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Candy, Cars, and Clothes: Rep. Dan Kildee @RepDanKildee Follow 51 cents to spare. Hardest shopping trip in memory. Two small bags of groceries, not a lot of food. #SNAPchallenge pic.twitter.com/3k4lkmiugy 12:16 PM 12 Jun 2013 27 RETWEETS 6 FAVORITES coffee juices candy tea ue powder drinks jams/jellies 49 candy amey-winehouse: fuck-me-barnes: carmanitaknits: wagrobanite: think-progress: Members of Congress are living off food stamps for a week to protest Republican cuts. It’s a challenge for them, but GOP cuts would hurt millions of everyday Americans.  Why does this not have more publicity. This needs it! I want a reality tv show where politicians have to live in poverty for a month. They have to live in Government housing, shop with food stamps, and get only a limited amount of money for clothes. Because here, they still have all their trappings, lilke nice cars and thousand dollar suits. I want them in Walmart jeans trying to determine if they can afford a carton of milk.  Give them a full calendar year. I want to see them confident in January, and sometime around June choking back tears at the Safeway because they are tired, so tired, of eating 25 cent cup noodles, eyeing other peoples’ full grocery carts with a dull bewilderment. Let me see them despair because they have a persistent nagging cough that won’t go away and might be turning into pneumonia but the minute clinic is $60, which might as well be as six million dollars, either way they ain’t got it to spare - and that doesn’t count the cost of prescriptions. Let me hear them tell people about the muscle cramps they get at night due to eating non-nutritious garbage for months, the weakness from persistent hunger. Let them know the shame and frustration of only owning one pair of cheap polyester pants for work and one pair of thrift-store jeans, and both persistently have ripped crotches and seams coming undone, no matter how many times they get sewn back up.Let the women know the particular sort of despair that comes once a month when you can’t afford even the cheapest pads or tampons.Let them understand the frustration of being charged a $35 fee for a $2 overdraft. Let them watch as the bank holds charges from different days in “pending” till they all come through on the same day, and the bank charges them four times for a single overdraft because “the charges all cleared at the same time”. I want them to know the particular pain of having to decide between food for the week, or transportation costs to and from work. You can’t have both. Choose wisely.You do not truly understand poverty until you’ve lived it and a month isn’t enough to encompass it. Not even close. ^^^
Crying, Dragonball, and Facebook: Y-yOu'RE I JUST WON'T... LET YOu... NOT. GONNA GET AWAY WITH THIS EH P! 2 3 ガーし 不…不 不能饒恕 唔? 2 你竟敢 你竟敢… <p><a href="http://signsoflifeonmars.tumblr.com/post/165034549991/shout-outs-to-fooray-and-chamba-for-comin-up-with" class="tumblr_blog" target="_blank">signsoflifeonmars</a>:</p><blockquote> <p> Shout outs to <a href="https://fooray.deviantart.com/" target="_blank"><i> Fooray</i></a> and <i><a href="https://thechamba.deviantart.com/" target="_blank">Chamba</a> </i>for comin up with this <i><a href="https://chipperchapchat-jams.deviantart.com/" target="_blank">challenge</a></i>. I was really excited to redraw a page from the Dragonball Z manga in my style. I encourage you all to join and try it out as well it’s super fun!</p> <p><br/><b><i><a href="http://t.umblr.com/redirect?z=https%3A%2F%2Fwww.instagram.com%2Fendofdaysonmars%2F&amp;t=NmZkZWYyZGVjMmZmYjkyYzk3YzUzOWJhZjg4OWQyY2ZlYzcyODgwYyxKZGF6c0ZoMQ%3D%3D&amp;b=t%3A96aXkl2v7JJANy5FD956qg&amp;p=http%3A%2F%2Fsignsoflifeonmars.tumblr.com%2Fpost%2F161156181971%2Fomg-your-art-im-crying-its-so-amazing-do&amp;m=1" target="_blank">Instagram</a> </i></b><b><i><a href="http://signsoflifeonmars.tumblr.com/" target="_blank">Tumblr</a> </i></b><i><b><a href="https://www.facebook.com/signsoflifeonmars/" target="_blank">Facebook</a></b> <b><a href="http://t.umblr.com/redirect?z=http%3A%2F%2Fsignsoflifeonmars.deviantart.com%2F&amp;t=Y2Q2ZjdiYTk3NDU3ZDQyYjljZDA4OWQ0ODM1MTgwNzk2Y2U3NDY2OSxKZGF6c0ZoMQ%3D%3D&amp;b=t%3A96aXkl2v7JJANy5FD956qg&amp;p=http%3A%2F%2Fsignsoflifeonmars.tumblr.com%2Fpost%2F161156181971%2Fomg-your-art-im-crying-its-so-amazing-do&amp;m=1" target="_blank">Deviant art</a></b></i> <br/><br/><br/><br/></p> </blockquote>

signsoflifeonmars: Shout outs to Fooray and Chamba for comin up with this challenge. I was really excited to redraw a page from the Drago...

