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Journey, Memes, and Best: William and Ellen Craft escaped enslavement in 1848. Ellen's light complexion allowed her to dress as a white man. She then claimed William was her slave. They traveled first class all the way. theblaquelioness Most runaway slaves fled to freedom in the dead of night, often pursued by barking bloodhounds. A few fugitives, such as Henry “Box” Brown who mailed himself north in a wooden crate, devised clever ruses or stowed away on ships and wagons. One of the most ingenious escapes was that of a married couple from Georgia, Ellen and William Craft, who traveled in first-class trains, dined with a steamboat captain and stayed in the best hotels during their escape to Philadelphia and freedom in 1848. Ellen, a quadroon with very fair skin, disguised herself as a young white cotton planter traveling with his slave (William). It was William who came up with the scheme to hide in plain sight, but ultimately it was Ellen who convincingly masked her race, her gender and her social status during their four-day trip. Despite the luxury accommodations, the journey was fraught with narrow escapes and heart-in-the-mouth moments that could have led to their discovery and capture. Courage, quick thinking, luck and “our Heavenly Father,” sustained them, the Crafts said in Running a Thousand Miles for Freedom, the book they wrote in 1860 chronicling the escape. - smithsonianmag.com theblaquelioness

Most runaway slaves fled to freedom in the dead of night, often pursued by barking bloodhounds. A few fugitives, such as Henry “Box” Brown w...

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Candy, Clothes, and Cute: ISCHACROS mischacrossing: This is probably my most requested guide/ tutorial, and there is no one right way to explain it. Everyone’s town is different, along with everyone’s tastes and preferences. Feel free to follow this to a T, do only a few steps, or ignore it altogether. This is just what I’ve gathered from my own experiences and watching other people plan/ build their towns. I won’t mind if you add a “Read More” when you reblog it. I know it’s a ridiculously long post. :x Pre-Landscaping Prep: Dreamies: Try to get most—if not all—of your dream villagers first. Knowing where their houses are will make landscaping much smoother since you won’t be worrying about someone moving into the middle of your orchard. Using a little (or a lot of) plot resetting will help their houses get in not-so-shitty spots. Side Characters: If you’re going to have characters other than your mayor, go ahead and make their houses (or at least plan where they will be). This is for the same reason as getting your dreamies early on. Hybrid Garden: Move your flowers to your beach and set up a hybrid garden, and plant any flowers you buy there. The beach is the best spot, because villagers can’t move there, obviously. This hybrid guide will be super helpful! Stock Up: Start hoarding everything. Bells, axes, flowers, tree saplings, bush starts, furniture, etc. You can store them in your house, locker, museum, and/or beach to keep them off the town’s ground and away from dangerous house plots. Check out my Bell-Making Guide for money-making tips. Town Theme: Most people have a general idea early on, but I felt like I should touch on it. Think of what kind of theme/ feel you want your town to have—i.e. modern, regal, zen, fairy tale, forest, etc. Knowing this will help you decide on wide or skinny paths, number of trees, color of flowers, and so on. Don’t feel pressured to have a theme, though. You can make a town without thinking, “This all has to look super modern!” Just design what you like! Deforestation: Before you start laying down paths or PWP’s, you need to cut down every damn tree in your town. You can use all those axes you’ve been hoarding or a golden axe if you’ve gotten there. This will give you a blank slate to work with so seeing where paths and PWP’s can go will be 100x easier. Putting Down Paths: Wide and/or Skinny: There are two basic types of paths—wide and skinny. Wide paths take up two to three tiles, while skinny paths take up only one. Wider paths tend to give a more modern/ regal feel, and skinny paths tend to give a more natural/ forest feel to a town. Skinny paths are also useful in tight areas that you need to go through. You can use only one or a mix of both, but having an idea of which you’ll use will help with planning. Find a Path: This is obviously a huge step. I have a fairly thorough mix of paths posted to my blog, but other blogs for finding paths include bidoofcrossing, merongcrossing, and acnlpaths. This would be the time to find waterway and grass designs if you’re planning on having those. Planning: This is definitely optional, but it definitely helps. Take a screenshot of your town map and open it in Paint, or a similar program. Draw lines on your map to indicate where paths will go. You can use a red line to represent wide paths, a green line to represent skinny paths, a blue line to represent waterways, etc. Actual Pathing: Now you can actually put down a path in your town! For the first go-around, it’s simpler to use one single-tile design so you can just put it down where you think you want your path. This way, you can tweak it without having to change three other designs along with it. Having a path with no dead ends that also connects the major parts of town is best. You can use skinny paths/ stepping