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gallusrostromegalus: huggablekaiju: aughtomaton: banyanyabread: elionking: rootbeergoddess: voidbat: callmebliss: rikodeine: ajax-daughter-of-telamon: tastefullyoffensive: (photo via princessmisery) This is a great idea! this is really cool. Kids hate the big plastic keys cos they’re not interesting, they wanna see the things the grownups use all the time I kinda want one of these. DUDE. it’s a giant fucking stim board! GENIUS. This is brilliant  Shit, I might make one of these for myself ^^ This is extremely devopmentally appropriate and smart Hey! They had a thing like this at my preschool, because not only is it a great entertainment center, its also a great tool for teaching toddlers fine motor skills.We also had a board with the fronts of shirts, jackets etc cut out and mounted so we could fool around with and learn how to use buttons, zippers, velcro etc, which meant I was dressing myself pretty early. We also had leftover keyboards, computer mice (sans cables) and a mix and match board of connector cables (bolted down and too short to strangle ourselves with) because I lived in silicon valley in the early 90’s when the tech boom was happening and parents would donate computer stuff for us to fuck around with.Im looking at those gate locks up there and that’s a bit of a bespoke parenting- Dad does run the risk of teaching this toddler how to escape a gated area like the yard, but if the kid isn’t prone to wandering, it’s a good safety thing for him to learn.Some other things to put on a fine motor skills stimboard: doorknobs and handles, switches and buttons (esp of you can wire them up to do something- kids learn patterns way earlier than you might think), window locks and cranks, assorted textures like carpet, fabrics, those reversible sequins, pebbles, sandpaper etc, the tops of jars with different kinds of lids top open and close, and (if you can stand it) anything that makes noises.But pretty much anything that can be fiddled with, changed by touching and is safe to nom on is a good thing.An additional caveat, from my own youth: if the fine motor boards are down at toddler height, dogs, cats, most pet birds and some reptiles will also play with and learn to manipulate these things. Which is also good mental stimulation for them but you can give your animals interesting ideas about what is ok to handle and teach them skills you might not want them to know.: gallusrostromegalus: huggablekaiju: aughtomaton: banyanyabread: elionking: rootbeergoddess: voidbat: callmebliss: rikodeine: ajax-daughter-of-telamon: tastefullyoffensive: (photo via princessmisery) This is a great idea! this is really cool. Kids hate the big plastic keys cos they’re not interesting, they wanna see the things the grownups use all the time I kinda want one of these. DUDE. it’s a giant fucking stim board! GENIUS. This is brilliant  Shit, I might make one of these for myself ^^ This is extremely devopmentally appropriate and smart Hey! They had a thing like this at my preschool, because not only is it a great entertainment center, its also a great tool for teaching toddlers fine motor skills.We also had a board with the fronts of shirts, jackets etc cut out and mounted so we could fool around with and learn how to use buttons, zippers, velcro etc, which meant I was dressing myself pretty early. We also had leftover keyboards, computer mice (sans cables) and a mix and match board of connector cables (bolted down and too short to strangle ourselves with) because I lived in silicon valley in the early 90’s when the tech boom was happening and parents would donate computer stuff for us to fuck around with.Im looking at those gate locks up there and that’s a bit of a bespoke parenting- Dad does run the risk of teaching this toddler how to escape a gated area like the yard, but if the kid isn’t prone to wandering, it’s a good safety thing for him to learn.Some other things to put on a fine motor skills stimboard: doorknobs and handles, switches and buttons (esp of you can wire them up to do something- kids learn patterns way earlier than you might think), window locks and cranks, assorted textures like carpet, fabrics, those reversible sequins, pebbles, sandpaper etc, the tops of jars with different kinds of lids top open and close, and (if you can stand it) anything that makes noises.But pretty much anything that can be fiddled with, changed by touching and is safe to nom on is a good thing.An additional caveat, from my own youth: if the fine motor boards are down at toddler height, dogs, cats, most pet birds and some reptiles will also play with and learn to manipulate these things. Which is also good mental stimulation for them but you can give your animals interesting ideas about what is ok to handle and teach them skills you might not want them to know.
