field. He is *the* 3D shipbuilder out there, and if anyone has need to make spaceships for games or animations, look no further. ————————————————————————————— BACKGROUND INFORMATION:  TACTICAL CONN THE VALKYRIE PROGRAM The formation of the Starfleet Aerospace Command is heavily influenced by the successful deployment of Peregrine-class fighters aboard the starships serving as carriers in the fleet, yet the USS Theurgy does not hold a squadron of Peregrine-class fighter aboard, but the more developed Valkyrie-class. Namely, the prototype Mk III version, a superior fighter that make use of recent advances in technology. The year 2375 - after the conclusion of the Dominion War - the AC-409 Mk I Valkyries were deployed. These fighters were assigned to the USS Typhon [TNG game: Star Trek: Invasion]. They were initially designed as a carrier-based fleet engagement craft. Initially, the design proved successful, with a high survivability rate matching the heavy fire power available to bring down larger ships. In learning that a full squadron of Valkyries would still require a lot of support from for engagements of a Dominion-War level threat, Starfleet deemed that the attack fighter needed an upgrade. By 2381, these fighters are still being deployed in fairly limited numbers - shuffled around the fleet. Another development at the time was that a group of influential admirals in the fleet demanded to form a new - evaluational - department that hand-picked the Conn officers with the most tactical training. It was the only way, they reckoned, to ensure that the fleet used the right kind of pilots for these fighters. The original score of 400 personnel -  the fleets new Tactical Conn officers - served as the foundation for a new and more organised department for fighter pilots. They accepted only the highest scoring Conn or fight-trained Security or Tactical Cadets, and then dealt them another year of training in the fields they lacked from their Academy training. White became the chosen colour for the department, and the admirals that rode this project into history became the core of the Aerospace Command.Both the Mk I and II Valkyries used Rear Intercept Officers (RIOs). The efficiency in which the attack fighters were operated were doubled by allowing the pilots to focus solely on the manoeuvres and weapons employment of the craft during a fight, allowing the RIO to handle comm traffic, emergency repairs and tactic simulations. Among the improvements for the Mk II Valkyrie were a new ablative armour compound, improved power plant, and the employment of a hardpoint system beneath the wings. With the Mk II, the Valkyrie truly stepped into a class of her own. At the success of the Mk II and the fleet-wide deployment of the Valkyries in the fleet, Starfleet Command began looking into the Valkyrie with more interest. Initially, they had considered Tactical Conn another spear in Starfleet’s arsenal. So when the project was given new funding, RD went back to the drawing board to see what could be improved on an already formidable weapon.The first step was to increase the command, control and reconnaissance capabilities of the design. Originally, the Valkyrie (both Mk I and Mk II) employed an Isolinear twin-core design computer system, with 372 Isolinear banks and 106 command preprocessors and data analysis units. This design was quite successful for the use of standard comm traffic control and tactical targeting, but newer sensor package upgrades intended for the Valkyrie were hampered by a core that was already at its limit for processing power. So, with the eagerness of little boys with a new toy to take apart, RD began a computer system redesign from the ground up, which would lead to hull, engine and weapons redesign, and end in an almost completely new Space Superiority attack fighter: the AC-409 Mk III Valkyrie.By the time, Hyperjet Quantite Mk IV reactor cores were being successfully implemented in the experimental Knight-class interceptor. These core types could be sized variably (depending on the design requirements) while still maintaining a very high energy output. A twin-core design was drafted for the new Mk III, and projected numbers suggested the Mk III would see a 25% increase to power output than the Mk I II series. With this increase in power output, a larger computer core system was designed. Utilizing bio-neural processors and relays, the original frame space needed for the computer systems was reduced, and spread out through the centreline of the craft. Computational capacity and storage was increased by another 30%, and a new tactical link-up library software system was implemented. The system provided a clearer and more accurate battlefield image the pilot, and the integration was so effective that the RIOs were not needed any more - only one pilot required in the cockpit.With this new freedom of space within the spacecraft hull, RD decided