stones to connect the wide path to smaller areas—like villagers’ houses in tight spaces, the campsite, PWP areas, etc. After all that, you can go in and lay down the pretty path you picked out earlier! Too Many Designs: I get a lot of questions about this, so I figured I’d talk about it. You can only store 10 designs in your design slots, but some paths will take up all or more of those. If you want more than 10 designs, you’ll have to create another character to live in your town. You can have up to 4 characters, so you can have up to 40 designs—including paths, clothes, wallpapers, etc. Public Works Projects: Picking PWP’s: Obviously your thoughts on what PWP’s you want will change over time, but try to get a basic idea of the ones you like. There is a list here that tells you all the PWP’s, how much space they take up, and what villager personality will suggest them to you. Some might go along with the theme of your town more, so you can pinpoint those early on. Planning: Once you’re done picking out your favorite PWP’s, you can start figuring out where they’ll go. Walk along your path/ look at your map and find spacious areas. Especially large spaces can be filled with parks (jungle gym, tire toy, water fountain, picnic blanket), gardens (statue fountain, topiaries), zen gardens (zen garden, zen bell, zen bench, zen streetlight), campground (campsite, fire pit, camping cot, log bench), etc. Smaller areas can have single PWP’s. Most can look fine on their own, and you can fill more space with trees, flowers, bushes, etc. a little later. Use a simple design to indicate where various PWP’s will go so you don’t forget and accidentally move a villager in on top of it. Getting Suggestions: Villagers can be super annoying with not suggesting new PWP’s. To help the process along, use the diving trick. It might take a couple tries, but I promise you’ll get more suggestions this way. Do the Damn Thing: Build the PWP’s!!! Obviously you can be building some while planning for others, so don’t get so caught up in planning and the diving trick that you forget to actually build those PWP’s. Landscaping: Planning: Now that you have most of your villagers moved in and PWP’s at least planned out, you can start putting in pretty nature! You should have been hoarding trees and bushes while expanding your hybrid garden, so you should have plenty to work with. You still might need more though. In this case, use a simple design to indicate where trees or bushes will go eventually. Lining Paths: The first step to giving your town “depth” is lining your paths with something—literally anything. If your town is more natural, use more trees. If your town is more modern, use more bushes and flowers. Just mix and match different things with different areas of path. Try not to mix too many different types of bushes in one area. If you do mix them, do it in a pattern of some kind. Filling Around PWP’s: Now you can build on those areas with PWP’s. Larger spaces that you filled with a park or garden can be outlined just like you lined your paths. Inside the areas, you can fill it with flowers, a path/grass design, or just leave the natural grass! Around more secluded PWP’s, you can do the same thing on a smaller scale. For example, around a fountain put a mix of flowers on the first outline or two. Then do an outline of bushes around those flowers with a couple open spaces for entryways. You just took up so much space with just one PWP! So experiment with different areas and see what looks good. You can always rearrange everything later. Flower Combinations: There are going to be several areas you’ll want to fill with flowers, and deciding what kind can be daunting. Like a lot of other things, experimentation is going to be a large part of this. As far as mixing breeds goes, combos that look nice together are cosmos and tulips, cosmos and violets, roses and tulips, and roses and lilies. As far as mixing colors go, combos that look nice together are anything and white, pink and yellow, pink and blue, purple and blue, yellow and orange, black and orange, and red and pink. Everyone’s taste is different, but these are combos I’ve seen that many people have liked. Extra Space: You shouldn’t have much space left, but you can add some trees and flowers into weird areas right behind bigger buildings and whatnot. Putting out clothes and gifts for visitors to your dream town is really nice. Other things can fill up space are fruit baskets, tree stumps, mushrooms, songs, and candy. Finishing Touches: Houses: Houses aren’t exactly “touches,” but you’ll be working on them all throughout your town building. Basically, just get an idea of what “theme” you want your houses/ rooms to have. Cute ideas I’ve seen are bedrooms, living rooms, kitchens, spas, offices, libraries, cafes, classrooms, convenience stores, flower shops, restaurants, and hotels. Gifts: Putting out clothes and wrapped gifts for dream visitors is really nice. Good gifts include throwing beans, toy hammers, balloons, bubble wands, ice creams, and so on. Carry On: Building your town will take months, and you’ll probably change your mind 293208 times on where you want this PWP or what kind of flowers you want in that area. You’ll probably be doing a mix of a few different steps at once, which is completely fine. Just don’t lose focus on enjoying the game! Build your encyclopedia, work towards your badges, interact with villagers, visit dream towns, etc. Have fun, and good luck!!!
