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<p><a href="http://theonion.tumblr.com/post/173808599977/siesta-key-flsaying-that-it-was-simple-and" class="tumblr_blog">theonion</a>:</p> <blockquote><p>SIESTA KEY, FL—Saying that it was simple and straightforward to locate a gift that their mother would enjoy, the children of alcoholic Alison Cassidy confirmed Friday that she was pretty easy to shop for. “It’s cool that we don’t have to get stressed out running around to a bunch of different shops when we can just duck into the liquor store and arrive at her house with the perfect present,” said Lance Cassidy, 24, telling reporters that he knew his mother would love anything he picked out with an ABV of 20 percent or higher. “Of course, all of us kids try and find some special booze that she has an emotional connection to, but at the end of the day, I know she’d be just as happy with a huge plastic bottle of Popov as some finely aged small-batch bourbon as long as it came from us and will get her absolutely shitfaced.” Cassidy added that he and his siblings faced significantly greater challenges shopping for their father who almost always exchanged whatever they gave him for cash to feed his gambling addiction.<br/></p></blockquote>: SARK Alcoholic Parent Easy To Shop For <p><a href="http://theonion.tumblr.com/post/173808599977/siesta-key-flsaying-that-it-was-simple-and" class="tumblr_blog">theonion</a>:</p> <blockquote><p>SIESTA KEY, FL—Saying that it was simple and straightforward to locate a gift that their mother would enjoy, the children of alcoholic Alison Cassidy confirmed Friday that she was pretty easy to shop for. “It’s cool that we don’t have to get stressed out running around to a bunch of different shops when we can just duck into the liquor store and arrive at her house with the perfect present,” said Lance Cassidy, 24, telling reporters that he knew his mother would love anything he picked out with an ABV of 20 percent or higher. “Of course, all of us kids try and find some special booze that she has an emotional connection to, but at the end of the day, I know she’d be just as happy with a huge plastic bottle of Popov as some finely aged small-batch bourbon as long as it came from us and will get her absolutely shitfaced.” Cassidy added that he and his siblings faced significantly greater challenges shopping for their father who almost always exchanged whatever they gave him for cash to feed his gambling addiction.<br/></p></blockquote>
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karichanarts: oneshoeshort: the-captain-destiel: myweirdtorments: guntheramvs: casonly: phantomrose96: castielcampbell: timetravellingmarauder: myjusticecake: flutiebear: lastlabyrinth: #I DON’T UNDERSTAND WHAT I NEED TO WRITE MY NAME FOR This is the single greatest thing this fandom has ever produced. This is fucking transcendental. AND THE BEST PART IS THAT IT’S ENTIRELY WITHIN THE REALM OF CANON POSSIBILITY. I’m actually surprised that this hasn’t happened. poor sammy Dean: “Uh…character flaws for 100” Gabriel: “This character suffers from crippling issues with his own self-worth due to a lifetime spent religiously obeying his abusive father!” Dean: “Oh come on…” Gabriel: “Final answer?” Dean: “No uh…Dean. Who is Dean? Me. Whatever.” Gabriel: “Correct! Nnnnnext category!” Dean: “…C-character flaws for 200.” Gabriel: “This character used to consider himself the better of two brothers, but after several years of reckless decisions and huge failings that left hundreds perhaps thousands dead he’s since spiraled into a perpetual state of self-hatred and depression!” Dean: *side-eyes Sam* “C-can I choose another category?” Gabriel: “Nope!” Dean: “But I—“ Gabriel: “Oh come on this one is EASSSYY! I’ll even give you a hint.” Dean: “No I—“ Gabriel: “It’s the same brother who got your mom kille—” Dean: “SAM ALRIGHT? SAM. WHO IS SAM?” Gabriel: “CCCOOOORREECCTTT! AND DEAN IS BLAZING UP THE LEADER BOARD. NNNNEXT QUESTION!” *Both Winchesters sink into immense inescapable self loathing* Gabriel: You’re still in control of the board Dean, you’re doing great. Dean: *smirks at Sam* Ok, let’s get out of this fucking category.  Sexual Humiliation for 500. Gabriel: If you’re sure.  “This character tried on panties and he liked it.” Sam: *buzz* “Who is Dean?” Gabriel: Right you are my boy.  Dean: Dammit Sam, how did you know that?? Sam: It was an educated guess.  