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lyrica-in-nerdvana: daysofstorm: pilgrim-soulinyou: jeremyyyallan: fagraklett: Chinese emperor Ai of Han, fell in love with a minor official, a man named Dong Xian, and bestowed upon him great political power and a magnificent palace. Legend has it that one day while the two men were sleeping in the same bed, the emperor was roused from his sleep by pressing business. Dong Xian had fallen asleep across the emperor’s robe, but rather than awaken his peaceful lover, the Emperor cut his robe free at the sleeve. Thus “the passion of the cut sleeve” became a euphemism for same-sex love in China. — R.G.L. get you a dude who will fuck up his own clothing for you NO OKAY THIS IS REALLY COOL SO SHUT UP AND LISTEN KIDS. Ancient China was super chill about homosexuality okay. Like we have gay emperors and feudal lords, lesbian princesses who were girlfriends with their serving maids, gay ass poets who wrote lots of poems about that one courtesan who played the guzheng so well.In fact homosexuality was so okay that in Shiji, which is basically the Bible of Ancient Chinese history, there is an entire section dedicated to the gay lovers of emperors. What’s the best part? All the laws and criticism about homosexuality in Ancient China were all about shit like prostitution and rape. These laws were  outlawing homosexual stuff were all very specific. For example, there were laws banning male prostitution, but no laws against homosexuality. These laws were passed to stop the spread of prostitution and laws targeting prostitution in general were pretty common in Chinese history. There were also really strict laws about male rape. Rape was punishable by death, regardless of the gender of the victim. Rape a girl, you die. Rape a guy, you die. Have sex with a minor, you die regardless of whether it was consensual. The lightest sentence you could get was slavery where you were bound to the army.Also scholars wrote essays criticising the boyfriends of emperors, saying that they distracted the emperor from work blah blah blah but THEY ALSO DID THE SAME FOR THE CONCUBINES. That’s right - the issue wasn’t homosexuality but rather the hormones of the emperor. They didn’t care about the gender of the emperor’s favourite lover but rather the fact that the emperor was too horny to get shit done.“But WAIT, Modern China is a hardass about homosexuality!!!! How do you explain that!”Yes. That. That’s because of the late Qing years where Western influences entered the country and brought their gross ass homophobic attitudes with them. And the Qing government was so anxious to seem modern and be seen as equals to their Western counterparts. So they adopted Western ways and discarded their previous attitudes about homosexuality. Hence you have Modern China.So the next time someone tries to tell you that being LGBT is wrong because it goes against traditional Chinese values, tell them to go fuck themselves with 3000 years of Chinese queerness.  Here are all the illustrations of historical gay couples by Ryan Grant https://www.advocate.com/arts-entertainment/artist-spotlight/2012/08/11/ryan-grant-longs-history-gay-love#slide-0 This is one of the best things I have ever read. : lyrica-in-nerdvana: daysofstorm: pilgrim-soulinyou: jeremyyyallan: fagraklett: Chinese emperor Ai of Han, fell in love with a minor official, a man named Dong Xian, and bestowed upon him great political power and a magnificent palace. Legend has it that one day while the two men were sleeping in the same bed, the emperor was roused from his sleep by pressing business. Dong Xian had fallen asleep across the emperor’s robe, but rather than awaken his peaceful lover, the Emperor cut his robe free at the sleeve. Thus “the passion of the cut sleeve” became a euphemism for same-sex love in China. — R.G.L. get you a dude who will fuck up his own clothing for you NO OKAY THIS IS REALLY COOL SO SHUT UP AND LISTEN KIDS. Ancient China was super chill about homosexuality okay. Like we have gay emperors and feudal lords, lesbian princesses who were girlfriends with their serving maids, gay ass poets who wrote lots of poems about that one courtesan who played the guzheng so well.In fact homosexuality was so okay that in Shiji, which is basically the Bible of Ancient Chinese history, there is an entire section dedicated to the gay lovers of emperors. What’s the best part? All the laws and criticism about homosexuality in Ancient China were all about shit like prostitution and