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pyropansy: frogmunist: superunfriendlyreminder: Funny how all these voting machine “glitches” always benefit republicans…. Isn’t this literally a joke in an episode of the Simpsons Hey! I’m an election worker! If you ever have an issue like this please tell the people who are working at the polls! I don’t know about other states, as ours got new machines two years ago and we have some of the newest polling machines in the country, but I’m sure that your local polling place will do something about a machine like this. If you don’t trust the machines to allow you to vote for who you want, you ALWAYS have the right to ask for a paper ballot. If they refuse, get that shit on video and blast them on social media. Election offices HATE having people complain about them on social media. Be sure to specifically get them denying you a paper ballot. PAPER BALLOTS ARE NOT INVALID BALLOTS AND WILL BE COUNTED. Know your rights, be nice to election workers, be sure to register to vote, and actually get out there and vote! (Also, if you are willing and able, you should sign up to be an election worker. In the US there is a serious problem with most election workers being Republicans. Most election offices try to have a balance between Democrats, Republicans and Independent, but that’s kind of hard when Republicans are the only ones who sign up. It pays pretty well, and its wayyyy less difficult than most retail jobs. You also can learn so much.) : Tate Reeves Bill Waller Jr. Write-in pyropansy: frogmunist: superunfriendlyreminder: Funny how all these voting machine “glitches” always benefit republicans…. Isn’t this literally a joke in an episode of the Simpsons Hey! I’m an election worker! If you ever have an issue like this please tell the people who are working at the polls! I don’t know about other states, as ours got new machines two years ago and we have some of the newest polling machines in the country, but I’m sure that your local polling place will do something about a machine like this. If you don’t trust the machines to allow you to vote for who you want, you ALWAYS have the right to ask for a paper ballot. If they refuse, get that shit on video and blast them on social media. Election offices HATE having people complain about them on social media. Be sure to specifically get them denying you a paper ballot. PAPER BALLOTS ARE NOT INVALID BALLOTS AND WILL BE COUNTED. Know your rights, be nice to election workers, be sure to register to vote, and actually get out there and vote! (Also, if you are willing and able, you should sign up to be an election worker. In the US there is a serious problem with most election workers being Republicans. Most election offices try to have a balance between Democrats, Republicans and Independent, but that’s kind of hard when Republicans are the only ones who sign up. It pays pretty well, and its wayyyy less difficult than most retail jobs. You also can learn so much.)
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xphilosoraptorx: unlimited-shitpost-works: siryouarebeingmocked: 8lastrat8: american–support: kasaron: allriot-political-tshirts: American citizens own 40% of all guns in the world. Out of more than one billion firearms in the world, American citizens hold 393 million, for a population of roughly 326 million. That’s a lot of guns! The last time the US federal government managed to pass laws that limit the spread and use of guns was 25 years ago. It was 1994. The Federal Assault Weapons Ban was temporary. It expired in 2004, resulting in a massive increase in mass shootings across the country. Republicans are running out of excuses, blaming the latest incidents in Drayton and El Paso on video games. We can end gun violence. Let’s start with gun control. What sort of gun control legislation would you like to see be put into place? OP, that claim of shootings increased is false. The violence and shootings didn’t change in that decade from the previous decade, and in fact, violence has been on the decline. WHAT HAS CHANGED is how much media is shoved down your throat. Thats it. The nonstop spam from legacy media of a single event for a month, if not months on end is what changed. It used to be a 5, maybe 10 minute story has now turned into a 4 week “constant coverage” of spewing the same info daily, with nothing added. After the early 90s, we saw a sharp decline and its been declining ever since. Meanwhile, ownership is at an alltime high, increasing, as if a plethora of armed citizens reduces the audacity of a potential killer to attempt knowing they’ll get capped. What has also changed is the increase in the absolutely terrible idea of “gun free zones” seeing as approximately 85-95% of these shootings are occuring in these zones. Seems like that’s your problem. Hmm, this graph seems to showcase that despite the US owning vastly more guns… homicide rate is lower than a hefty chunk of even the non gun owners… I’d just like to know how they propose to take our guns. If I got one logical explanation from