I’ll take sexual humiliation for 300. Gabriel: “This character is in love with a certain rebel angel named Castiel and he won’t admit it.“ Castiel: *buzz* “Who is Dean?” Gabriel: Correctomundo!  I’m surprised you got that, you always were a bit dense bro. Dean:  CAS?! Castiel: *ignores dean* Why are these answers in the forms of questions?  Or should I say *buzz* “These answers are in the form of questions” to make it a question.  It’s all very confusing.  Gabriel: Come on, kiddo you’re sucking the fun out of it. Just pick a category. Castiel: *squints at board* .. uh.. Betrayal for $100. (laser beam noises) Castiel: What- Gabriel: WOULD YOU LOOK AT THAT IT’S THE DAILY DOUBLE!  Sam and Dean: *groaning* Gabriel: How much you wanna wager? Castiel: Wager? Gambling really isn’t a good habit, and I’m not sure- Gabriel: All right, the whole $500 it is! “This character betrayed his family for the Winchesters, then betrayed the Winchesters for Crowley, and then, in proper assbutt fashion, betrayed Crowley for himself. And then kind of fucked the world over a few times too, in the meanwhile.” Castiel: … *heavy sigh* I promised I would redeem myself- Gabriel: OOPS WRONG ANSWER. We’ll open it to the other contestants.  Sam: *buzz* Who is Castiel? Dean: Sammy, come on.. Sam: What? I wanna win.. It got better Every bit of this is gold. Where has this been all my life I just can’t breathe anymore 😂😂😂 : PEOPLE WHO ARE CHARACTER FLAWS RAYALİ DEAD WORST SEXUAL HUMILIATIO BETRAYALDEAD BECAUSE OF YOUNIGHTMARES S100 $100 S100 S100 $100 200 $200 $200 $200 $200 SO SO AM Do UNDE DEAN karichanarts: oneshoeshort: the-captain-destiel: myweirdtorments: guntheramvs: casonly: phantomrose96: castielcampbell: timetravellingmarauder: myjusticecake: flutiebear: lastlabyrinth: #I DON’T UNDERSTAND WHAT I NEED TO WRITE MY NAME FOR This is the single greatest thing this fandom has ever produced. This is fucking transcendental. AND THE BEST PART IS THAT IT’S ENTIRELY WITHIN THE REALM OF CANON POSSIBILITY. I’m actually surprised that this hasn’t happened. poor sammy Dean: “Uh…character flaws for 100” Gabriel: “This character suffers from crippling issues with his own self-worth due to a lifetime spent religiously obeying his abusive father!” Dean: “Oh come on…” Gabriel: “Final answer?” Dean: “No uh…Dean. Who is Dean? Me. Whatever.” Gabriel: “Correct! Nnnnnext category!” Dean: “…C-character flaws for 200.” Gabriel: “This character used to consider himself the better of two brothers, but after several years of reckless decisions and huge failings that left hundreds perhaps thousands dead he’s since spiraled into a perpetual state of self-hatred and depression!” Dean: *side-eyes Sam* “C-can I choose another category?” Gabriel: “Nope!” Dean: “But I—“ Gabriel: “Oh come on this one is EASSSYY! I’ll even give you a hint.” Dean: “No I—“ Gabriel: “It’s the same brother who got your mom kille—” Dean: “SAM ALRIGHT? SAM. WHO IS SAM?” Gabriel: “CCCOOOORREECCTTT! AND DEAN IS BLAZING UP THE LEADER BOARD. NNNNEXT QUESTION!” *Both Winchesters sink into immense inescapable self loathing* Gabriel: You’re still in control of the board Dean, you’re doing great. Dean: *smirks at Sam* Ok, let’s get out of this fucking category.  Sexual Humiliation for 500. Gabriel: If you’re sure.  “This character tried on panties and he liked it.” Sam: *buzz* “Who is Dean?” Gabriel: Right you are my boy.  Dean: Dammit Sam, how did you know that?? Sam: It was an educated guess.  I’ll take sexual humiliation for 300. Gabriel: “This character is in love with a certain rebel angel named Castiel and he won’t admit it.“ Castiel: *buzz* “Who is Dean?” Gabriel: Correctomundo!  I’m surprised you got that, you always were a bit dense bro. Dean:  CAS?! Castiel: *ignores dean* Why are these answers in the forms of questions?  Or should I say *buzz* “These answers are in the form of questions” to make it a question.  It’s all very confusing.  Gabriel: Come on, kiddo you’re sucking the fun out of it. Just pick a category. Castiel: *squints at board* .. uh.. Betrayal for $100. (laser beam noises) Castiel: What- Gabriel: WOULD YOU LOOK AT THAT IT’S THE DAILY DOUBLE!  Sam and Dean: *groaning* Gabriel: How much you wanna wager? Castiel: Wager? Gambling really isn’t a good habit, and I’m not sure- Gabriel: All right, the whole $500 it is! “This character betrayed his family for the Winchesters, then betrayed the Winchesters for Crowley, and then, in proper assbutt fashion, betrayed Crowley for himself. And then kind of fucked the world over a few times too, in the meanwhile.” Castiel: … *heavy sigh* I promised I would redeem myself- Gabriel: OOPS WRONG ANSWER. We’ll open it to the other contestants.  Sam: *buzz* Who is Castiel? Dean: Sammy, come on.. Sam: What? I wanna win.. It got better Every bit of this is gold. Where has this been all my life I just can’t breathe anymore 😂😂😂