Food, Future, and Money: ELECTRICITY MAY BE THE DRIVER. One day your car may speed along an electrie super-highway. its speed and steering automatically controlled by electronic devices embedded in the road. Travel will be more enjoyable. Highways will be made safe-by electricity! No traffic jams... no collisions.. no driver fatigue. POWER COMPANIES BUILD FOR YOUR NEW ELECTRIC LIVING Your air conditioner, television and other appliances are just the beginning of a new electric age companies are planning and building to have twice as much electricity for you by 1965. These companies can have this power ready when you Your food close your windows at the first drop of rain. Lamps will cut on and of cent of tax money-to build the plants. automatically to fit the lighting needs in your rooms. Television "screens" will hang on the walls. An electric heat pump will use outside ai natio your house in summer, heat it in winter. cook in seconds instead of hours. Electricity wi need it because they don't have to wait for an act of Congress-or for a The same experience, imagination and enterprise that electrified the to coolnation in a single lifetime are at work shaping your electric future. That's why in the years to come, as in the past, you will benefit most when you You will need and have much more electricity than you have today. are served by independent companies like the ones bir Right now America's more than 400 independent electrie light and powerm message- America's Electric Light and Power Companies Names on request from this magaiine Advertisement <p><a href="http://scifiseries.tumblr.com/post/158016130639/play-dominoes-while-your-car-drives-itself-1950" class="tumblr_blog">scifiseries</a>:</p> <blockquote><p>Play dominoes while your car drives itself! (1950)</p></blockquote>

scifiseries: Play dominoes while your car drives itself! (1950)

Arsenal, Cars, and Community: AC-409 MK III VALKYRIE LCARS 14785 FEDERATION ATTACK FIGHTER EK KEY: Warp Coils Nav Array Bussard Radome Advanced Tactical Sensor Suite Twin Tandem ITD-900 Impulse Drive Nozzle Engine Systems Maintainence Bays 11.1cm Type ll Ablative Hull Armor (11.5cm OCP) Type VI Phaser Arrays (78 degrees firing arc, 2 forward & 2 aft) Micro Torpedo Launchers (2 with 24 micro torpedoes each) Standard RCS Thruster Assembly Type XIII Deflector 390 Isoton/s Shield Emitters Type XII Pulse Fire Phaser Cannon Mark XXVII Photon Torpedoes Torpedo Launcher (5 Photon or 15 Micro) Type V Micro Photon Torpedoes Long/Short Range Subspace Antennae M-142 RF Mass Driver Twin-Mount Type I Tetryon Pulse Phase Cannon ECM/ECCM Pods (countermeasures) Mark l Hellborne Torpedo Tactical Sensor Suite Arrays Hell-Hound Cluster Bomb CARS ACCESS 23-15008 <p><a class="tumblr_blog" href="http://auctorlucan.tumblr.com/post/132496047999">auctorlucan</a>:</p> <blockquote> <p><a href="http://auctor-lucan.deviantart.com/art/AC-409-Mk-III-Valkyrie-Federation-Attack-Fighter-570086483">AC-409 Mk III Valkyrie Federation Attack Fighter</a> by <a href="http://auctor-lucan.deviantart.com/">Auctor-Lucan</a> </p> <p> These are the space fighters the Lone-Wolves Squadron use in <b>Star Trek: Theurgy</b>. While they were inspired by the old Gryphon-class fighters originally designed by <b>KadenDark </b>(<a href="http://galen82.deviantart.com/">http://galen82.deviantart.com/</a>), the 3D model was a commissioning done by <b>Pinarci</b> on DeviantArt (<a href="http://pinarci.deviantart.com/">http://pinarci.deviantart.com/</a>) via his Fiverr account (<a href="https://www.fiverr.com/mehmetpinarci">https://www.fiverr.com/mehmetpinarci</a>). The model and its concept is owned by me, but this project could not have turned out the way it did without Pinarci. Original idea, edits, texts and add-ons to the 3D render of the ships were made by yours truly.<br/><br/>Projects like these are a process, and this proved to be a long one with a lot of revisions, but in the end, Pinarci exceeded all expectations and then some. While 3D artists in general might provide excellent overall work, he excel in this specific field. He is *the* 3D shipbuilder out there, and if anyone has need to make spaceships for games or animations, look no further.