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clockworkrobotic: bigancestorenergy: ouma-anti: whatjordylikes: danielle-mertina: blackqueerblog: Some parents really don’t understand the difference between actual discipline and hurting your kids. This teaches a kid nothing except needing to hide what makes them happy because they’re scared their parents will destroy it. Wow…what a terrible parent. Minecraft is A LOT of work, diligence, and creativity. The parent should have been encouraging that. And why does a 9 year old need to wake up every day at 7 am during a pandemic? What’s wrong with this person? I can foresee an estranged relationship in the future. Because this parent is out of their minds and more interested in exacting punitive control than being a loving caregiver. Y'all wonder why some kids are the way they are? This is it. why on earth does a NINE YEAR OLD CHILD has to wake up at fucking 7 am during a pandemic? also children may require up to TWELVE HOURS of sleep he’s not being defiant—without the threat of a ridiculous and unnatural hour he MUST be awake at he’s actually following his natural circadian rhythm which is actually HEALTHIER for him what they’ve done is broken his trust in a MAJOR way. he does not feel safe or in control. which is why he is refusing meals. honestly? if they keep this behavior up—let alone just not apologizing and finding the save file for his game—he’s gonna develop some dangerous coping skills like yknow. An eating disorder. Dissociation. Self harm. I’m not being hyperbolic. this is literally how it starts. This is the second time this week I’ve seen a story like this (the first being the boyfriend destroying his girlfriend’s AC island over an argument) and it makes me think – how is this ANY different to someone destroying a physical piece of art someone’s made: ripping up their sketchbook, breaking ceramics, cutting up cosplays? If this person had come forward with a question like “my son wouldn’t get out of bed so I broke the birdbox he made” there wouldn’t be ANY question whether this was abusive behaviour. There’s an inherent disconnect with how we talk about the “value” of virtual items/creations in video games: something about the way that these things aren’t tangible in the conventional sense makes them somehow less valuable than something everyone can hold and observe and appreciate. Think about the amount of “funny gamer rage” videos out there that are people upset over losing WoW saves and the likes: game saves are often things people have put hundreds of hours into, they have value to that person and are representative of their own dedication. Hell, I’m really bummed at the moment over not having access to some of my BL2 saves (I can’t travel to get my PS4 from uni), and I know I’d be upset if I lost them forever.  Video games are a massive escape mechanism for a lot of people especially right now, and putting time and effort into particularly building games is a constructive and creative outlet that gives people a feeling of accomplishment (and let’s be real it’s a lot more practical than having a house full of lego). Yet there’s still this weird stigma attached to them, this “it’s just a game” mentality that leads people to be easily dismissive of others’ feelings over losing progress. Destroyed your girlfriend’s AC island, which she put hundreds of hours into building? Whatever, it’s just a game. Deleted your kid’s minecraft file, which he spent an entire year working on? Whatever, it’s just a game, why are you so mad? It’s not a real thing, it’s just some numbers hiding behind fancy computer graphics! Actions like this are intentional, targeted destruction of another person’s property - property they have created themselves -  by an adult who knew what they were doing and we should NOT treat them as anything other than that, regardless of medium. : clockworkrobotic: bigancestorenergy: ouma-anti: whatjordylikes: danielle-mertina: blackqueerblog: Some parents really don’t understand the difference between actual discipline and hurting your kids. This teaches a kid nothing except needing to hide what makes them happy because they’re scared their parents will destroy it. Wow…what a terrible parent. Minecraft is A LOT of work, diligence, and creativity. The parent should have been encouraging that. And why does a 9 year old need to wake up every day at 7 am during a pandemic? What’s wrong with this person? I can foresee an estranged relationship in the future. Because this parent is out of their minds and more interested in exacting punitive control than being a loving caregiver. Y'all wonder why some kids are the way they are? This is it. why on earth does a NINE YEAR OLD CHILD has to wake up at fucking 7 am during a pandemic? also children may require up to TWELVE HOURS of sleep he’s not being defiant—without the threat of a ridiculous and unnatural hour he MUST be awake at he’s actually following his natural circadian rhythm which is actually HEALTHIER for him what