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asynca: tallerthanatitan: punished-rainy-days: Remember what I was saying before about how microtransactions are geared specifically to exploit addicts and “If you don’t like it don’t buy it” isn’t an argument? @asynca Thank you for @-ing me.  For those of you who don’t know, I’m a specialist problem gambling financial counsellor. This means that I’m specially trained, qualified and experienced in aiding the rehabilitation of people struggling with problem gambling, and working with people who are affected by others’ problem gambling protect themselves and rebuild their lives. I spend 30% of the hours of my day job working with these people.  I’m going to make a very bold statement: micro-transactions with a ‘chance’ element are gambling. They are what is called an ‘embedded gambling element’ in a game. They may be a ‘softer’ form of gambling than sitting at a poker machine, but they are gambling. They normalise gambling to children (which has been shown to lead to problem gambling). They groom future problem gamblers, and they exploit people who have neurochemical imbalances (ie, depression). There is a very, very strong link between gambling and mental illness.  People who gamble in games are more likely to susceptible to current and future gambling problems. I’m going to focus on lootboxes in Overwatch, because it’s the game I know the most about. I also know a lot about how poker machines are psychologically designed to be highly addictive, specifically exploiting known psychological triggers to reel people in and keep them spending.  Poker machines ‘tease’ you with near wins which provide you with the same adrenaline and dopamine release as an actual win.  Overwatch lootboxes do the same - you know that feel of seeing a purple/gold coin flipping in the air??? OMG! Is it going to be THAT THING YOU REALLY!!!!-oh.  Bright colours, exciting lights, the visceral feel of pushing the button/spinning the wheel is important to addiction. Blizzard has does the same with lootboxes - by vibrating your controller. By shaking the camera. By having the lootbox rATTLE AND EXPLODE!!!! with your reward. The sounds and specially engineered to build excitement and tensions and remind you of wealth. The ‘coin’ system of the lootbox reminds you of wealth. This is all super deliberate - it’s not a mistake. Using subconscious cues like exploding money boxes!!! the sound of money, the shape of money - that’s likening the process to a lottery.  While it’s quite unlikely someone could actually spend ENORMOUS amounts of money chasing that ‘jackpot’ (the skin they really want for their character, for example), it is possible. HOWEVER, it’s much more likely that the person will have this sort of reward system normalised, will find the element of chance ‘exciting’ (because, dude, we’re psychologically engineered to be more interested in ‘chance’ events than certain/impossible events), and seek out and enjoy other similar passtimes. Like actual gambling with real money.  Every time you gamble, you change the structure of your brain. I’m not exaggerating. Every time you take a chance on that lootbox, you flood your brain with adrenaline and dopamine. The presence of those two neurochemicals changes the density of the receptors of them minutely. After a few boxes, it’s unlikely you’ll become addicted. However, if you keep doing it, your receptors change density so that you need more adrenaline and more dopamine to get the same excitement and pleasure from the hit.  Worse, this rush of adrenaline and dopamine is much, much more addictive to people with mental illness (or a susceptibility to mental illness), as the presence of these chemicals is a very unhealthy (but unfortunately effective, at least in the extremely short term) way of medicating mental illness. Unfortunately, because of the escalating changes in receptor density, it eventually makes mental illness much worse in the long run. There is a strong link between gambling and suicide.  