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solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
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solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? : solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
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solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
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not-a-space-alien: scotchtapeofficial: bjorkington: r/zerocarb is my new favorite subreddit new trend: scurvy This is why you always talk to a doctor or a real actual science-based dietician before you try any sort of radical diet. Because if any of these people had been like “doc, what if I cut out carbs from my diet completely?” Any good counselor would have been like “hey ABSOLUTELY do not do that” : r/zerocarb А:/ u/NewLifeNow13-43d Hair loss I've been losing a noticeably amount of hair the past few weeks. Is it adaption? l've been doing zero carb for months now. 會 21 26 u Share r/zerocarb u/xMidianx.9d Worsening eyesight on ZC? Was 7 months strict keto, after that switched to ZC. Now being 3.5 months ZC and noticed for the last 2 weeks my distance vision getting worse, blurry Anyone experienced this in regards to ZC? No noticeable vision changes when I was on keto. I'm 31 years old 8 Share r/zerocarb u/my_user_account 24d . carnivore since 2017-02 Toothpaste: yes or no? My ZC diet is extremely clean. No spices whatsoever. Salt is down to a smidgen per meal I stopped using toothpaste about 6 weeks ago. I still brush, but water only. The results have been: no problems. Anyone else tried this? 1 19 17 Share r/zerocarb u/reddiru 39d My Gums Are Bleedi Ever since beginning zero carb I have had terribly sensitive gums. One stroke of the tooth brush is all it takes to make them bleed. I have been ZC for 3 months, and I have been eating liver, heart, ground beef, and marrow. Everything that I eat is raw. I don't mean to bring up the vitamin c discussion again, but the only thing that I found as a reason for bleeding gums is "vitamin c deficiency".. Any thoughts? 28 u Share not-a-space-alien: scotchtapeofficial: bjorkington: r/zerocarb is my new favorite subreddit new trend: scurvy This is why you always talk to a doctor or a real actual science-based dietician before you try any sort of radical diet. Because if any of these people had been like “doc, what if I cut out carbs from my diet completely?” Any good counselor would have been like “hey ABSOLUTELY do not do that”

not-a-space-alien: scotchtapeofficial: bjorkington: r/zerocarb is my new favorite subreddit new trend: scurvy This is why you always...

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pseudonymsobriquet: klubbhead: halcyonjester: xmagnet-o: cfluffiness: Someone in facebook also posted this too Omg Mediglyphics This shit’s infuriating Oh, this is a type of shorthand! There are 3 main types, but from my research, this looks to be American Gregg Shorthand. As you can see, there are set symbols for every letter. Let’s break one of the words down: Using the Gregg Alphabet as reference, we can see most of the letters in “atrophied” are present. But why no “o” vowel, and why is “ph” written as “f”? Simple. In shorthand, you cut out all vowels in a word when writing it down, with the exception of words that BEGIN or END with a vowel (hence the “a” at the start being present), or like in the “i” in “atrophied”, to make it more readable when the sound could be harder to distinguish if it isn’t written. In “atrophied” if the the “i” isn’t written, it could be hard to tell if the writer meant a “fud”, “fad”, “fod” or “fid” sound, for example. Also, since Shorthand is a phonetic writing system, you are encouraged to write down the phonetic sounds of words rather than the actual letter blends - in this case, write an “f” instead of a “ph”. So in actuality, these aren’t just meaningless scribbles - it’s Gregg Shorthand, a writing system developed to take down notes more quickly than when written out in full, which is very useful in a medical or journalistic environment. Some people can even write over 100 words in a minute! And, it’s been in use since John Robert Gregg invented it in 1888! Wow! So old! Isn’t language amazing~? Ya tenéis traductor.: Red @redgermz Saw this on Facebook and sent it to my brother, who is a pharmacist. Unsa man na b 10:29 AM Paracetamol OMG pseudonymsobriquet: klubbhead: halcyonjester: xmagnet-o: cfluffiness: Someone in facebook also posted this too Omg Mediglyphics This shit’s infuriating Oh, this is a type of shorthand! There are 3 main types, but from my research, this looks to be American Gregg Shorthand. As you can see, there are set symbols for every letter. Let’s break one of the words down: Using the Gregg Alphabet as reference, we can see most of the letters in “atrophied” are present. But why no “o” vowel, and why is “ph” written as “f”? Simple. In shorthand, you cut out all vowels in a word when writing it down, with the exception of words that BEGIN or END with a vowel (hence the “a” at the start being present), or like in the “i” in “atrophied”, to make it more readable when the sound could be harder to distinguish if it isn’t written. In “atrophied” if the the “i” isn’t written, it could be hard to tell if the writer meant a “fud”, “fad”, “fod” or “fid” sound, for example. Also, since Shorthand is a phonetic writing system, you are encouraged to write down the phonetic sounds of words rather than the actual letter blends - in this case, write an “f” instead of a “ph”. So in actuality, these aren’t just meaningless scribbles - it’s Gregg Shorthand, a writing system developed to take down notes more quickly than when written out in full, which is very useful in a medical or journalistic environment. Some people can even write over 100 words in a minute! And, it’s been in use since John Robert Gregg invented it in 1888! Wow! So old! Isn’t language amazing~? Ya tenéis traductor.