one of these half wits that didn’t include magic or ridiculous gestapo tactics we could have a conversation but, every F’ing time it devolves into name calling, insults, and slander. They simply can’t explain how to take the guns away. Not a single one of them has ever responded to me without crass vulgarities and irrational screeching. myamberreason said:  Anyway, guys, why you need THAT many guns? I understand owned a few for protection or legal hunting, but why do you have around 40% of firearms in the world?? I’m sorry, are you implying the Yanks should meet international proportional quotas on guns? We do own a few for self-defense and hunting. It’s just that the rest of the world doesn’t own very many guns. The reason we all have so many guns is very simple: logistics. The point of the second amendment is for us, the citizens of the USA, to be “shit your pants, wake up in a cold sweat” terrifying to the people running this country, so much so that they involuntarily have second, third, even fourth thoughts about ever violating our rights. The 2nd amendment is the most important and most powerful of all the amendments. Every single right and amendment could taken away, and we could regain them all with that one. And I’m not the only one who recognizes the importance of the 2nd.And it definitely terrifies Beijing. I’ve said it before and I’ll say it again: I don’t have to justify an amount of guns to you any more than I have to justify how many video games or coffee cups I have.: BANG BANG WE CAN END GUN VIOLENCE. xphilosoraptorx: unlimited-shitpost-works: siryouarebeingmocked: 8lastrat8: american–support: kasaron: allriot-political-tshirts: American citizens own 40% of all guns in the world. Out of more than one billion firearms in the world, American citizens hold 393 million, for a population of roughly 326 million. That’s a lot of guns! The last time the US federal government managed to pass laws that limit the spread and use of guns was 25 years ago. It was 1994. The Federal Assault Weapons Ban was temporary. It expired in 2004, resulting in a massive increase in mass shootings across the country. Republicans are running out of excuses, blaming the latest incidents in Drayton and El Paso on video games. We can end gun violence. Let’s start with gun control. What sort of gun control legislation would you like to see be put into place? OP, that claim of shootings increased is false. The violence and shootings didn’t change in that decade from the previous decade, and in fact, violence has been on the decline. WHAT HAS CHANGED is how much media is shoved down your throat. Thats it. The nonstop spam from legacy media of a single event for a month, if not months on end is what changed. It used to be a 5, maybe 10 minute story has now turned into a 4 week “constant coverage” of spewing the same info daily, with nothing added. After the early 90s, we saw a sharp decline and its been declining ever since. Meanwhile, ownership is at an alltime high, increasing, as if a plethora of armed citizens reduces the audacity of a potential killer to attempt knowing they’ll get capped. What has also changed is the increase in the absolutely terrible idea of “gun free zones” seeing as approximately 85-95% of these shootings are occuring in these zones. Seems like that’s your problem. Hmm, this graph seems to showcase that despite the US owning vastly more guns… homicide rate is lower than a hefty chunk of even the non gun owners… I’d just like to know how they propose to take our guns. If I got one logical explanation from one of these half wits that didn’t include magic or ridiculous gestapo tactics we could have a conversation but, every F’ing time it devolves into name calling, insults, and slander. They simply can’t explain how to take the guns away. Not a single one of them has ever responded to me without crass vulgarities and irrational screeching. myamberreason said:  Anyway, guys, why you need THAT many guns? I understand owned a few for protection or legal hunting, but why do you have around 40% of firearms in the world?? I’m sorry, are you implying the Yanks should meet international proportional quotas on guns? We do own a few for self-defense and hunting. It’s just that the rest of the world doesn’t own very many guns. The reason we all have so many guns is very simple: logistics. The point of the second amendment is for us, the citizens of the USA, to be “shit your pants, wake up in a cold sweat” terrifying to the people running this country, so much so that they involuntarily have second, third, even fourth thoughts about ever violating our rights. The 2nd amendment is the most important and most powerful of all the amendments. Every single right and amendment could taken away, and we could regain them all with that one. And I’m not the only one who recognizes the importance of the 2nd.And it definitely terrifies Beijing. I’ve said it before and I’ll say it again: I don’t have to justify an amount of guns to you any more than I have to justify how many video games or coffee cups I have.