Compare your first lootbox with the lootboxes you get now. Are you getting the same enjoyment? Nope.  Think how many times you bought 11 lootboxes…. only to buy another 11 and another 11 and another 11. It becomes mechanical, pressing that button, opening another lootbox. Kind of like sitting at a poker machine.  Think about how normal the lootbox system seems now.  Chance-based gambling reward systems in games are dangerous, and should be replaced either by work-and-reward systems (you get 10 credits per level, and you can spend these on rewards of your choice), combined with micro-transaction-based currency for people who do not have the time to commit to leveling 300 times for that epic Christmas skin.  Remove chance. Just remove it.  : Kotaku @Kotaku Follow Meet the 19-year-old who spent over $10,000 on microtransactions bit.ly/2jE8P2n 8:50 AM-3 Dec 2017 49 Retweets 117 Likes 29 t 49 117 asynca: tallerthanatitan: punished-rainy-days: Remember what I was saying before about how microtransactions are geared specifically to exploit addicts and “If you don’t like it don’t buy it” isn’t an argument? @asynca Thank you for @-ing me.  For those of you who don’t know, I’m a specialist problem gambling financial counsellor. This means that I’m specially trained, qualified and experienced in aiding the rehabilitation of people struggling with problem gambling, and working with people who are affected by others’ problem gambling protect themselves and rebuild their lives. I spend 30% of the hours of my day job working with these people.  I’m going to make a very bold statement: micro-transactions with a ‘chance’ element are gambling. They are what is called an ‘embedded gambling element’ in a game. They may be a ‘softer’ form of gambling than sitting at a poker machine, but they are gambling. They normalise gambling to children (which has been shown to lead to problem gambling). They groom future problem gamblers, and they exploit people who have neurochemical imbalances (ie, depression). There is a very, very strong link between gambling and mental illness.  People who gamble in games are more likely to susceptible to current and future gambling problems. I’m going to focus on lootboxes in Overwatch, because it’s the game I know the most about. I also know a lot about how poker machines are psychologically designed to be highly addictive, specifically exploiting known psychological triggers to reel people in and keep them spending.  Poker machines ‘tease’ you with near wins which provide you with the same adrenaline and dopamine release as an actual win.  Overwatch lootboxes do the same - you know that feel of seeing a purple/gold coin flipping in the air??? OMG! Is it going to be THAT THING YOU REALLY!!!!-oh.  Bright colours, exciting lights, the visceral feel of pushing the button/spinning the wheel is important to addiction. Blizzard has does the same with lootboxes - by vibrating your controller. By shaking the camera. By having the lootbox rATTLE AND EXPLODE!!!! with your reward. The sounds and specially engineered to build excitement and tensions and remind you of wealth. The ‘coin’ system of the lootbox reminds you of wealth. This is all super deliberate - it’s not a mistake. Using subconscious cues like exploding money boxes!!! the sound of money, the shape of money - that’s likening the process to a lottery.  While it’s quite unlikely someone could actually spend ENORMOUS amounts of money chasing that ‘jackpot’ (the skin they really want for their character, for example), it is possible. HOWEVER, it’s much more likely that the person will have this sort of reward system normalised, will find the element of chance ‘exciting’ (because, dude, we’re psychologically engineered to be more interested in ‘chance’ events than certain/impossible events), and seek out and enjoy other similar passtimes. Like actual gambling with real money.  Every time you gamble, you change the structure of your brain. I’m not exaggerating. Every time you take a chance on that lootbox, you flood your brain with adrenaline and dopamine. The presence of those two neurochemicals changes the density of the receptors of them minutely. After a few boxes, it’s unlikely you’ll become addicted. However, if you keep doing it, your receptors change density so that you need more adrenaline and more dopamine to get the same excitement and pleasure from the hit.  