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celticpyro: mami-kouga0: r4cs0: pseudonymsobriquet: klubbhead: halcyonjester: xmagnet-o: cfluffiness: Someone in facebook also posted this too Omg Mediglyphics This shit’s infuriating Oh, this is a type of shorthand! There are 3 main types, but from my research, this looks to be American Gregg Shorthand. As you can see, there are set symbols for every letter. Let’s break one of the words down: Using the Gregg Alphabet as reference, we can see most of the letters in “atrophied” are present. But why no “o” vowel, and why is “ph” written as “f”? Simple. In shorthand, you cut out all vowels in a word when writing it down, with the exception of words that BEGIN or END with a vowel (hence the “a” at the start being present), or like in the “i” in “atrophied”, to make it more readable when the sound could be harder to distinguish if it isn’t written. In “atrophied” if the the “i” isn’t written, it could be hard to tell if the writer meant a “fud”, “fad”, “fod” or “fid” sound, for example. Also, since Shorthand is a phonetic writing system, you are encouraged to write down the phonetic sounds of words rather than the actual letter blends - in this case, write an “f” instead of a “ph”. So in actuality, these aren’t just meaningless scribbles - it’s Gregg Shorthand, a writing system developed to take down notes more quickly than when written out in full, which is very useful in a medical or journalistic environment. Some people can even write over 100 words in a minute! And, it’s been in use since John Robert Gregg invented it in 1888! Wow! So old! Isn’t language amazing~? I S2G if I actually have to learn this shit later… I can’t believe doctors have their own secret Doctor Glyphs like some secret circle of witchcraft. o_o : Red @redgermz Saw this on Facebook and sent it to my brother, who is a pharmacist. Unsa man na b 10:29 AM Paracetamol OMG celticpyro: mami-kouga0: r4cs0: pseudonymsobriquet: klubbhead: halcyonjester: xmagnet-o: cfluffiness: Someone in facebook also posted this too Omg Mediglyphics This shit’s infuriating Oh, this is a type of shorthand! There are 3 main types, but from my research, this looks to be American Gregg Shorthand. As you can see, there are set symbols for every letter. Let’s break one of the words down: Using the Gregg Alphabet as reference, we can see most of the letters in “atrophied” are present. But why no “o” vowel, and why is “ph” written as “f”? Simple. In shorthand, you cut out all vowels in a word when writing it down, with the exception of words that BEGIN or END with a vowel (hence the “a” at the start being present), or like in the “i” in “atrophied”, to make it more readable when the sound could be harder to distinguish if it isn’t written. In “atrophied” if the the “i” isn’t written, it could be hard to tell if the writer meant a “fud”, “fad”, “fod” or “fid” sound, for example. Also, since Shorthand is a phonetic writing system, you are encouraged to write down the phonetic sounds of words rather than the actual letter blends - in this case, write an “f” instead of a “ph”. So in actuality, these aren’t just meaningless scribbles - it’s Gregg Shorthand, a writing system developed to take down notes more quickly than when written out in full, which is very useful in a medical or journalistic environment. Some people can even write over 100 words in a minute! And, it’s been in use since John Robert Gregg invented it in 1888! Wow! So old! Isn’t language amazing~? I S2G if I actually have to learn this shit later… I can’t believe doctors have their own secret Doctor Glyphs like some secret circle of witchcraft. o_o
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: Red @redgermz Saw this on Facebook and sent it to my brother, who is a pharmacist. Unsa man na b 10:29 AM Paracetamol OMG cfluffiness Medical Terms abscess nephritis cornea utaneous abdominal nephrosis adrenalin debility neuralgia allergic diabetes neuritis anesthesia eczema neurosis angina edema occlusion aorta embolism orthopedic arteriosclerosis Qr esophagus palsy gallbladder arthritis pancreas gynecology asthma pediatrics atrophied peritoneum hemorrhage - Cf atrophy hepatitis pernicious hysterotomy bacilli phlebitis 6 bacillus impetigo pituitary inoperable peo bacteria purulent biopsy intravenous red blood cells leukemia blood count septicemia leukocytosis blood vessel therapy bronchitis lymphatic フ thyroid cardiac malignancy e tonsillitis cataract malignant tuberculosis cerebrl metabolism ulna colitis mucus vascular Someone in facebook also posted this too xmagnet-o Omg halcyonjester Mediglyphics klubbhead This shit's infuriating pseudonymsobriquet Oh, this is a type of shorthand! There are 3 main types, but