a more streamlined hull would benefit the pilot. Their new, sportier look reduced sensor cross-section and improved warp field stability for the twin quantite reactor cores. With the hull redesign came minor changes to weapons load-out: the arrangement of the standard Type-XII pulse phaser cannons and microtorpedo launchers in the Mk II changed only slightly to fit into the new spaceframe. The hard-point system was simplified, and the pulse phaser cell-magazine rack was switched from a vertical feed system to a horizontal feed system – this to combat original design flaws and jams during gravity-inducing combat manoeuvres.Lastly, one more weapon was added: a tetryon pulse phase cannon was installed on the underside of the cockpit within its own hull compartment. This cannon was installed for ground suppression roles, and to give the Valkyrie an added punch in the Space Superiority role. The drawback to the tetryon pulse phase cannon is that it draws a lot of power and given its size, craft manoeuvrability is severely impeded when utilizing the weapon. Though the weapon itself could effectively neutralize enemy engine and weapons systems as well as due considerable damage, the weapon itself failed at a remarkable rate when engaged in combat manoeuvres. A straight-line course was required for the weapon to work effectively, limiting it to the dangerous Head-to-Head combat manoeuvre, and strafing of ground or orbital targets. With these weapon enhancements and increase in power, a slightly larger pair of shield generators were installed, increasing shield sustainable load to 390 isotons/second. The ablative armour was also thickened from 10.7 cm to 11.1 cm.The top speed and warp capabilities of the Mk III remained virtually unchanged, but the increased power output from the new quantite cores benefited the improved avionics, sensor, weapons and shield systems more than her speed. Despite of this, the Valkyrie Mk III could easily go toe-to-toe with the fastest Interceptors currently in service. What she lacked in speed, she made up for in raw firepower. As of 2381, the Mk III Valkyrie remained a prototype test model, but with the recent development in intergalactic politics and the potential Romulan threat, the project was pushed towards immediate deployment by Aerospace Command. So, since the new version of the Prometheus-class starship - the USS Theurgy - was not only being fitted with an A.I. inter-phase, but with a fully operational (if small) fighter assault bay, the decision was made. The Theurgy was given a complement of sixteen Mk III fighters with their own Squadron Commanding Officer and a crew of thirty technicians hailing from Starfleet Operations or Engineering Corps. The sixteen pilots were named the Lone-Wolves, and though decimated to only twelve pilots after their escape from Earth, the survivors remain - fighting to preserve the truth of the corrupted Starfleet Command.————————————————————————————— This role-play group and the promotional trailer functions solely as a non-profit entertainment for writers where no economical gain is perceived by any of its members as a result of the available media. Star Trek, Star Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise, the Star Trek movies, etc. are © Copyright Paramount Pictures or CBS Studios.Star Trek: Theurgy is a well-established Play-by-Post Simple Machines Message Board RP, and also a part of the House of Eros online community. This Star Trek Group RP has 15 active players and it is but one of hundreds of role-playing opportunities presented at the House of Eros (http://houseeros.com/roleplay-role-playing-forum/index.php). So, in order to join the Star Trek: Theurgy group, you will have to join the House of Eros community.The House of Eros is an adult community, and while the Star Trek: Theurgy RP is extremely storydriven, it should be mentioned that it is still rated 18+ and has sexual content. The House of Eros site as been submitted as ‘Explicity for Adults’ to various rating groups, in the interests of protecting minors from its various sexual and mature content. The site is intended for online roleplay and erotic web fiction. You must be 18 or older to be a member. If we find anyone who is younger than that, it will result in an immediate ban. Please see site rules for further information: http://houseeros.com/roleplay-role-playing-forum/index.php?topic=12680.0Link to joining information (after joining HoE): http://houseeros.com/roleplay-role-playing-forum/index.php?topic=15657.0Link to the Star Trek: Theurgy MB: http://houseeros.com/roleplay-role-playing-forum/index.php?board=116.0Watch the Star Trek: Theurgy Promotional Trailer Ver. 2.1 here: http://vimeo.com/auctorlucan/theurgyLink to our Tumblr blog: http://auctorlucan.tumblr.com/

auctorlucan: AC-409 Mk III Valkyrie Federation Attack Fighter by Auctor-Lucan These are the space fighters the Lone-Wolves Squadron use ...