Worse, this rush of adrenaline and dopamine is much, much more addictive to people with mental illness (or a susceptibility to mental illness), as the presence of these chemicals is a very unhealthy (but unfortunately effective, at least in the extremely short term) way of medicating mental illness. Unfortunately, because of the escalating changes in receptor density, it eventually makes mental illness much worse in the long run. There is a strong link between gambling and suicide.  Compare your first lootbox with the lootboxes you get now. Are you getting the same enjoyment? Nope.  Think how many times you bought 11 lootboxes…. only to buy another 11 and another 11 and another 11. It becomes mechanical, pressing that button, opening another lootbox. Kind of like sitting at a poker machine.  Think about how normal the lootbox system seems now.  Chance-based gambling reward systems in games are dangerous, and should be replaced either by work-and-reward systems (you get 10 credits per level, and you can spend these on rewards of your choice), combined with micro-transaction-based currency for people who do not have the time to commit to leveling 300 times for that epic Christmas skin.  Remove chance. Just remove it. 

asynca: tallerthanatitan: punished-rainy-days: Remember what I was saying before about how microtransactions are geared specifically to...

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<p><a href="https://hitcasinobonus.tumblr.com/post/164685010801/casinos-per-capita-europe" class="tumblr_blog">hitcasinobonus</a>:</p><blockquote><p>Read our special in-capita piece on “<a href="https://hitcasinobonus.com/casino-news/infographic-number-casinos-per-capita-in-europe/">Number of Casinos Per Capita in Europe</a>”, feel free to embed our infographic on your own site.<br/></p></blockquote>: NUMBER OF CASINOS PER CAPITA IN EUROPE 7 COUNTRIES THAT TOP THE LIST ACKPOT REPUBLIC OF MACEDONIA 1 casino for every 299,429 residents. The most casino densed nation in Europe! Congratulations to the Republic of Macedonia. This rather new country that broke free from Yugoslavia in 1991 has a total of 7 casinos. RELAND 1 casino for every 305,769 residents. That Ireland's among the top countries here is probably not a surprise to anyone. Guiness and gambling sounds like a good mix! Ireland now has a total of 16 casino facilities. Out of these, 14 are located in Dublin. SWITZERLAND 1 casino for every 386,754 residents. After the regulation in 2000, Switzerland has been enjoying quite a boost in casino facilities. The country is now the home for 21 casinos. We'd like to think that with the amount of banker money available - it's only fair some go to casi no. BULGARIA 1 casino for every 502,710 residents. Casino action in Bulgaria is scattered in 5 cities, with the city of Sofia leading the charge with 6 casino facilities, more than 600 slot and video poker machines and 53 table games. It's quite obvious we should all pay Sofia a visit Casino PER CAPITA SPEND WW IS TOPPED BY AUSTRALIA US$990 MONTENEGRO 1 casino for every 657,394 residents. This small country was featured and romanticized in the James Bond movie Casino Royale. In the movie, the country 'was featured as the scene of a casino action where Bond was seen playing poker at Hotel Splendid in Montenegro. AUSTRIA 1 casino for every 722,129 residents.Gaming in Austria is focused in different niches and segments that include sports betting, horse racing and casinos. The hottest casino action is located in Innsbruck, offering 3 casino facilities, 196 slots and 22 table games. PORTUGAL 1 casino for every 984,119 residents. The regulated casino market of Portugal is home to some of the popular casino selections including craps, American and French Roulette, poker, poker tournaments and slot machines. Land based casinos are only allowed to operate 12h per day HITCASINO BONUS.COM <p><a href="https://hitcasinobonus.tumblr.com/post/164685010801/casinos-per-capita-europe" class="tumblr_blog">hitcasinobonus</a>:</p><blockquote><p>Read our special in-capita piece on “<a href="https://hitcasinobonus.com/casino-news/infographic-number-casinos-per-capita-in-europe/">Number of Casinos Per Capita in Europe</a>”, feel free to embed our infographic on your own site.<br/></p></blockquote>

<p><a href="https://hitcasinobonus.tumblr.com/post/164685010801/casinos-per-capita-europe" class="tumblr_blog">hitcasinobonus</a>:</p><bl...