from my research, this looks to be American Gregg Shorthand. A O aths H. emamage 7 C I . E o F tubercalasis As you can see, there are set symbols for every letter Let's break one of the words down: atrophied O o P atrophied Using the Gregg Alphabet as reference, we can see most of the letters in "atrophied" are present. But why no "o" vowel, and why is "ph" written as "f"? Simple. In shorthand, you cut out all vowels in a word when writing it down, with the exception of words that BEGIN or END with a vowel (hence the "a" at the start being present), or like in the "I" in "atrophied", to make it more readable when the sound could be harder to distinguish if it isn't written. In "atrophied" if the the "i" isn't written, it could be hard to tell if the writer meant a "fud", "fad", "fod" or "fid" sound, for example. Also, since Shorthand is a phonetic writing system, you are encouraged to write down the phonetic sounds of words rather than the actual letter blends in this case, write an "f" instead of a "ph" So in actuality, these aren't just meaningless scribbles -it's Gregg Shorthand, a writing system developed to take down notes more quickly than when written out in full, which is very useful in a medical or journalistic environment Some people can even write over 100 words in a minute! And, it's been in use since John Robert Gregg invented it in 1888! Wow! So old! Isn't language amazing ? r4cs0 darkvioletcloud I'm gonna go back in time and kill John Robert Gregg 1 N
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kaylapocalypse:  ok  so i know what you’re thinking “oh i remember that scene i don’t need to click on the video to recall it”. But you should. Like… if you’re anywhere near your mid-twenties, chances are that you watched shrek (1) when you were a kid and maybe a few times again in your late teens, but your memory absolutely doesn’t do it justice. The comedic timing through this whole movie is insane. Also, the fact that the animation style is aging literally just adds to the hilarity instead of poorly dating it. The nuance of every gesture is so well done and specific.  I am literally convinced that this movie is a masterpiece and that will be historically relevant maybe 100 years from now as a perfect time capsule of our culture. This scene in particular illustrates it especially well; particularly for being only like 1 minute long. Highlights/Breakdown The timing in the way Robin says savior and the way he says beast.  the character solidifying disregard and disrespect of “Please! Monster!” Fiona’s sheer brute strength when she pokes him in the shoulder so hard it spins him around–strength that he disregards which is why hes surprised as hell when he gets his ass beat Just the entire french accent that isn’t even a good french accent at all. The accordion man in the tree, the prop bushes. that one of the prop bushes falls down to reveal that its a wood cut-out subtly in the background  Shrek and fiona watching with horror as he begins his song. Donkey never cracking his excited smile, fully immersed in the Lore™; which is actually part of a longer running joke through the film which is that occasionally when certain characters do things would be reacted to poorly irl, the surrounding characters react like you would if you saw that irl not like characters in a story. Like instead of getting drawn into the lore of their circumstances they just stand there, staring like “yikesssss” shrek’s exhaustion and impatience when the song goes into the “saucy little maid” bit.  “what hes basically saying is he likes to get paid.”  the chaos of that statement. combined with shrek and fiona having a eye contact conversation above the performance, exchanging “wtf” gestures.  When the song escalates into a dance fight, Shrek’s exhaustion turns into general mounting amusement like “wow is this really turning into a dance fight. wow hes really snapping in unison” which is additionally apart of the above long running joke Fiona interrupting robin with a kick. the fuckin sound his head makes when it hits the rock.  The fight after isn’t as dynamic timing wise, just a classic animated fight scene but that song though. *kisses fingers like a chef* Watching this does give me an appreciation for 2D animation though because say what you will but Cinderella has aged a lot better than Shrek in terms of visual quality.With 2D you get fairly consistent quality. With old 3D you get uncanny valley nightmares.: kaylapocalypse:  ok  so i know what you’re thinking “oh i remember that scene i don’t need to click on the video to recall it”. But you should. Like… if you’re anywhere near your mid-twenties, chances are that you watched shrek (1) when you were a kid and maybe a few times again in your late teens, but your memory absolutely doesn’t do it justice. The comedic timing through this whole movie is insane. Also, the fact that the animation style is aging literally just adds to the hilarity instead of poorly dating it. The nuance of every gesture is so well done and specific.  