they’ve done is broken his trust in a MAJOR way. he does not feel safe or in control. which is why he is refusing meals. honestly? if they keep this behavior up—let alone just not apologizing and finding the save file for his game—he’s gonna develop some dangerous coping skills like yknow. An eating disorder. Dissociation. Self harm. I’m not being hyperbolic. this is literally how it starts. This is the second time this week I’ve seen a story like this (the first being the boyfriend destroying his girlfriend’s AC island over an argument) and it makes me think – how is this ANY different to someone destroying a physical piece of art someone’s made: ripping up their sketchbook, breaking ceramics, cutting up cosplays? If this person had come forward with a question like “my son wouldn’t get out of bed so I broke the birdbox he made” there wouldn’t be ANY question whether this was abusive behaviour. There’s an inherent disconnect with how we talk about the “value” of virtual items/creations in video games: something about the way that these things aren’t tangible in the conventional sense makes them somehow less valuable than something everyone can hold and observe and appreciate. Think about the amount of “funny gamer rage” videos out there that are people upset over losing WoW saves and the likes: game saves are often things people have put hundreds of hours into, they have value to that person and are representative of their own dedication. Hell, I’m really bummed at the moment over not having access to some of my BL2 saves (I can’t travel to get my PS4 from uni), and I know I’d be upset if I lost them forever.  Video games are a massive escape mechanism for a lot of people especially right now, and putting time and effort into particularly building games is a constructive and creative outlet that gives people a feeling of accomplishment (and let’s be real it’s a lot more practical than having a house full of lego). Yet there’s still this weird stigma attached to them, this “it’s just a game” mentality that leads people to be easily dismissive of others’ feelings over losing progress. Destroyed your girlfriend’s AC island, which she put hundreds of hours into building? Whatever, it’s just a game. Deleted your kid’s minecraft file, which he spent an entire year working on? Whatever, it’s just a game, why are you so mad? It’s not a real thing, it’s just some numbers hiding behind fancy computer graphics! Actions like this are intentional, targeted destruction of another person’s property - property they have created themselves -  by an adult who knew what they were doing and we should NOT treat them as anything other than that, regardless of medium.
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solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
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solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? : solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
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solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
Save
mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? : mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
Save
bscully: sneepysnape: roseverdict: 3-ducks-in-a-trenchcoat: The look on her face when she realizes Transcript: A college-age woman with a microphone is interviewing a man on the street, likely a fellow student. Over the audio of them speaking, some background music is playing of the “something funny is about to happen, but for now things are calm” variety. Woman: What do you think about starting an initiative on campus, here at UK, to be more inclusive to women who have penises, and we can put urinals in the women’s restroom for them? Man: Sounds fantastic. Woman: Oh, is it? Man: Yeah. Woman: Okay, what about-? Let’s take it one step closer, y'know, more for inclusivity here on campus, about free tampons and pads in the men’s restroom for men who have periods? Man: Sounds great. Woman: Okayyy. You don’t see anything wrong with those statements? Man: No. Woman: What men do you know with periods? Man, overlapping slightly with Woman: -the general use ones, like at Willy T’s(?), I use ‘em pretty often- (transcriber couldn’t quite catch everything, sorry!) At this point the video freezes on a still of the woman, who’s in the middle of realizing she was trying to get transphobic answers out of a trans man the whole time, and is thoroughly gobsmacked. Flabbergasted, even. The background music picks up and could very well be a video game boss theme for a classical-music-themed boss. I don’t know the song, sadly. According to the notes, the song is Kira’s theme from JoJo’s Bizarre Adventure. End transcript. It’s not Willy T, I think it’s Building D! Either way, thanks for the transcript Tbh separated stalls, urinals, female hygiene products, baby-changing rooms and also bidets should be standard in all restrooms: bscully: sneepysnape: roseverdict: 3-ducks-in-a-trenchcoat: The look on her