rape. These laws were  outlawing homosexual stuff were all very specific. For example, there were laws banning male prostitution, but no laws against homosexuality. These laws were passed to stop the spread of prostitution and laws targeting prostitution in general were pretty common in Chinese history. There were also really strict laws about male rape. Rape was punishable by death, regardless of the gender of the victim. Rape a girl, you die. Rape a guy, you die. Have sex with a minor, you die regardless of whether it was consensual. The lightest sentence you could get was slavery where you were bound to the army.Also scholars wrote essays criticising the boyfriends of emperors, saying that they distracted the emperor from work blah blah blah but THEY ALSO DID THE SAME FOR THE CONCUBINES. That’s right - the issue wasn’t homosexuality but rather the hormones of the emperor. They didn’t care about the gender of the emperor’s favourite lover but rather the fact that the emperor was too horny to get shit done.“But WAIT, Modern China is a hardass about homosexuality!!!! How do you explain that!”Yes. That. That’s because of the late Qing years where Western influences entered the country and brought their gross ass homophobic attitudes with them. And the Qing government was so anxious to seem modern and be seen as equals to their Western counterparts. So they adopted Western ways and discarded their previous attitudes about homosexuality. Hence you have Modern China.So the next time someone tries to tell you that being LGBT is wrong because it goes against traditional Chinese values, tell them to go fuck themselves with 3000 years of Chinese queerness.  Here are all the illustrations of historical gay couples by Ryan Grant https://www.advocate.com/arts-entertainment/artist-spotlight/2012/08/11/ryan-grant-longs-history-gay-love#slide-0 This is one of the best things I have ever read.
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biandlesbianliterature: Every Bi & Lesbian Sci Fi or Fantasy Young Adult Book I’ve Read and Loved! This is just the bi & lesbian SFF YA books that I’ve read and recommend. For all genres, click here to see the full list at the Lesbrary. Girls Made of Snow and Glass by Melissa Bashardoust (review) Love In the Time of Global Warming by Francesca Lia Block (review) [Bisexual M/F] The Scorpion Rules by Erin Bow (review) The Lost Coast by Amy Rose Capetta (review) Once and Future by Amy Rose Capetta and Cori McCarthy (review) Labyrinth Lost by Zoraida Cordova (review) Of Fire and Stars (review) and Of Ice and Shadows (review) by Audrey Coulthurst Dreadnought by April Daniels (review) and Sovereign (Dreadnought #2) by April Daniels (review) All Good Children by Dayna Ingram (review) Hocus Pocus and the All-New Sequel by A. W. Jantha Adaptation (review), Inheritance (review), and Natural Selection (Adaptation 1.5) (review) by Malinda Lo Will of the Empress by Tamora Pierce (review) Toil & Trouble: 15 Tales of Women & Witchcraft edited by Tess Sharpe (review) Ice Massacre by Tiana Warner (review) If you like what we do here and want to see more of it, support this tumblr & the Lesbrary on Patreon for $2 or more a month to get queer books in the mail throughout the year! : biandlesbianliterature: Every Bi & Lesbian Sci Fi or Fantasy Young Adult Book I’ve Read and Loved! This is just the bi & lesbian SFF YA books that I’ve read and recommend. For all genres, click here to see the full list at the Lesbrary. Girls Made of Snow and Glass by Melissa Bashardoust (review) Love In the Time of Global Warming by Francesca Lia Block (review) [Bisexual M/F] The Scorpion Rules by Erin Bow (review) The Lost Coast by Amy Rose Capetta (review) Once and Future by Amy Rose Capetta and Cori McCarthy (review) Labyrinth Lost by Zoraida Cordova (review) Of Fire and Stars (review) and Of Ice and Shadows (review) by Audrey Coulthurst Dreadnought by April Daniels (review) and Sovereign (Dreadnought #2) by April Daniels (review) All Good Children by Dayna Ingram (review) Hocus Pocus and the All-New Sequel by A. W. Jantha Adaptation (review), Inheritance (review), and Natural Selection (Adaptation 1.5) (review) by Malinda Lo Will of the Empress by Tamora Pierce (review) Toil & Trouble: 15 Tales of Women & Witchcraft edited by Tess Sharpe (review) Ice Massacre by Tiana Warner (review) If you like what we do here and want to see more of it, support this tumblr & the Lesbrary on Patreon for $2 or more a month to get queer books in the mail throughout the year!