I am literally convinced that this movie is a masterpiece and that will be historically relevant maybe 100 years from now as a perfect time capsule of our culture. This scene in particular illustrates it especially well; particularly for being only like 1 minute long. Highlights/Breakdown The timing in the way Robin says savior and the way he says beast.  the character solidifying disregard and disrespect of “Please! Monster!” Fiona’s sheer brute strength when she pokes him in the shoulder so hard it spins him around–strength that he disregards which is why hes surprised as hell when he gets his ass beat Just the entire french accent that isn’t even a good french accent at all. The accordion man in the tree, the prop bushes. that one of the prop bushes falls down to reveal that its a wood cut-out subtly in the background  Shrek and fiona watching with horror as he begins his song. Donkey never cracking his excited smile, fully immersed in the Lore™; which is actually part of a longer running joke through the film which is that occasionally when certain characters do things would be reacted to poorly irl, the surrounding characters react like you would if you saw that irl not like characters in a story. Like instead of getting drawn into the lore of their circumstances they just stand there, staring like “yikesssss” shrek’s exhaustion and impatience when the song goes into the “saucy little maid” bit.  “what hes basically saying is he likes to get paid.”  the chaos of that statement. combined with shrek and fiona having a eye contact conversation above the performance, exchanging “wtf” gestures.  When the song escalates into a dance fight, Shrek’s exhaustion turns into general mounting amusement like “wow is this really turning into a dance fight. wow hes really snapping in unison” which is additionally apart of the above long running joke Fiona interrupting robin with a kick. the fuckin sound his head makes when it hits the rock.  The fight after isn’t as dynamic timing wise, just a classic animated fight scene but that song though. *kisses fingers like a chef* Watching this does give me an appreciation for 2D animation though because say what you will but Cinderella has aged a lot better than Shrek in terms of visual quality.With 2D you get fairly consistent quality. With old 3D you get uncanny valley nightmares.
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gahdamnpunk: Why is conservative logic pretty much “you can live on a minimum wage if you cut out LIVING”??: Jakè Neidert Follow @Jakeandbake336 Fact: minimum wage is livable if you cut out entertainment, alcohol, drug, and eating out costs. Minimum wage isn't supposed to support a 6 figure lifestyle 4:27 AM-20 May 2019 480 Retweets 2,549 Likes AlwaysAshley @AshleyFrankly Follow Replying to @Jakeandbake336 Sit down, big boy. "A full-time minimum- wage job doesn't pay well enough to afford rent. In Kansas, where the state minimum wage is $7.25, you'd need to make $10.53 an hour to afford a studio. To rent a one- bedroom at minimum wage, you'd need to work 67 hours a week." 10:41 AM - 21 May 2019 397 Retweets 8,477 Likes Pé Resists Follow @4everNeverTrump Replying to @Jakeandbake336 Okay... let's try this in your city, Waco: Full-time minimum wage: $14,500/year. Splitting a 2 bedroom apartment in Waco: $5400/year. Utilities: $1500/year. Car (because it's TX): $6000/year. Income tax: $1400 WITHOUT FOOD, you're already at $14,300 in yearly expenses. 4:30 PM 21 May 2019 881 Retweets 7,612 Likes Pé Resists Follow @4everNeverTrump Replying to @4everNeverTrump @Jakeandbake336 Nor does this account for healthcare, pets, clothes, hygiene products, Mother's Day and Xmas gifts, etc. There's a reason why people work 60-80 hours/week at minimum (or close to minimum) wage jobs: BECAUSE IT'S IMPOSSIBLE TO LIVE ON A MINIMUM WAGE. 4:34 PM -21 May 2019 296 Retweets 5,270 Likes Katherine Soutar Artist Follow @Kate_Dancingcat Replying to @Jakeandbake336 This Sometimes the poor are praised for being thrifty. But to recommend thrift to the poor is both grotesque and insulting. It is like advising a man who is starving to eat less. Oscar Wilde www.m ne 6:42 AM 21 May 2019 1,010 Retweets 7,459 Likes gahdamnpunk: Why is conservative logic pretty much “you can live on a minimum wage if you cut out LIVING”??

gahdamnpunk: Why is conservative logic pretty much “you can live on a minimum wage if you cut out LIVING”??