America, Beer, and Church: How Millennial Is Ended the Running Boom Millennials are killing the beer industry Now millennial ow hijpster millennials are killing the Big Mac Are Millennials Killing Credit are killing marmalade Did Millennials Kill the 9-to-5Workday,or Just Point Out That It's Dead How millennials killed the focus group illennials are killing chains like Buffalo Wild Wings and Applebee's Millennials are killing a $1 billion diet staple Have Millennials Killed Serendipity? Millennials are killing relationships and we should be concerned Millennials are killing the dinner date How Millennials Are Ruining the The Death Throes of Democracy: Murdered By Millennials Millennials Have Killed the Workforce Will The Millennial Generation Kill Home Depot McDonald's McWrap Milienials Are Pine Witbout Falre Sofeners Pac Lookw to How Millennials Lack Of Manners Is ed Crowdfunding Killing Class Why Are Millennials Killing Millennials are now rulning the Olympics Are Millennials Killing The Car Industry? Their Bosses? Millennials are allegedly ruining hotels for every other generation Here's How Millennlals Have Killed Millennials are killing the napkin industry Millennials Turning Away From Cruises And Casinos Millennials Are Killing Lunch Why aren't millennials MILLENNIALS' WANDERLUST IS KILLING THE CANADIAN TOURISMINDUSTRY Millennials are killing gyms Millennials Are Killing America: Well done millennials-you've having sex? y ruined handshakes for everyone How Millennials Killed J. Crew Millennials say American Dream is Dead? They killed it Are Killing the oil Industry Promiscuous Millennials Are Killing McDonald's Will millennials kill Part One Are Millennials Kiling the Vacation2 home ownership? Millennials Millennials are killing the Millennial generation could kill the NF Millennials have officially golf indust ruined brunch Have Millennials Killed Hotel Loyalty Programs? Did Millennials Kill The movie business Villenniais leaving church in droves, Hangout Sitcom? How Millennials (Almost) study find illennials are killing department store illed the Wine Cork ry Did Mille Millennials don't like WOrk Millennials Aren't Hypocrites: They Just Prefer [killing Harley's sales Millennials are killing the Millennials aren't eating cereal because it's too much motorcycles. and that's to Kill Trees @theindiealto / Twitter
Drake, Drugs, and Girls: Colorado Man Sentenced to 472 Years in Prison for Human Trafficking it Young Girls @balleralert Colorado Man Sentenced to 472 Years in Prison for Human Trafficking of Young Girls-blogged by @thereal__bee ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ A convicted child sex trafficker will spend life in prison after receiving the longest sentence for a human trafficking case in United States history. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ 31-year-old Brock Franklin was sentenced to 472 years in prison for operating a prostitution ring that preyed on women, including younger girls. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ Franklin was found guilty on 30 counts of human trafficking, sexual exploitation of a child, child prostitution, and kidnapping by an Arapahoe County jury. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ Franklin was originally indicted by a grand jury in 2015. Prosecutors claimed that he used drugs and violence to force the young girls to partake in sexual behavior. He also forced the girls to have sex with him, while also selling their services on the internet. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ “A 400 year sentence sends a strong message across the country that we’re not going to tolerate this kind of violence to women and vulnerable populations,” said Janet Drake of the Colorado Attorney General’s office. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ The crimes took place in the Denver metro area in multiple hotels. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ “I can’t begin to even explain what he did to my life,” Brehannah Leary, one of Franklin’s victims, said in court. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ “Reading it today, and speaking and actually saying how I felt, and him having hearing and have to sit there and listen and listen to me, that brought me so much joy and that’s why I came today,” she said. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ Franklin’s defense team originally requested that their client receive a minimum sentence of 96 years behind bars. However, the victims and prosecutors felt that punishment was not severe enough. ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ “He deserves every single minute in those walls,” Leary told FOX 31 News.

Colorado Man Sentenced to 472 Years in Prison for Human Trafficking of Young Girls-blogged by @thereal__bee ⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀ A convicted child s...