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hitcasinobonus:Read our special in-capita piece on “Number of Casinos Per Capita in Europe”, feel free to embed our infographic on your own site.: NUMBER OF CASINOS PER CAPITA IN EUROPE 7 COUNTRIES THAT TOP THE LIST ACKPOT REPUBLIC OF MACEDONIA 1 casino for every 299,429 residents. The most casino densed nation in Europe! Congratulations to the Republic of Macedonia. This rather new country that broke free from Yugoslavia in 1991 has a total of 7 casinos. RELAND 1 casino for every 305,769 residents. That Ireland's among the top countries here is probably not a surprise to anyone. Guiness and gambling sounds like a good mix! Ireland now has a total of 16 casino facilities. Out of these, 14 are located in Dublin. SWITZERLAND 1 casino for every 386,754 residents. After the regulation in 2000, Switzerland has been enjoying quite a boost in casino facilities. The country is now the home for 21 casinos. We'd like to think that with the amount of banker money availa ble - it's only fair some go to casi no. BULGARIA 1 casino for every 502,710 residents. Casino action in Bulgaria is scattered in 5 cities, with the city of Sofia leading the charge with 6 casino facilities, more than 600 slot and video poker machines and 53 table games. It's quite obvious we should all pay Sofia a visit Casino PER CAPITA SPEND WW IS TOPPED BY AUSTRALIA US$990 MONTENEGRO 1 casino for every 657,394 residents. This small country was featured and romanticized in the James Bond movie Casino Royale. In the movie, the country 'was featured as the scene of a casino action where Bond was seen playing poker at Hotel Splendid in Montenegro. AUSTRIA 1 casino for every 722,129 residents.Gaming in Austria is focused in different niches and segments that include sports betting, horse racing and casinos. The hottest casino action is located in Innsbruck, offering 3 casino facilities, 196 slots and 22 table games. PORTUGAL 1 casino for every 984,119 residents. The regulated casino market of Portugal is home to some of the popular casino selections including craps, American and French Roulette, poker, poker tournaments and slot machines. Land based casinos are only allowed to operate 12h per day HITCASINO BONUS.COM hitcasinobonus:Read our special in-capita piece on “Number of Casinos Per Capita in Europe”, feel free to embed our infographic on your own site.

hitcasinobonus:Read our special in-capita piece on “Number of Casinos Per Capita in Europe”, feel free to embed our infographic on your o...

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Heavy physical work, the care of home and children, petty quarrels with neighbors, films, football, beer, and above all, gambling filled up the horizon of their minds. To keep them in control was not difficult…. All that was required of them was aprimitive patriotism which could be appealed to whenever it was necessary to make them accept longer working hours or shorter rations. And when they become discontented, as they sometimes did, their discontentment led nowhere, because being without general ideas, they could only focus it on petty specific grievances. GeorgeOrwell: THE IDEA THAT OUR SOCIETY IS BEST SERVED WHEN ALL FAMILY MEMBERS SEPARATE IN THE MORNING, TO DO THINGS THEY GENERALLY DON'T ENJOY COULD BE THE BIGGEST FALLACY EVER IMPRINTED UPON HUMANITY Jason Christoff Heavy physical work, the care of home and children, petty quarrels with neighbors, films, football, beer, and above all, gambling filled up the horizon of their minds. To keep them in control was not difficult…. All that was required of them was aprimitive patriotism which could be appealed to whenever it was necessary to make them accept longer working hours or shorter rations. And when they become discontented, as they sometimes did, their discontentment led nowhere, because being without general ideas, they could only focus it on petty specific grievances. GeorgeOrwell

Heavy physical work, the care of home and children, petty quarrels with neighbors, films, football, beer, and above all, gambling filled...