face when she realizes Transcript: A college-age woman with a microphone is interviewing a man on the street, likely a fellow student. Over the audio of them speaking, some background music is playing of the “something funny is about to happen, but for now things are calm” variety. Woman: What do you think about starting an initiative on campus, here at UK, to be more inclusive to women who have penises, and we can put urinals in the women’s restroom for them? Man: Sounds fantastic. Woman: Oh, is it? Man: Yeah. Woman: Okay, what about-? Let’s take it one step closer, y'know, more for inclusivity here on campus, about free tampons and pads in the men’s restroom for men who have periods? Man: Sounds great. Woman: Okayyy. You don’t see anything wrong with those statements? Man: No. Woman: What men do you know with periods? Man, overlapping slightly with Woman: -the general use ones, like at Willy T’s(?), I use ‘em pretty often- (transcriber couldn’t quite catch everything, sorry!) At this point the video freezes on a still of the woman, who’s in the middle of realizing she was trying to get transphobic answers out of a trans man the whole time, and is thoroughly gobsmacked. Flabbergasted, even. The background music picks up and could very well be a video game boss theme for a classical-music-themed boss. I don’t know the song, sadly. According to the notes, the song is Kira’s theme from JoJo’s Bizarre Adventure. End transcript. It’s not Willy T, I think it’s Building D! Either way, thanks for the transcript Tbh separated stalls, urinals, female hygiene products, baby-changing rooms and also bidets should be standard in all restrooms
Save
readerjohn: peaceheather: thequeensphinx: roll–initiative: meme-xirl-wonder: luidilovins: asundergrowth: lovelyloseruniverse: asundergrowth: vocifersaurus: abrakafcukyou: bitterfucked: breastforce: how to tell if your worldbuilding is Bad i didn’t wanna reblog this just cos it doesn’t deserve to get seen but: a) dwarves don’t share the gender binary that humans use, heterosexual versus homosexual is meaningless to them b) gnomes have such a predilection towards illusions that gender is primarily based on presentation. because of consistent interaction with humans, they tend towards visually hetero relationships just for sake of public ease but gnomes all know gender is an ilusion c) halflings are super community oriented. they would be incredibly accepting of homosexuality because frowning on someone for liking a particular gender is counter to community building d) goblins don’t believe in sexuality they believe in food e) orcs are 100% butch lesbians and bears. they are totally gay with a small side of being attracted to muscles and soft hairy bellies “but if they’re all gay how do they reproduce?” magic rituals motherfucker it’s a fantasy world f) tieflings never have a predominant culture and tend to ascribe to human values, with a bit of “i’m already an outcast, so anything goes”. i don’t wanna say tieflings are super gay just because there is a lot of baggage that comes with the evil demon race being super gay but tieflings are super gay g) dragonborn carry a lot of draconic values, one of the most notable being vanity. if a dragonbron is gay, they will literally be the embodiment of that “move, i’m gay” video. taboo my ass just try to stop that dragonborn, they’ll show you the meaning of flaming bottom line here is really that if you thought the dnd races were straight you were so wrong. i am going to find you and rub my gay ass on your player’s handbook bury me with this post it’s perfect Goblins don’t believe in sexuality they believe in food. Consider: Orcs are like bats. 95% of them are homosexual because the few orcs that ARE straight produce children at insane rates. Because of this, adoption is considered the norm in Orc society. Orcs are unconcerned with lineage and do not take a family name, but rather a clan or tribe name. I like this Straight orcs never stop fucking and its a problem Are you saying that 95% of bats are gay? You can’t argue with the facts. “Oh yeah, those two are Gnarla and Lorg, they are the Fuckers™” Holy shit imma show this to my dm and he is just gonna die laughing The fuckers @godkingsanointed   @rapid-artwork: readerjohn: peaceheather: thequeensphinx: roll–initiative: meme-xirl-wonder: luidilovins: asundergrowth: lovelyloseruniverse: asundergrowth: vocifersaurus: abrakafcukyou: bitterfucked: breastforce: how to tell if your worldbuilding is Bad i didn’t wanna reblog this just cos it doesn’t deserve to get seen but: a) dwarves don’t share the gender binary that humans use, heterosexual versus homosexual is meaningless to them b) gnomes have such a predilection towards illusions that gender is primarily based on presentation. because of consistent interaction with humans, they tend towards visually hetero relationships just for sake of public ease but gnomes all know gender is an ilusion c) halflings are super community oriented. they would be incredibly accepting