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lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times : Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
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lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times : Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
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lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times : Chris Kohler @kobunheat 18m We have ET. WE HAVE ET pic.twitter.com/fIPTXgsyoo Expand 4, Reply Retweet ★ Favorite More Chris Kohler @kobunheat-4m Close up. pic.twitter.com/inSKukib24 ATARI 75 Expand Reply Retweet FavoriteMoe lightspeedsound: videogamesarepurehappiness: maqdaddio: ask-gallows-callibrator: vergess: coelasquid: derples: raisehelia: cavebae: estpolis: mrdappersden: They did it, they fucking did it. holyfducjk HISTORY holy shit! can someone explain this to me Thirty years ago a legendary ET game came to fruition, so awful that as the tale told, all unsold copies of it were buried in a pit in New Mexico. A documentary film crew has just unearthed the stash, proving the legend true. I don’t think people fully grasp just how awful it was. This one game, by the sheer merit of its unmatched shittiness, destroyed the video game and console market so thoroughly that the at home video game nearly went the way of the 8-track player. It was literally so awful that it nearly changed the entire course of technology. how can a video game possibly be that bad People don’t really understand why it was terrible though, and the reasons why are extremely important and relevant especially today. The game itself is bad, yes. It was built up to be an exciting hit for kids to play at Christmas in 1982. So much in fact, that retailers bought WAY more stock then could every be sold based on the hype. However, people at the time liked the game. It looks bad now, but the game itself was pretty on par with the times. It wound up selling 1.5 million copies. Which would be great, except Atari was expecting to sell 4-5 million. While initial reception was positive, critics started panning the game as critics do. While it was no worse than most other games at the time, it was stil frustrating and hard to play. It could not live up to the hype that had been built and negative press built up quickly. But what was ALSO happening was a flood of cheap imitations on the market. ET is a licensed game, and like all licenses comes at a higher markup. So if you wanted to buy a game for yourself or your kid, would you buy 1 game, or 2 for the same price? Atari was also screwing around with how they handled their distributors. Just before the game went to public, but AFTER the game had been bought and shipped, Atari announced that they were cancelling every existing contract with distributors and signing with only a select few. So distributors, now pissed off and with an abundance of games that were NOT selling and with prices slashed horribly to sell games that people were quickly losing interest in, retailers put their claims to return a collective 2.5-3.5 million copies back to Atari. Atari, unable to recycle the cartridges or resell them in any way, wound up burying them in the Nevada desert. This caused the Video Game Crash of the early 80s that put a dark mark on video games until Nintendo (and in some small part other game companies) to revive later.   It was the perfect storm. An over-hyped overpriced game sold to an increasingly frustrated and over-saturated market with retailers scrambling to make a dime while Game Devs blame the market for poor sales. Some say the proverbial planets are aligning again, with way too many consoles putting way too samey games on the market at way too high a cost with a strong dependence on Pre-orders and pre-order exclusives. Wanna give the game a shot?  Internet Archives actually has a copy of it at this link: https://archive.org/details/E.T._The_Extra-Terrestrial_1982_Atari_NTSC this is like the dutch tulip bubble of our times
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fat-internet-mom: naturalandblack: theoriginalpanamajack: spicydickjalapenos: junkfood-junkiee: arrghigiveup: Chinese Kids Are Getting Their Parents, Their Parents’ Parents, And Their Parents’ Parents’ Parents Involved In A Meme There’s a new meme in China, and it’s very wholesome. The challenge, called “four generations,” includes four generations of family members making an appearance, from youngest to oldest. A son would call his dad, who then calls his dad, who then calls his dad. And a daughter would call her mom, who calls her mom, who calls her mom. The results are super cute. The videos are being shared on video app Douyin, the Chinese version of TikTok, under the challenge name, “Four generations under one roof.” [source] [vid source] This is legit the cutest and most wholesome meme omg This is so cute and I’m amazed at how many older generations they have This so adorable 😩 Oh this is so pure 😭😭😭 HUGGGGGGSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS omg my heart ❤️ : fat-internet-mom: naturalandblack: theoriginalpanamajack: spicydickjalapenos: junkfood-junkiee: arrghigiveup: Chinese Kids Are Getting Their Parents, Their Parents’ Parents, And Their Parents’ Parents’ Parents Involved In A Meme There’s a new meme in China, and it’s very wholesome. The challenge, called “four generations,” includes four generations of family members making an appearance, from youngest to oldest. A son would call his dad, who then calls his dad, who then calls his dad. And a daughter would call her mom, who calls her mom, who calls her mom. The results are super cute. The videos are being shared on video app Douyin, the Chinese version of TikTok, under the challenge name, “Four generations under one roof.” [source] [vid source] This is legit the cutest and most wholesome meme omg This is so cute and I’m amazed at how many older generations they have This so adorable 😩 Oh this is so pure 😭😭😭 HUGGGGGGSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS omg my heart ❤️