<br/><br/> ————————————————————————————— <br/><br/><b>BACKGROUND INFORMATION: </b></p> <p><b>TACTICAL CONN &amp; THE VALKYRIE PROGRAM</b></p> <p><br/>The formation of the Starfleet Aerospace Command is heavily influenced by the successful deployment of Peregrine-class fighters aboard the starships serving as carriers in the fleet, yet the USS Theurgy does not hold a squadron of Peregrine-class fighter aboard, but the more developed Valkyrie-class. Namely, the prototype Mk III version, a superior fighter that make use of recent advances in technology. <br/><br/>The year 2375 - after the conclusion of the Dominion War - the AC-409 Mk I Valkyries were deployed. These fighters were assigned to the USS Typhon [TNG game: Star Trek: Invasion]. They were initially designed as a carrier-based fleet engagement craft. Initially, the design proved successful, with a high survivability rate matching the heavy fire power available to bring down larger ships. In learning that a full squadron of Valkyries would still require a lot of support from for engagements of a Dominion-War level threat, Starfleet deemed that the attack fighter needed an upgrade. By 2381, these fighters are still being deployed in fairly limited numbers - shuffled around the fleet. <br/><br/>Another development at the time was that a group of influential admirals in the fleet demanded to form a new - evaluational - department that hand-picked the Conn officers with the most tactical training. It was the only way, they reckoned, to ensure that the fleet used the right kind of pilots for these fighters. The original score of 400 personnel -  the fleets new Tactical Conn officers - served as the foundation for a new and more organised department for fighter pilots. They accepted only the highest scoring Conn or fight-trained Security or Tactical Cadets, and then dealt them another year of training in the fields they lacked from their Academy training. White became the chosen colour for the department, and the admirals that rode this project into history became the core of the Aerospace Command.<br/><br/>Both the Mk I and II Valkyries used Rear Intercept Officers (RIOs). The efficiency in which the attack fighters were operated were doubled by allowing the pilots to focus solely on the manoeuvres and weapons employment of the craft during a fight, allowing the RIO to handle comm traffic, emergency repairs and tactic simulations. Among the improvements for the Mk II Valkyrie were a new ablative armour compound, improved power plant, and the employment of a hardpoint system beneath the wings. With the Mk II, the Valkyrie truly stepped into a class of her own. At the success of the Mk II and the fleet-wide deployment of the Valkyries in the fleet, Starfleet Command began looking into the Valkyrie with more interest. Initially, they had considered Tactical Conn another spear in Starfleet’s arsenal. So when the project was given new funding, R&amp;D went back to the drawing board to see what could be improved on an already formidable weapon.<br/><br/>The first step was to increase the command, control and reconnaissance capabilities of the design. Originally, the Valkyrie (both Mk I and Mk II) employed an Isolinear twin-core design computer system, with 372 Isolinear banks and 106 command preprocessors and data analysis units. This design was quite successful for the use of standard comm traffic control and tactical targeting, but newer sensor package upgrades intended for the Valkyrie were hampered by a core that was already at its limit for processing power. So, with the eagerness of little boys with a new toy to take apart, R&amp;D began a computer system redesign from the ground up, which would lead to hull, engine and weapons redesign, and end in an almost completely new Space Superiority attack fighter: the AC-409 Mk III Valkyrie.<br/><br/>By the time, Hyperjet Quantite Mk IV reactor cores were being successfully implemented in the experimental Knight-class interceptor. These core types could be sized variably (depending on the design requirements) while still maintaining a very high energy output. A twin-core design was drafted for the new Mk III, and projected numbers suggested the Mk III would see a 25% increase to power output than the Mk I &amp; II series. With this increase in power output, a larger computer core system was designed. Utilizing bio-neural processors and relays, the original frame space needed for the computer systems was reduced, and spread out through the centreline of the craft. Computational capacity and storage was increased by another 30%, and a new tactical link-up library software system was implemented. The system provided a clearer and more accurate battlefield image the pilot, and the integration was so effective that the RIOs were not needed any more - only one pilot required in the cockpit.<br/><br/>With this new freedom of space within the spacecraft hull, R&amp;D decided a more streamlined hull would benefit the pilot. Their new, sportier look reduced sensor cross-section and improved warp field stability for the twin quantite reactor cores. With the hull redesign came minor changes to weapons load-out: the arrangement of the standard Type-XII pulse phaser cannons and microtorpedo launchers in the Mk II changed only slightly to fit into the new spaceframe. The hard-point system was simplified, and the pulse phaser cell-magazine rack was switched from a vertical feed system to a horizontal feed system – this to combat original design flaws and jams during gravity-inducing combat manoeuvres.