of homosexuality because frowning on someone for liking a particular gender is counter to community building d) goblins don’t believe in sexuality they believe in food e) orcs are 100% butch lesbians and bears. they are totally gay with a small side of being attracted to muscles and soft hairy bellies “but if they’re all gay how do they reproduce?” magic rituals motherfucker it’s a fantasy world f) tieflings never have a predominant culture and tend to ascribe to human values, with a bit of “i’m already an outcast, so anything goes”. i don’t wanna say tieflings are super gay just because there is a lot of baggage that comes with the evil demon race being super gay but tieflings are super gay g) dragonborn carry a lot of draconic values, one of the most notable being vanity. if a dragonbron is gay, they will literally be the embodiment of that “move, i’m gay” video. taboo my ass just try to stop that dragonborn, they’ll show you the meaning of flaming bottom line here is really that if you thought the dnd races were straight you were so wrong. i am going to find you and rub my gay ass on your player’s handbook bury me with this post it’s perfect Goblins don’t believe in sexuality they believe in food. Consider: Orcs are like bats. 95% of them are homosexual because the few orcs that ARE straight produce children at insane rates. Because of this, adoption is considered the norm in Orc society. Orcs are unconcerned with lineage and do not take a family name, but rather a clan or tribe name. I like this Straight orcs never stop fucking and its a problem Are you saying that 95% of bats are gay? You can’t argue with the facts. “Oh yeah, those two are Gnarla and Lorg, they are the Fuckers™” Holy shit imma show this to my dm and he is just gonna die laughing The fuckers @godkingsanointed   @rapid-artwork
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gaming: Gaming Spotlight: Gamers vs COVID-19 Gamers vs COVID-19 is a community of virus-killing, society-supporting, game-loving heroes, founded to raise awareness about the importance of social distancing, good hygiene, and positivity in combating the spread of COVID-19. They were founded by a group of anonymous gamers and medical professionals, most of whom work in or adjacent to the esports industry. You can join them by signing the pledge at www.gamersvscovid19.com! Lots of parts of the internet thrive on misinformation—how does this initiative strive to combat that? Our resources are heavily researched, and we rely on citations from institutions such as the US FDA, US CDC, and the WHO. Each of these is referenced on our page, so you don’t need to take our word for it. We also have contributing medical professionals who help to fact check our distributions, but that doesn’t mean we’re giving medical advice.  Of course, when it comes to questions about viruses and disease, we always encourage anybody to go directly to a vetted source of information like those we’ve already mentioned. Besides gaming, what are other ways to practice social distancing? Social distancing is just the act of removing yourself from public spaces as often as possible. For many of us, that means replacing public activities with online gaming, but for you, it might mean reading, playing music, baking, painting, coding, or whatever you love to do from the comfort of your home. We started this movement in part to remind everybody that social distancing doesn’t mean social isolation: we’re all in this together, even when we’re apart. What are other ways we can contribute if we still have to go to work? You can still live by our pledge and help save the world if you go to work! Not everybody has the luxury of being able to totally isolate themselves. Some people have to go to jobs, while others may need to care for relatives or go out for other necessities. Social distancing is the active decision to restrict your time in public spaces to the minimum required amount, which is going to vary from person to person.  What’s important is that you spend every minute you can at home and that you stay home if you’ve felt sick or been in close contact with somebody who has a confirmed case of coronavirus. Even if you feel healthy, give others a gap of at least six feet whenever possible and don’t touch other people physically. Wash your hands thoroughly with soap and water frequently (especially when exiting or entering a public space), and never touch your face, eyes or mouth with unwashed hands. You can also help amplify the message by not meeting friends in public, sharing the pledge, and shifting in-person meetups to online activities instead. How do you build a community through gaming?  