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Arsenal, Cars, and Community: AC-409 MK III VALKYRIE LCARS 14785 FEDERATION ATTACK FIGHTER EK KEY: Warp Coils Nav Array Bussard Radome Advanced Tactical Sensor Suite Twin Tandem ITD-900 Impulse Drive Nozzle Engine Systems Maintainence Bays 11.1cm Type ll Ablative Hull Armor (11.5cm OCP) Type VI Phaser Arrays (78 degrees firing arc, 2 forward & 2 aft) Micro Torpedo Launchers (2 with 24 micro torpedoes each) Standard RCS Thruster Assembly Type XIII Deflector 390 Isoton/s Shield Emitters Type XII Pulse Fire Phaser Cannon Mark XXVII Photon Torpedoes Torpedo Launcher (5 Photon or 15 Micro) Type V Micro Photon Torpedoes Long/Short Range Subspace Antennae M-142 RF Mass Driver Twin-Mount Type I Tetryon Pulse Phase Cannon ECM/ECCM Pods (countermeasures) Mark l Hellborne Torpedo Tactical Sensor Suite Arrays Hell-Hound Cluster Bomb CARS ACCESS 23-15008 <p><a class="tumblr_blog" href="http://auctorlucan.tumblr.com/post/132496047999">auctorlucan</a>:</p> <blockquote> <p><a href="http://auctor-lucan.deviantart.com/art/AC-409-Mk-III-Valkyrie-Federation-Attack-Fighter-570086483">AC-409 Mk III Valkyrie Federation Attack Fighter</a> by <a href="http://auctor-lucan.deviantart.com/">Auctor-Lucan</a> </p> <p> These are the space fighters the Lone-Wolves Squadron use in <b>Star Trek: Theurgy</b>. While they were inspired by the old Gryphon-class fighters originally designed by <b>KadenDark </b>(<a href="http://galen82.deviantart.com/">http://galen82.deviantart.com/</a>), the 3D model was a commissioning done by <b>Pinarci</b> on DeviantArt (<a href="http://pinarci.deviantart.com/">http://pinarci.deviantart.com/</a>) via his Fiverr account (<a href="https://www.fiverr.com/mehmetpinarci">https://www.fiverr.com/mehmetpinarci</a>). The model and its concept is owned by me, but this project could not have turned out the way it did without Pinarci. Original idea, edits, texts and add-ons to the 3D render of the ships were made by yours truly.<br/><br/>Projects like these are a process, and this proved to be a long one with a lot of revisions, but in the end, Pinarci exceeded all expectations and then some. While 3D artists in general might provide excellent overall work, he excel in this specific field. He is *the* 3D shipbuilder out there, and if anyone has need to make spaceships for games or animations, look no further.<br/><br/> ————————————————————————————— <br/><br/><b>BACKGROUND INFORMATION: </b></p> <p><b>TACTICAL CONN &amp; THE VALKYRIE PROGRAM</b></p> <p><br/>The formation of the Starfleet Aerospace Command is heavily influenced by the successful deployment of Peregrine-class fighters aboard the starships serving as carriers in the fleet, yet the USS Theurgy does not hold a squadron of Peregrine-class fighter aboard, but the more developed Valkyrie-class. Namely, the prototype Mk III version, a superior fighter that make use of recent advances in technology. <br/><br/>The year 2375 - after the conclusion of the Dominion War - the AC-409 Mk I Valkyries were deployed. These fighters were assigned to the USS Typhon [TNG game: Star Trek: Invasion]. They were initially designed as a carrier-based fleet engagement craft. Initially, the design proved successful, with a high survivability rate matching the heavy fire power available to bring down larger ships. In learning that a full squadron of Valkyries would still require a lot of support from for engagements of a Dominion-War level threat, Starfleet deemed that the attack fighter needed an upgrade. By 2381, these fighters are still being deployed in fairly limited numbers - shuffled around the fleet. <br/><br/>Another development at the time was that a group of influential admirals in the fleet demanded to form a new - evaluational - department that hand-picked the Conn officers with the most tactical training. It was the only way, they reckoned, to ensure that the fleet used the right kind of pilots for these fighters. The original score of 400 personnel -  the fleets new Tactical Conn officers - served as the foundation for a new and more organised department for fighter pilots. They accepted only the highest scoring Conn or fight-trained Security or Tactical Cadets, and then dealt them another year of training in the fields they lacked from their Academy training. White became the chosen colour for the department, and the admirals that rode this project into history became the core of the Aerospace Command.