<br/><br/>Lastly, one more weapon was added: a tetryon pulse phase cannon was installed on the underside of the cockpit within its own hull compartment. This cannon was installed for ground suppression roles, and to give the Valkyrie an added punch in the Space Superiority role. The drawback to the tetryon pulse phase cannon is that it draws a lot of power and given its size, craft manoeuvrability is severely impeded when utilizing the weapon. Though the weapon itself could effectively neutralize enemy engine and weapons systems as well as due considerable damage, the weapon itself failed at a remarkable rate when engaged in combat manoeuvres. A straight-line course was required for the weapon to work effectively, limiting it to the dangerous Head-to-Head combat manoeuvre, and strafing of ground or orbital targets. With these weapon enhancements and increase in power, a slightly larger pair of shield generators were installed, increasing shield sustainable load to 390 isotons/second. The ablative armour was also thickened from 10.7 cm to 11.1 cm.<br/><br/>The top speed and warp capabilities of the Mk III remained virtually unchanged, but the increased power output from the new quantite cores benefited the improved avionics, sensor, weapons and shield systems more than her speed. Despite of this, the Valkyrie Mk III could easily go toe-to-toe with the fastest Interceptors currently in service. What she lacked in speed, she made up for in raw firepower. <br/><br/>As of 2381, the Mk III Valkyrie remained a prototype test model, but with the recent development in intergalactic politics and the potential Romulan threat, the project was pushed towards immediate deployment by Aerospace Command. So, since the new version of the Prometheus-class starship - the USS Theurgy - was not only being fitted with an A.I. inter-phase, but with a fully operational (if small) fighter assault bay, the decision was made. The Theurgy was given a complement of sixteen Mk III fighters with their own Squadron Commanding Officer and a crew of thirty technicians hailing from Starfleet Operations or Engineering Corps. <br/><br/>The sixteen pilots were named the Lone-Wolves, and though decimated to only twelve pilots after their escape from Earth, the survivors remain - fighting to preserve the truth of the corrupted Starfleet Command.<br/><br/>—————————————————————————————</p> <p>This role-play group and the promotional trailer functions solely as a non-profit entertainment for writers where no economical gain is perceived by any of its members as a result of the available media. <i>Star Trek, Star Trek: The Original Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, Star Trek: Enterprise</i>, the <i>Star Trek</i> movies, etc. are © Copyright Paramount Pictures or CBS Studios.<br/><br/>Star Trek: Theurgy is a well-established Play-by-Post Simple Machines Message Board RP, and also a part of the House of Eros online community. This Star Trek Group RP has 15 active players and it is but one of hundreds of role-playing opportunities presented at the House of Eros (<a href="http://houseeros.com/roleplay-role-playing-forum/index.php">http://houseeros.com/roleplay-role-playing-forum/index.php</a>). So, in order to join the Star Trek: Theurgy group, you will have to join the House of Eros community.<br/><br/>The House of Eros is an adult community, and while the Star Trek: Theurgy RP is extremely storydriven, it should be mentioned that it is still rated 18+ and has sexual content. The House of Eros site as been submitted as ‘Explicity for Adults’ to various rating groups, in the interests of protecting minors from its various sexual and mature content. The site is intended for online roleplay and erotic web fiction. You must be 18 or older to be a member. If we find anyone who is younger than that, it will result in an immediate ban. Please see site rules for further information: <a href="http://houseeros.com/roleplay-role-playing-forum/index.php?topic=12680.0">http://houseeros.com/roleplay-role-playing-forum/index.php?topic=12680.0</a><br/><br/>Link to joining information (after joining HoE): <a href="http://houseeros.com/roleplay-role-playing-forum/index.php?topic=15657.0">http://houseeros.com/roleplay-role-playing-forum/index.php?topic=15657.0</a><br/><br/>Link to the Star Trek: Theurgy MB: <a href="http://houseeros.com/roleplay-role-playing-forum/index.php?board=116.0">http://houseeros.com/roleplay-role-playing-forum/index.php?board=116.0</a><br/><br/>Watch the Star Trek: Theurgy Promotional Trailer Ver. 2.1 here: <a href="http://vimeo.com/auctorlucan/theurgy">http://vimeo.com/auctorlucan/theurgy</a><br/><br/>Link to our Tumblr blog: <a href="http://auctorlucan.tumblr.com/">http://auctorlucan.tumblr.com/</a> <br/></p> </blockquote>

auctorlucan: AC-409 Mk III Valkyrie Federation Attack Fighter by Auctor-Lucan These are the space fighters the Lone-Wolves Squadron use ...