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solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
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solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? : solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
Save
solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
Save
mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? : mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
Save
galexion: biggest-gaudiest-patronuses: wallcrawler-exmachina: biggest-gaudiest-patronuses: @vorbits made this and holy flibberty crap  I AM ALL POWERFUL, I KNOW NO LIMITS AND SURPASS ALL BOUNDS. BOW IN RESPECT, THAT YOU MIGHT BE SPARED, BUT TRULY I AM BEHOLDEN TO NO RULES OF MERCY And so it stands that one of my favourite things ever on this site is always going to be Gaudy reacting to fanart of them. BUT LOOK AT IT IT’S INCREDIBLE THE SHEER ENERGIES AND IMMORTAL MAGICKS EMANATING FROM THIS IMAGE, STARE INTO ITS EYES, THIS IS HOW YOU CONTRACT RADIATION POISONING  Gaud why the garb(is it a toga??? Idfk) I expected a tank top , basketball shorts and a knife made out of bees @particularcustodian is that why the last two primarchs are forbidden? IS THIS THE REASON: galexion: biggest-gaudiest-patronuses: wallcrawler-exmachina: biggest-gaudiest-patronuses: @vorbits made this and holy flibberty crap  I AM ALL POWERFUL, I KNOW NO LIMITS AND SURPASS ALL BOUNDS. BOW IN RESPECT, THAT YOU MIGHT BE SPARED, BUT TRULY I AM BEHOLDEN TO NO RULES OF MERCY And so it stands that one of my favourite things ever on this site is always going to be Gaudy reacting to fanart of them. BUT LOOK AT IT IT’S INCREDIBLE THE SHEER ENERGIES AND IMMORTAL MAGICKS EMANATING FROM THIS IMAGE, STARE INTO ITS EYES, THIS IS HOW YOU CONTRACT RADIATION POISONING  Gaud why the garb(is it a toga??? Idfk) I expected a tank top , basketball shorts and a knife made out of bees @particularcustodian is that why the last two primarchs are forbidden? IS THIS THE REASON

galexion: biggest-gaudiest-patronuses: wallcrawler-exmachina: biggest-gaudiest-patronuses: @vorbits made this and holy flibberty crap...