<br/><br/>Both the Mk I and II Valkyries used Rear Intercept Officers (RIOs). The efficiency in which the attack fighters were operated were doubled by allowing the pilots to focus solely on the manoeuvres and weapons employment of the craft during a fight, allowing the RIO to handle comm traffic, emergency repairs and tactic simulations. Among the improvements for the Mk II Valkyrie were a new ablative armour compound, improved power plant, and the employment of a hardpoint system beneath the wings. With the Mk II, the Valkyrie truly stepped into a class of her own. At the success of the Mk II and the fleet-wide deployment of the Valkyries in the fleet, Starfleet Command began looking into the Valkyrie with more interest. Initially, they had considered Tactical Conn another spear in Starfleet’s arsenal. So when the project was given new funding, R&amp;D went back to the drawing board to see what could be improved on an already formidable weapon.<br/><br/>The first step was to increase the command, control and reconnaissance capabilities of the design. Originally, the Valkyrie (both Mk I and Mk II) employed an Isolinear twin-core design computer system, with 372 Isolinear banks and 106 command preprocessors and data analysis units. This design was quite successful for the use of standard comm traffic control and tactical targeting, but newer sensor package upgrades intended for the Valkyrie were hampered by a core that was already at its limit for processing power. So, with the eagerness of little boys with a new toy to take apart, R&amp;D began a computer system redesign from the ground up, which would lead to hull, engine and weapons redesign, and end in an almost completely new Space Superiority attack fighter: the AC-409 Mk III Valkyrie.<br/><br/>By the time, Hyperjet Quantite Mk IV reactor cores were being successfully implemented in the experimental Knight-class interceptor. These core types could be sized variably (depending on the design requirements) while still maintaining a very high energy output. A twin-core design was drafted for the new Mk III, and projected numbers suggested the Mk III would see a 25% increase to power output than the Mk I &amp; II series. With this increase in power output, a larger computer core system was designed. Utilizing bio-neural processors and relays, the original frame space needed for the computer systems was reduced, and spread out through the centreline of the craft. Computational capacity and storage was increased by another 30%, and a new tactical link-up library software system was implemented. The system provided a clearer and more accurate battlefield image the pilot, and the integration was so effective that the RIOs were not needed any more - only one pilot required in the cockpit.<br/><br/>With this new freedom of space within the spacecraft hull, R&amp;D decided a more streamlined hull would benefit the pilot. Their new, sportier look reduced sensor cross-section and improved warp field stability for the twin quantite reactor cores. With the hull redesign came minor changes to weapons load-out: the arrangement of the standard Type-XII pulse phaser cannons and microtorpedo launchers in the Mk II changed only slightly to fit into the new spaceframe. The hard-point system was simplified, and the pulse phaser cell-magazine rack was switched from a vertical feed system to a horizontal feed system – this to combat original design flaws and jams during gravity-inducing combat manoeuvres.<br/><br/>Lastly, one more weapon was added: a tetryon pulse phase cannon was installed on the underside of the cockpit within its own hull compartment. This cannon was installed for ground suppression roles, and to give the Valkyrie an added punch in the Space Superiority role. The drawback to the tetryon pulse phase cannon is that it draws a lot of power and given its size, craft manoeuvrability is severely impeded when utilizing the weapon. Though the weapon itself could effectively neutralize enemy engine and weapons systems as well as due considerable damage, the weapon itself failed at a remarkable rate when engaged in combat manoeuvres. A straight-line course was required for the weapon to work effectively, limiting it to the dangerous Head-to-Head combat manoeuvre, and strafing of ground or orbital targets. With these weapon enhancements and increase in power, a slightly larger pair of shield generators were installed, increasing shield sustainable load to 390 isotons/second. The ablative armour was also thickened from 10.7 cm to 11.1 cm.