Contrary to old stereotypes, gamers are inherently social. Building a community around an important issue like COVID-19 is just a matter of reaching out and getting help from big amplifiers. Once this message is in front of people, we’ve found gamers eager to join and help. It’s been truly uplifting in a challenging time. The gaming space is supremely lucky to have so many amazing influencers who care deeply about their fans and broader communities. This is an international epidemic, and it’s going to take international cooperation and acts of courage to overcome it. We will do whatever it takes for as long as it takes, and every gamer from the biggest pro to the average joe is making an impact by consciously deciding to sign the pledge and change their lifestyles until COVID-19 is controlled. Take the pledge over on the website! In the first few hours, over 10,000 gamers signed up, including the likes of Castro1021, FallenNCS, Sjokz, Nickeh30, Voyboy, JKap415, HungryBox, Goldenboy, Ocelot, G2Pengu, Slasher, SirActionSlacks, Sheever, and too many other gamers to name. We’re excited about every person who comes on and decides this is a movement worth supporting. Social distancing only works if everyone chooses to make a sacrifice for the greater good. : gaming: Gaming Spotlight: Gamers vs COVID-19 Gamers vs COVID-19 is a community of virus-killing, society-supporting, game-loving heroes, founded to raise awareness about the importance of social distancing, good hygiene, and positivity in combating the spread of COVID-19. They were founded by a group of anonymous gamers and medical professionals, most of whom work in or adjacent to the esports industry. You can join them by signing the pledge at www.gamersvscovid19.com! Lots of parts of the internet thrive on misinformation—how does this initiative strive to combat that? Our resources are heavily researched, and we rely on citations from institutions such as the US FDA, US CDC, and the WHO. Each of these is referenced on our page, so you don’t need to take our word for it. We also have contributing medical professionals who help to fact check our distributions, but that doesn’t mean we’re giving medical advice.  Of course, when it comes to questions about viruses and disease, we always encourage anybody to go directly to a vetted source of information like those we’ve already mentioned. Besides gaming, what are other ways to practice social distancing? Social distancing is just the act of removing yourself from public spaces as often as possible. For many of us, that means replacing public activities with online gaming, but for you, it might mean reading, playing music, baking, painting, coding, or whatever you love to do from the comfort of your home. We started this movement in part to remind everybody that social distancing doesn’t mean social isolation: we’re all in this together, even when we’re apart. What are other ways we can contribute if we still have to go to work? You can still live by our pledge and help save the world if you go to work! Not everybody has the luxury of being able to totally isolate themselves. Some people have to go to jobs, while others may need to care for relatives or go out for other necessities. Social distancing is the active decision to restrict your time in public spaces to the minimum required amount, which is going to vary from person to person.  What’s important is that you spend every minute you can at home and that you stay home if you’ve felt sick or been in close contact with somebody who has a confirmed case of coronavirus. Even if you feel healthy, give others a gap of at least six feet whenever possible and don’t touch other people physically. Wash your hands thoroughly with soap and water frequently (especially when exiting or entering a public space), and never touch your face, eyes or mouth with unwashed hands. You can also help amplify the message by not meeting friends in public, sharing the pledge, and shifting in-person meetups to online activities instead. How do you build a community through gaming?  Contrary to old stereotypes, gamers are inherently social. Building a community around an important issue like COVID-19 is just a matter of reaching out and getting help from big amplifiers. Once this message is in front of people, we’ve found gamers eager to join and help. It’s been truly uplifting in a challenging time. The gaming space is supremely lucky to have so many amazing influencers who care deeply about their fans and broader communities. This is an international epidemic, and it’s going to take international cooperation and acts of courage to overcome it. We will do whatever it takes for as long as it takes, and every gamer from the biggest pro to the average joe is making an impact by consciously deciding to sign the pledge and change their lifestyles until COVID-19 is controlled. Take the pledge over on the website! In the first few hours, over 10,000 gamers signed up, including the likes of Castro1021, FallenNCS, Sjokz, Nickeh30, Voyboy, JKap415, HungryBox, Goldenboy, Ocelot, G2Pengu, Slasher, SirActionSlacks, Sheever, and too many other gamers to name. We’re excited about every person who comes on and decides this is a movement worth supporting. Social distancing only works if everyone chooses to make a sacrifice for the greater good.