Save
pieprincess-andthe-fallenangel: westotanu: jeanjauthor: ao3commentoftheday: You’ve heard of lemons and the Citrus Scale? Well, what about KINKTOMATO? KINKTOMATO is an important concept in fandom. It’s a humourous re-spelling of YKINMKATO - Your Kink Is Not My Kink (And That’s OK). This is the idea that if you don’t like a particular kink or ship etc, that’s fine but you don’t need to attack or shame the people who do. Just leave them alone to enjoy their fics and art in peace and ask that they do the same in return.  KINKTOMATO is the “you do you” of fandom. It’s the “whatever floats your boat” of leaving other people alone. It’s an easy and judgement-free way of hoping that your fellow fans enjoy their content as much as you enjoy yours and understanding that different folks like different strokes.  Having preferences is human. Having squicks is totally normal. Everyone has NOTPs or lines they don’t want to cross. But fandom is a large group of diverse people with varying tastes and interests and backgrounds. Infinite Diversity in Infinite Combinations. Ship and let ship. Don’t like? Don’t read. Your kink is not my kink, and that’s okay.  This, writers. And yes, do bring back “squick” because if it makes you go “ew, ick” then that’s a squick, or a hard “uh no NOT for me” it’s a squick.  (Something that’s genuinely triggering will give you symptoms like hyperventillating, shaking hands, cold sweats, nausea, the feeling like you’re gonna faint, etc, but if it just makes you go “ew, ick” and scrunches your face in distaste, then that’s a squick, my friend.) just to add on - KINKTOMATO is not easy, which goes against the usual ‘it’s not hard to just hit the back button’ narrative but I’m gonna say it. most people think they can do this stuff just fine but usually what they’re considering as ‘things they don’t like’ are things they feel neutral about. ‘I’m not really fond of X but it doesn’t make me want to run for the hills if I see it in a fic’ is not ‘oh wow I really REALLY hate that’. it takes conscious effort to be fair about it. you have to resist the urge to be like ‘this is disgusting and I want to yell at someone for subjecting my poor eyeballs to this’. sometimes you gotta leave and do other things for a few days or even weeks just because you read the tags/summary on something and were like ‘oh god nope no ew ew ew’. nobody really enjoys practicing this type of self-discipline. it is sincerely unpleasant to encounter kinks you are repulsed/squicked by. there have been times when i was lax in reading through the tags or when i assumed a tag represented one kind of take on a thing but no actually it was another, way less appealing one, and it’s not a fun time to get that particular cold glass of water thrown onto your soul. be mature and fair about it anyway. resist the urge to be the fandom equivalent of those white suburban moms who yell at underpaid (or volunteer, in this case) cashiers and demand to speak to the manager. ignore the people who will try and appeal to you by telling you that your aversion is a result of some innate Goodness on your part and that people who make things you don’t like are Evil. And friendly reminder that both tumblr and AO3 have ways to filter out unwanted tags so that you can easily go about your day without seeing content for one of your squicks or notps. In fact, I find it good practice to do an AO3 search for all of my favourite ships, filtering out all tags and ships I don’t like, and then saving that page as a bookmark/favourite to make my future fic-browsing easier. That way, I never accidentally come across something that makes me squick. And whenever I come across another ship or tag that I hate, I add that into my ‘excluded tags’ list and resave it. It’s really simple and saves me a lot of pain and effort! : pieprincess-andthe-fallenangel: westotanu: jeanjauthor: ao3commentoftheday: You’ve heard of lemons and the Citrus Scale? Well, what about KINKTOMATO? KINKTOMATO is an important concept in fandom. It’s a humourous re-spelling of YKINMKATO - Your Kink Is Not My Kink (And That’s OK). This is the idea that if you don’t like a particular kink or ship etc, that’s fine but you don’t need to attack or shame the people who do. Just leave them alone to enjoy their fics and art in peace and ask that they do the same in return.  KINKTOMATO is the “you do you” of fandom. It’s the “whatever floats your boat” of leaving other people alone. It’s an easy and judgement-free way of hoping that your fellow fans enjoy their content as much as you enjoy yours and understanding that different folks like different strokes.  Having preferences is human. Having squicks is totally normal. Everyone has NOTPs or lines they don’t want to cross. But fandom is a large group of diverse people with varying tastes and interests and backgrounds. Infinite Diversity in Infinite Combinations. Ship and let ship. Don’t like? Don’t read. Your kink is not my kink, and that’s okay.  This, writers. And yes, do bring back “squick” because if it makes you go “ew, ick” then that’s a squick, or a hard “uh no NOT for me” it’s a squick.  (Something that’s genuinely triggering will give you symptoms like hyperventillating, shaking hands, cold sweats, nausea, the feeling like you’re gonna faint, etc, but if it just makes you go “ew, ick” and scrunches your face in distaste, then that’s a squick, my friend.) just to add on - KINKTOMATO is not easy, which goes against the usual ‘it’s not hard to just hit the back button’ narrative but I’m gonna say it. most people think they can do this stuff just fine but usually what they’re considering as ‘things they don’t like’ are things they feel neutral about. ‘I’m not really fond of X but it doesn’t make me want to run for the hills if I see it in a fic’ is not ‘oh wow I really REALLY hate that’. it takes conscious effort to be fair about it. you have to resist the urge to be like ‘this is disgusting and I want to yell at someone for subjecting my poor eyeballs to this’. sometimes you gotta leave and do other things for a few days or even weeks just because you read the tags/summary on something and were like ‘oh god nope no ew ew ew’. nobody really enjoys practicing this type of self-discipline. it is sincerely unpleasant to encounter kinks you are repulsed/squicked by. there have been times when i was lax in reading through the tags or when i assumed a tag represented one kind of take on a thing but no actually it was another, way less appealing one, and it’s not a fun time to get that particular cold glass of water thrown onto your soul. be mature and fair about it anyway. resist the urge to be the fandom equivalent of those white suburban moms who yell at underpaid (or volunteer, in this case) cashiers and demand to speak to the manager. ignore the people who will try and appeal to you by telling you that your aversion is a result of some innate Goodness on your part and that people who make things you don’t like are Evil. And friendly reminder that both tumblr and AO3 have ways to filter out unwanted tags so that you can easily go about your day without seeing content for one of your squicks or notps. In fact, I find it good practice to do an AO3 search for all of my favourite ships, filtering out all tags and ships I don’t like, and then saving that page as a bookmark/favourite to make my future fic-browsing easier. That way, I never accidentally come across something that makes me squick. And whenever I come across another ship or tag that I hate, I add that into my ‘excluded tags’ list and resave it. It’s really simple and saves me a lot of pain and effort!

pieprincess-andthe-fallenangel: westotanu: jeanjauthor: ao3commentoftheday: You’ve heard of lemons and the Citrus Scale? Well, what a...

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bogleech: iratusmagus: acesirius: spongebobsquarepants: hey guys, i know some things about sharks because my boyfriend loves them even though they horrify me this is a frilled shark (one of my least favourite shark species, second only to the greenland shark)  this is what it looks like from a side angle it’s much more recognisable as a shark, yes? much less terrifying, yes? it only grows to about 2m long (which seems big but compared to other sharks is fairly small)  by ‘dinosaur era’, they mean that it exhibits many primitive features that suggests that it hasn’t evolved much in a few million years, and it has been dubbed a ‘living fossil’  that does not mean that it is from the age of the dinosaurs and has only just reappeared as far as i can tell (like i said, i know nothing about sharks) these have been around and known of for a long time. they pose no danger to humans and have rarely been encountered alive can we please stop making sharks out to be these terrifying creatures? it’s just a fish A silly fish that does fish things! Leave our fishy friend alone. These went around the news years ago like they were “just discovered” but were first described generations prior and I basically see that happen to another animal almost daily : bogleech: iratusmagus: acesirius: spongebobsquarepants: hey guys, i know some things about sharks because my boyfriend loves them even though they horrify me this is a frilled shark (one of my least favourite shark species, second only to the greenland shark)  this is what it looks like from a side angle it’s much more recognisable as a shark, yes? much less terrifying, yes? it only grows to about 2m long (which seems big but compared to other sharks is fairly small)  by ‘dinosaur era’, they mean that it exhibits many primitive features that suggests that it hasn’t evolved much in a few million years, and it has been dubbed a ‘living fossil’  that does not mean that it is from the age of the dinosaurs and has only just reappeared as far as i can tell (like i said, i know nothing about sharks) these have been around and known of for a long time. they pose no danger to humans and have rarely been encountered alive can we please stop making sharks out to be these terrifying creatures? it’s just a fish A silly fish that does fish things! Leave our fishy friend alone. These went around the news years ago like they were “just discovered” but were first described generations prior and I basically see that happen to another animal almost daily

bogleech: iratusmagus: acesirius: spongebobsquarepants: hey guys, i know some things about sharks because my boyfriend loves them eve...

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