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<p><a href="https://patron-saint-of-smart-asses.tumblr.com/post/160926472574/emeraldboreas-yesterdaysprint-the-akron" class="tumblr_blog">patron-saint-of-smart-asses</a>:</p> <blockquote><p><a href="http://emeraldboreas.tumblr.com/post/160926159891/yesterdaysprint-the-akron-beacon-journal" class="tumblr_blog">emeraldboreas</a>:</p><blockquote> <p><a href="http://yesterdays-print.com/post/160925958904/the-akron-beacon-journal-ohio-april-3-1907" class="tumblr_blog">yesterdaysprint</a>:</p> <blockquote><p> The Akron Beacon Journal, Ohio, April 3, 1907<br/></p></blockquote> <p>What.</p> </blockquote> <p>FLIRTING – ONIONS<br/></p></blockquote> <p>Beating your wife? Try some carrots!</p>: HOW TO REFORM HUSBANDS BY CERTAIN KINDS OF FOODS. Following is a list of foods which, according to an expert, may, when cooked for police court defendants by their wives, give them happy homes again: tough beef. turnips, leeks. fingers LAZINESS Peppers, horseradish, tobasco, chop sney, radishes NERVOUSNESS Chicken salad, hot chocolate, etring beans, WIFE-BEATING-Vegetables, nuts and cereals, jelly cake, lady UNLOVING-Steak, chops, carrots, spinach, Lima beans, cakes. COLD FEET-Buckwheat cakes, sausage, fried potatoes, shad roe. COLD HANDS-Rice, tapioca, cheese cake, pork chops, brown bread. TALKING IN SLEEP -Onions, garlic, anchovies, bolled ham, also clothes pins. SNORING-Welsh rabbit, pickled onions, bloaters, cream puffs. STAYING OUT--Canvas back duck, terrapin, ice cream, chocolate eclairs. DRINKING-Mush, milk, candy, marmalade, tit-bits, tafy STUPIDITY-Fresh fish, oatmeal, corned beef, hash, cranberry tarts. stale bread. chops. bread, citron. chicken. pudding. BAD TEMPER-Pigs' knuckles, sauerkraut, tripe, buttermilk HENPECKED Raw beef sandwiches, beans, carrots, mutton BRAIN STORM Cold water, lemonade, oatmeal gruel, corn GAMBLING-Near-foods, grated nutmeg, doughnuts, apple pie, MOLLYCODDLEBeefsteak and ontons, roast mutton, plum FLIRTING Onions. <p><a href="https://patron-saint-of-smart-asses.tumblr.com/post/160926472574/emeraldboreas-yesterdaysprint-the-akron" class="tumblr_blog">patron-saint-of-smart-asses</a>:</p> <blockquote><p><a href="http://emeraldboreas.tumblr.com/post/160926159891/yesterdaysprint-the-akron-beacon-journal" class="tumblr_blog">emeraldboreas</a>:</p><blockquote> <p><a href="http://yesterdays-print.com/post/160925958904/the-akron-beacon-journal-ohio-april-3-1907" class="tumblr_blog">yesterdaysprint</a>:</p> <blockquote><p> The Akron Beacon Journal, Ohio, April 3, 1907<br/></p></blockquote> <p>What.</p> </blockquote> <p>FLIRTING – ONIONS<br/></p></blockquote> <p>Beating your wife? Try some carrots!</p>

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