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sindri42: xanderbot13: gannayev: spiletta42: ragnell: danbensen: exxos-von-steamboldt: ralfmaximus: moogloogle: ralfmaximus: tobaeus: ralfmaximus: nyxetoile: antibutch: thats a valid question A communion wafer, according to the internet, is about .25g. Jesus was a healthy young man, who worked manual labor and walked everywhere. The average male in Biblical times was 5′1″ and about 110 pounds so call it 50kg or 50,000 grams. So 200,000 wafers to make up a whole Jesus. At one wafer a week that’s 3846 to eat a whole Jesus at weekly communion. If you went to Mass daily you could do it in under 550 years. 1000 communion wafers from Amazon costs $15, so acquiring a Jesus load would set you back about $3000 But that’s just the body. Jesus also bade his followers to drink his blood. How much of that Jesus communion wafer supply needs to be replaced with communion wine to account for his blood, and how much of that would need to be consumed to have drunk all his blood as well? The human body contains roughly 5 liters of blood. Communion wine costs about $66 for a case of 12 x 750 ml bottles (9000 ml). So half a case is 4500 ml, or close enough if Jesus was on the small side which is reasonable given what we know of the times. Thus, Jesus’ blood would be about 6 bottles of communion wine, costing $33. How much of his weight was his blood, now? We can bring down the wafer count. Osnap what an excellent question. Water has a specific gravity of 1.0 and weighs 1kg/liter. Wine has a specific gravity if 1.5 thus weighs 1.5kg per liter. 4.5L of wine would weigh 6.75kg or about 15 pounds. Reducing the wafer load by 6.75kg yields 43.25kg so call it 161,000 wafers or $2450 and change. @danbensen Full Metal Eucharist The Unholy Union of Catholic Tumblr and Math Tumblr This is one of those posts I will absolutely email to every pastor I know. @garpfloyd If you just buy a sack of wafers, that’s just bread. To get the transubstatntiation going you need to have a priest perform the full ritual over them. By which I mean an entire Mass for every like, plateful? If you cut out the songs and use pretty short readings you could probably get one churned out every half-hour or so… : old man bangers @FindusPancake My mum was teaching first holy communion class, and a kid asked her "How many communions do vou have to do before you've eaten a whole Jesus?" 24/3/18, 8:48 am 10K Retweets 35.1K Likes sindri42: xanderbot13: gannayev: spiletta42: ragnell: danbensen: exxos-von-steamboldt: ralfmaximus: moogloogle: ralfmaximus: tobaeus: ralfmaximus: nyxetoile: antibutch: thats a valid question A communion wafer, according to the internet, is about .25g. Jesus was a healthy young man, who worked manual labor and walked everywhere. The average male in Biblical times was 5′1″ and about 110 pounds so call it 50kg or 50,000 grams. So 200,000 wafers to make up a whole Jesus. At one wafer a week that’s 3846 to eat a whole Jesus at weekly communion. If you went to Mass daily you could do it in under 550 years. 1000 communion wafers from Amazon costs $15, so acquiring a Jesus load would set you back about $3000 But that’s just the body. Jesus also bade his followers to drink his blood. How much of that Jesus communion wafer supply needs to be replaced with communion wine to account for his blood, and how much of that would need to be consumed to have drunk all his blood as well? The human body contains roughly 5 liters of blood. Communion wine costs about $66 for a case of 12 x 750 ml bottles (9000 ml). So half a case is 4500 ml, or close enough if Jesus was on the small side which is reasonable given what we know of the times. Thus, Jesus’ blood would be about 6 bottles of communion wine, costing $33. How much of his weight was his blood, now? We can bring down the wafer count. Osnap what an excellent question. Water has a specific gravity of 1.0 and weighs 1kg/liter. Wine has a specific gravity if 1.5 thus weighs 1.5kg per liter. 4.5L of wine would weigh 6.75kg or about 15 pounds. Reducing the wafer load by 6.75kg yields 43.25kg so call it 161,000 wafers or $2450 and change. @danbensen Full Metal Eucharist The Unholy Union of Catholic Tumblr and Math Tumblr This is one of those posts I will absolutely email to every pastor I know. @garpfloyd If you just buy a sack of wafers, that’s just bread. To get the transubstatntiation going you need to have a priest perform the full ritual over them. By which I mean an entire Mass for every like, plateful? If you cut out the songs and use pretty short readings you could probably get one churned out every half-hour or so…

sindri42: xanderbot13: gannayev: spiletta42: ragnell: danbensen: exxos-von-steamboldt: ralfmaximus: moogloogle: ralfmaximus:...

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