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This guy always does this kinda stuff. (Reposted so I could censor names): 以有80% 4GE 2:14 = # general Today at 2:02 PM Boys I don't even know wtf is going on l'm talking with a porn star for like damn near a hour already She wants me to be her manager Today at 2:08 PM Dude are you fucking serious? S Today at 2:09 PM No fucking cap my dude oday at 2:09 PM You know no one believes that right? day at 2:09 PM Ya l know it's a insane thing to say Today at 2:10 PM N F al 66% i 2:10 PM ... gianna_official_ Active now Indeed very lucky How old are you? Oh I'm 18 years old Oh okay Do you think you can handle the position of a manager? Can I trust you, O Message. Today at 2:12 PM She has these two accounts. Neither of them are Gianna_Offical ON G O O ® - 81% i 2:11 secret.gianna 26.3K Followers Following Posts Gianna Don't tell my secrets Viewer Discretion Is Advised Only 2nd Account of @gianna Click the link for more of me onlyfans.com/gianna Follow This Account is Private Follow this account to see their photos and videos. Similar See All sommerray itsalinalopezofficial Alina Lopez Sommer Ray (+ II O X 2:11 a O OO 81% i E gianna e 287 1,908 Followers Following 6.9M Posts GIA Entrepreneur V Evolving @ All Business, Email: Info@HeyGianna.com VOnly 2nd Account.. more onlyfans.com/gianna Follow Message Email Exclusive Yums (+ II NEW MESSAGES Today at 2:13 PM It's wack then l'm getting scammed possibly because her manager Fuck the world is crumbling on me this shit is wack I don't even want to know what will happen at, Message This guy always does this kinda stuff. (Reposted so I could censor names)
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Studying for abstract algebra and real analysis finals for tomorrow then I'm graduated!: Mo San h Abatrac Thoma Inter #UN 5OVERET MATH 432 Hahn LUNE (5 pts) at of your work. Do not make false statements. Keep your eyes Tost 1 (5 pts each) 1. Define a group < G, * >. m WITH SELECT TEAS AND NATURAL FLAVORS PLEAEE etermine if each of the following statements are true or false. If it is true Drove Crener prove it false or give a counter-example. (Hint. These are all false.) 3. (a) Every finite cyclic group has at most two generators. (B) If every proper subgroup of a group is cyclic, then the group is cychc. (c) Every finite group is abelian. (5 pts) 3. Given the following permutations, 2 3 4 5 6 7 8 5 6 8 :) 1 2 3 4 5 6 78 3 4 1 8 7 5 2 6 4 3 1 7 compute o OT, TOO and o-1. (10 pts each) 4. Determine if the following sets G with the given binary operations * are groups. If they are, veriEY Che axiomms. If they are not, explain which axioms fail. If it is a group, determine if it is abelian. (lf the operation is a usual form of multiplication or addition, you may assume associativity.) (a) Let G =R+ and let a * b= a. %3D (b) Let G = Z* and let be multiplication. (c) Let G = Z; and let be multiplication mod 7. (d) Let G = Un= {z € C|2" = 1} and let * be addition. |3D (e) Let G= {A € M2,2(R)I det(A) = 1}, and let * be matrix multiplication. (15 pts) R be defined by o(x) = 2x + 1. 5, Let o: R %3D (a) Show that o is a bijection. (b) Define the binary operation so that o:< R, * >→<R,+ > is an isomorphism. (c) What is the identity for ? 10 (10pts) (a) Let o: G G' be an isomorphism between two groups < G,*> and <G,>whose are e and e' respectively, and let H<G. Prove that oH <G'. 6. Choose one of the following problems to do. Clearly indicate which problem you wish to have g (b) Vet G be an abelian group. Prove that the set of all elements of G that are their ow Aorms a subgroup of G. What happens if G is not abelian? G be a group, and let H <G. Define a relation on G by a~bif and on 7. 2) n equivalence relation on G. Ind by a, and let o:G G be an isomorphi Tea Made Wien Real Brewed TWISTED TE HARD ICED TEA ORIGINAL Studying for abstract algebra and real analysis finals for tomorrow then I'm graduated!

Studying for abstract algebra and real analysis finals for tomorrow then I'm graduated!