<br/><br/>The top speed and warp capabilities of the Mk III remained virtually unchanged, but the increased power output from the new quantite cores benefited the improved avionics, sensor, weapons and shield systems more than her speed. Despite of this, the Valkyrie Mk III could easily go toe-to-toe with the fastest Interceptors currently in service. What she lacked in speed, she made up for in raw firepower. <br/><br/>As of 2381, the Mk III Valkyrie remained a prototype test model, but with the recent development in intergalactic politics and the potential Romulan threat, the project was pushed towards immediate deployment by Aerospace Command. So, since the new version of the Prometheus-class starship - the USS Theurgy - was not only being fitted with an A.I. inter-phase, but with a fully operational (if small) fighter assault bay, the decision was made. The Theurgy was given a complement of sixteen Mk III fighters with their own Squadron Commanding Officer and a crew of thirty technicians hailing from Starfleet Operations or Engineering Corps. <br/><br/>The sixteen pilots were named the Lone-Wolves, and though decimated to only twelve pilots after their escape from Earth, the survivors remain - fighting to preserve the truth of the corrupted Starfleet Command.<br/><br/>—————————————————————————————</p> <p>This role-play group and the promotional trailer functions solely as a non-profit entertainment for writers where no economical gain is perceived by any of its members as a result of the available media. <i>Star Trek, Star Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise</i>, the <i>Star Trek</i> movies, etc. are © Copyright Paramount Pictures or CBS Studios.<br/><br/>Star Trek: Theurgy is a well-established Play-by-Post Simple Machines Message Board RP, and also a part of the House of Eros online community. This Star Trek Group RP has 15 active players and it is but one of hundreds of role-playing opportunities presented at the House of Eros (<a href="http://houseeros.com/roleplay-role-playing-forum/index.php">http://houseeros.com/roleplay-role-playing-forum/index.php</a>). So, in order to join the Star Trek: Theurgy group, you will have to join the House of Eros community.<br/><br/>The House of Eros is an adult community, and while the Star Trek: Theurgy RP is extremely storydriven, it should be mentioned that it is still rated 18+ and has sexual content. The House of Eros site as been submitted as ‘Explicity for Adults’ to various rating groups, in the interests of protecting minors from its various sexual and mature content. The site is intended for online roleplay and erotic web fiction. You must be 18 or older to be a member. If we find anyone who is younger than that, it will result in an immediate ban. Please see site rules for further information: <a href="http://houseeros.com/roleplay-role-playing-forum/index.php?topic=12680.0">http://houseeros.com/roleplay-role-playing-forum/index.php?topic=12680.0</a><br/><br/>Link to joining information (after joining HoE): <a href="http://houseeros.com/roleplay-role-playing-forum/index.php?topic=15657.0">http://houseeros.com/roleplay-role-playing-forum/index.php?topic=15657.0</a><br/><br/>Link to the Star Trek: Theurgy MB: <a href="http://houseeros.com/roleplay-role-playing-forum/index.php?board=116.0">http://houseeros.com/roleplay-role-playing-forum/index.php?board=116.0</a><br/><br/>Watch the Star Trek: Theurgy Promotional Trailer Ver. 2.1 here: <a href="http://vimeo.com/auctorlucan/theurgy">http://vimeo.com/auctorlucan/theurgy</a><br/><br/>Link to our Tumblr blog: <a href="http://auctorlucan.tumblr.com/">http://auctorlucan.tumblr.com/</a> <br/></p> </blockquote>

auctorlucan: AC-409 Mk III Valkyrie Federation Attack Fighter by Auctor-Lucan These are the space fighters the Lone-Wolves Squadron use ...

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