gaming: Gaming Spotlight: Gamers vs COVID-19 Gamers vs COVID-19 is a community of virus-killing, society-supporting, game-loving heroes,...

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ineskew: mellific: in the past, we’d convinced ourselves that our technologies were just reflections of those who made them. we were wrong. (twitter) [ID: A quote from the Twilight Mirage arc of Friends at the Table, illustrated with art in shades of blue. “Since the first grain silo, cathedral, ship, computer,” the quote begins, over drawings of a grain silo, cathedral, rocket ship, and computer servers. “Since the first time we put pen to page— we have always made things different from ourselves,” it continues, the words appearing to be written with a fountain pen, a typewriter, and a word processor. The next couple lines are written over a picture of outer space, several spacecrafts and a city-ship flying through the stars: “For a long time we thought we were building mirrors. But now we know better: We were setting fires.” This last line is illustrated with a image of three planets drawn to resemble a glitching screen. /end ID] : SINCE THE FIRST GRAIN SILO CATHEDRAL SHIP COMPUTER SINGE THE FIRST TIME WE PUT PEN TO PAGE- MFile Edit View I we have always different from ourselves| made things FOR A LONG TIME WE THOUGHT WE WERE BUILDING MIRRORS BUT NOW WE KNOWW BETTER WE WERE SETTING FIRES. ineskew: mellific: in the past, we’d convinced ourselves that our technologies were just reflections of those who made them. we were wrong. (twitter) [ID: A quote from the Twilight Mirage arc of Friends at the Table, illustrated with art in shades of blue. “Since the first grain silo, cathedral, ship, computer,” the quote begins, over drawings of a grain silo, cathedral, rocket ship, and computer servers. “Since the first time we put pen to page— we have always made things different from ourselves,” it continues, the words appearing to be written with a fountain pen, a typewriter, and a word processor. The next couple lines are written over a picture of outer space, several spacecrafts and a city-ship flying through the stars: “For a long time we thought we were building mirrors. But now we know better: We were setting fires.” This last line is illustrated with a image of three planets drawn to resemble a glitching screen. /end ID]

ineskew: mellific: in the past, we’d convinced ourselves that our technologies were just reflections of those who made them. we were...

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endangered-justice-seeker: One of the most important things you can teach your kids is when and how to say no to authority figures. Off-topic but what odd bowties.: erinSCIF for America @erinscafe An 11-year-old told his class he was thankful that his dads were going to adopt him, and the substitute teacher told him "that's nothing to be thankful for." The three girls who stood up for this boy and went to get the principal are actual heroes. A Utah substitute told 5th graders that 'homosexuality is wrong.' She was escorted out after 3... P sltrib.com erinSCIF for America @erinscafe He "told his dads that he understood what the substitute was saying. D.M. said he didn't speak up, though, because he's had two failed adoptions before and didn't want his dads to rethink their decision, with his final court hearing coming up on Dec. 19." "He was so fearful that this could make us think that we don't want to adopt him," van Amstel said, trying not to cry. "That's definitely not going to happen. But this situation really hurt him. This person really hurt us." erinSCIF for America @erinscafe Like, these girls asked her to stop multiple times and then walked right tf out of class and straight to her boss. The kids are all right. Three girls asked her to stop multiple times. But she continued, so they walked out of the room to get the principal. As the substitute was escorted out of the building, she was still arguing, trying to make her point, the boy's fathers say they were told by school officials. "She also tried to blame our son," said one of the boy's dads, Louis van Amstel, “and told him that it was his fault that she went off." endangered-justice-seeker: One of the most important things you can teach your kids is when and how to say no to authority figures. Off-topic but what odd bowties.

endangered-justice-seeker: One of the most important things you can teach your kids is when and how to say no to authority figures....

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