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i fixed the PHB!: INTRODUCTION kely to end up friends. It's a cool side effect of the -Your next gaming group is as close as the nearest store, online forum, or gaming convention, second thing you need is a lively imagination pre importantly, the willingness to use whatever nation vou have. You don't need to be a master eller or a brilliant artist. You just need to aspire to , to have the courage of someone who is willing to something and share it with others. kily, just as D&D can strengthen your friendships help build in you the confidence to create and D&D is a game that teaches you to look for the solution, share the sudden idea that can overcome lem, and push yourself to imagine what could be than simply accept what is. first characters and adventures you create will ly be a collection of clichés. That's true of every- om the greatest Dungeon Masters in history on Accept this reality and move on to create the character or adventure, which will be better. en the third, which will be better still. Repeat that e course of time, and soon you'll be able to create ng, from a character's background story to an epic of fantasy adventure. e you have that skill, it's yours forever. Countless , artists, and other creators can trace their begin- o a few pages of D&D notes, a handful of dice, itchen table. e all else, D&D is yours. The friendships you round the table will be unique to you. The adven- ou embark on, the characters you create, the ies you make-these will be yours. D&D is your al corner of the universe, a place where you have gn to do as you wish. rth now. Read the rules of the game and the its worlds, but always remember that you are who brings them to life. They are nothing the spark of life that you give them. In the DUNGEONS & DRAGONS game, each player creates an adventurer (also called a character) and teams up with other adventurers (played by friends). Working together, the group might explore a dark dun geon, a ruined city, a haunted castle, a lost temple deep in a jungle, mountain. The adventurers can solve puzzles, talk with other characters, bat e mtastic m.n rs, and discover HE DUNGEONS & DRAGONS ROLEPLAYING game is about storytelling in worlds of swords and sorcery. It shares elements with childhood games of make-believe. Like those games, D&D is driven by imagina- tion. It's about picturing the towering castle beneath the stormy pight sky and imagining adenturer miaht r act to the challenges or a lava-filled cavern beneath a mysterious critical success/failure howa fa tem ar thD nge Master (DM), the game's lead storyteller and referee. The DM creates adventures for the characters. who nav- and eciwhich paths to expl e. The hover, Dungeon Master (DM): After passing through the craggy peaks, the road takes a sudden urn to the east stle Rave oft to 20/1 only igate DM mi and th pla rs ede wh t they to do, will they wark across the dangerously werathe d drawbridge? Tie themselves together with rope to mini- mize the chance tha someone will fall if t e rawbridge SC e he en ance t ve of st ep a They look like abandoned guardhouses. Beyond these a wide chasm ganes disappearing into the deep sm? l to q pans rd. det ines t re lts ur- e cas e rt ctions an a at wha they per n the DM can improvise to react to anything the players attempt, D&D is infini ely flexible, and each adventure ause he cha s of the drawbriage creak in the wind, their rust-eaten iron straining with the weight. From atop the high strog walls stone gargo es stare at you and not saving throws Or ability checks. even 20 ow ocket ullis, ree w A vhe has har rap othe h ca b gin, atin an on g story caned a campaign. Many people who play the game keep thcir campaigns going for months or years, entry tunnel. Beyond this, the main doors of Castle Ravenloft stand ben, a ch va light spilling into courtyare Phillip gargoyles. I have a feeling they're not jus tatues. Amy (playing Riva): The drawbridga loeks precarious? ey left off conti tory Ea h m defeated, each adventure completed, and each treasure recovered not only adds to the continuip story, but also arns t advent s capabil leTIs increase power s refle ted an adven rer le . There no win g ald losing e NGEONS & DRAGONS game-at least, not the way those terms are usually underood. Tpgether, th DM and the players y of to se stur we ca or it g g o collsendo rvight Unlike a game of make-believe D D give structure you still just appropriate modifier total who confront ies a way ni g e con crea r dice ent гers' dea ght come to et mes a ad Mike Mearls whener attac itnss rhethe the tdv turers can scale a cliff, roll away from the strike of a magical lightning bolt, or pull off somether dar terous a grisy ena, Torn apart by ferocious mosters or by a nefarious villain. Even so, the other adventurers can search for powerful in May 2014 a icreive their fallen comrade character to Ice hake oi orbab an adventure ht ail successfully, but if everyone had a good time and created a memorable story, they all win. Dungeor Master (DM OK, one at a time.hill and give. the g at ADVENTURE hh. Is hight The many worlds of the DUNGEONS & DRAGONS game are places of magic and monsters, of brave warriors and spectacular adventures. They begin with a foundation of medieval fantasy and then add the creatures, places. and magic that make these worlds unique. The worlds of the DUNGEONS & DRAGONS game exist within a vast cosmos called the multiverse, connected in strange and mysterious ways to one another and to other planes of existence. such as the Elemental Plane creatures and not decorations? DM: Make an Intelligence check. Phillip: Does my Investigation skill apply? DM: Sure! Phillip (rolling a d20): Ugh. Seven. DM: They look like decorations to you. And Amy, Riva is checking out the drawbridge i fixed the PHB!

i fixed the PHB!

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