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bluebreeze52: libertarirynn: arrghigiveup: Chinese Kids Are Getting Their Parents, Their Parents’ Parents, And Their Parents’ Parents’ Parents Involved In A Meme There’s a new meme in China, and it’s very wholesome. The challenge, called “four generations,” includes four generations of family members making an appearance, from youngest to oldest. A son would call his dad, who then calls his dad, who then calls his dad. And a daughter would call her mom, who calls her mom, who calls her mom. The results are super cute. The videos are being shared on video app Douyin, the Chinese version of TikTok, under the challenge name, “Four generations under one roof.” [source] [vid source] This is legit the cutest and most wholesome meme omg This is cute as fuck but also do Chinese people just live forever or…? Some of those great-grandparents don’t look much older than 70. I guess Chinese people just have kids earlier or something.  An Asian friend of mine once shared this comic about how Asians age and it was like they just are completely ageless and young looking for the first 50 years of life and then suddenly turn tiny and old and honestly from my experience that seems pretty accurate 😂: bluebreeze52: libertarirynn: arrghigiveup: Chinese Kids Are Getting Their Parents, Their Parents’ Parents, And Their Parents’ Parents’ Parents Involved In A Meme There’s a new meme in China, and it’s very wholesome. The challenge, called “four generations,” includes four generations of family members making an appearance, from youngest to oldest. A son would call his dad, who then calls his dad, who then calls his dad. And a daughter would call her mom, who calls her mom, who calls her mom. The results are super cute. The videos are being shared on video app Douyin, the Chinese version of TikTok, under the challenge name, “Four generations under one roof.” [source] [vid source] This is legit the cutest and most wholesome meme omg This is cute as fuck but also do Chinese people just live forever or…? Some of those great-grandparents don’t look much older than 70. I guess Chinese people just have kids earlier or something.  An Asian friend of mine once shared this comic about how Asians age and it was like they just are completely ageless and young looking for the first 50 years of life and then suddenly turn tiny and old and honestly from my experience that seems pretty accurate 😂
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gluklixhe: ironbite4: fluffmugger: crazythingsfromhistory: archaeologistforhire: thegirlthewolfate: theopensea: kiwianaroha: pearlsnapbutton: desiremyblack: smileforthehigh: unexplained-events: Researchers have used Easter Island Moai replicas to show how they might have been “walked” to where they are displayed. VIDEO Finally. People need to realize aliens aren’t the answer for everything (when they use it to erase poc civilizations and how smart they were) (via TumbleOn) What’s really wild is that the native people literally told the Europeans “they walked” when asked how the statues were moved. The Europeans were like “lol these backwards heathens and their fairy tales guess it’s gonna always be a mystery!” Maori told Europeans that kiore were native rats and no one believed them until DNA tests proved it And the Iroquois told Europeans that squirels showed them how to tap maple syrup and no one believed them until they caught it on video Oral history from various First Nations tribes in the Pacific Northwest contained stories about a massive earthquake/tsunami hitting the coast, but no one listened to them until scientists discovered physical evidence of quakes from the Cascadia fault line. Roopkund Lake AKA “Skeleton Lake” in the Himalayas in India is eerie because it was discovered with hundreds of skeletal remains and for the life of them researchers couldn’t figure out what it was that killed them. For decades the “mystery” went unsolved. Until they finally payed closer attention to local songs and legend that all essentially said “Yah the Goddess Nanda Devi got mad and sent huge heave stones down to kill them”. That was consistent with huge contusions found all on their neck and shoulders and the weather patterns of the area, which are prone to huge inevitably deadly goddamn hailstones. https://www.facebook.com/atlasobscura/videos/10154065247212728/ Literally these legends were past down for over a thousand years and it still took researched 50 to “figure out” the “mystery”. 🙄 Adding to this, the Inuit communities in Nunavut KNEW where both the wrecks of the HMS Erebus and HMS Terror were literally the entire time but Europeans/white people didn’t even bother consulting them about either ship until like…last year.  “Inuit traditional knowledge was critical to the discovery of both ships, she pointed out, offering the Canadian government a powerful demonstration of what can be achieved when Inuit voices are included in the process. In contrast, the tragic fate of the 129 men on the Franklin expedition hints at the high cost of marginalising those who best know the area and its history. “If Inuit had been consulted 200 years ago and asked for their traditional knowledge – this is our backyard – those two wrecks would have been found, lives would have been saved. I’m confident of that,” she said. “But they believed their civilization was superior and that was their undoing.” https://www.theguardian.com/world/2016/sep/16/inuit-canada-britain-shipwreck-hms-terror-nunavut “Oh yeah, I heard a lot of stories about Terror, the ships, but I guess Parks Canada don’t listen to people,” Kogvik said. “They just ignore Inuit stories about the Terror ship.” Schimnowski said the crew had also heard stories about people on the land seeing the silhouette of a masted ship at sunset. “The community knew about this for many, many years. It’s hard for people to stop and actually listen … especially people from the South.”  http://www.cbc.ca/news/canada/north/sammy-kogvik-hms-terror-franklin-1.3763653 Indigenous Australians have had stories about giant kangaroos and wombats for thousands of years, and European settlers just kinda assumed they were myths. Cut to more recently when evidence of megafauna was discovered, giant versions of Australian animals that died out 41 000 years ago. Similarly, scientists have been stumped about how native Palm trees got to a valley in the middle of Australia, and it wasn’t until a few years ago that someone did DNA testing and concluded that seeds had been carried there from the north around 30 000 years ago… aaand someone pointed out that Indigenous people have had stories about gods from the north carrying the seeds to a valley in the central desert. oh man let me tell you about Indigenous Australian myths - the framework they use (with multi-generational checking that’s unique on the planet, meaning there’s no drifting or mutation of the story, seriously they are hardcore about maintaining integrity) means that we literally have multiple first-hand accounts of life and the ecosystem before the end of the last ice age it’s literally the oldest accurate oral history of the world.   Now consider this: most people consider the start of recorded history to be with  the Sumerians and the Early Dynastic period of the Egyptians.  So around 3500 BCE, or five and a half thousand years agoThese highly accurate Aboriginal oral histories originate from twenty thousand years ago at least Ain’t it amazing what white people consider history and what they don’t? I always said disservice is done to oral traditions and myth when you take them literally. Ancient people were not stupid. : gluklixhe: ironbite4: fluffmugger: crazythingsfromhistory: archaeologistforhire: thegirlthewolfate: theopensea: kiwianaroha: pearlsnapbutton: desiremyblack: smileforthehigh: unexplained-events: Researchers have used Easter Island Moai replicas to show how they might have been “walked” to where they are displayed. VIDEO Finally. People need to realize aliens aren’t the answer for everything (when they use it to erase poc civilizations and how smart they were) (via TumbleOn) What’s really wild is that the native people literally told the Europeans “they walked” when asked how the statues were moved. The Europeans were like “lol these backwards heathens and their fairy tales guess it’s gonna always be a mystery!” Maori told Europeans that kiore were native rats and no one believed them until DNA tests proved it And the Iroquois told Europeans that squirels showed them how to tap maple syrup and no one believed them until they caught it on video Oral history from various First Nations tribes in the Pacific Northwest contained stories about a massive earthquake/tsunami hitting the coast, but no one listened to them until scientists discovered physical evidence of quakes from the Cascadia fault line. Roopkund Lake AKA “Skeleton Lake” in the Himalayas in India is eerie because it was discovered with hundreds of skeletal remains and for the life of them researchers couldn’t figure out what it was that killed them. For decades the “mystery” went unsolved. Until they finally payed closer attention to local songs and legend that all essentially said “Yah the Goddess Nanda Devi got mad and sent huge heave stones down to kill them”. That was consistent with huge contusions found all on their neck and shoulders and the weather patterns of the area, which are prone to huge inevitably deadly goddamn hailstones. https://www.facebook.com/atlasobscura/videos/10154065247212728/ Literally these legends were past down for over a thousand years and it still took researched 50 to “figure out” the “mystery”. 🙄 Adding to this, the Inuit communities in Nunavut KNEW where both the wrecks of the HMS Erebus and HMS Terror were literally the entire time but Europeans/white people didn’t even bother consulting them about either ship until like…last year.  “Inuit traditional knowledge was critical to the discovery of both ships, she pointed out, offering the Canadian government a powerful demonstration of what can be achieved when Inuit voices are included in the process. In contrast, the tragic fate of the 129 men on the Franklin expedition hints at the high cost of marginalising those who best know the area and its history. “If Inuit had been consulted 200 years ago and asked for their traditional knowledge – this is our backyard – those two wrecks would have been found, lives would have been saved. I’m confident of that,” she said. “But they believed their civilization was superior and that was their undoing.” https://www.theguardian.com/world/2016/sep/16/inuit-canada-britain-shipwreck-hms-terror-nunavut “Oh yeah, I heard a lot of stories about Terror, the ships, but I guess Parks Canada don’t listen to people,” Kogvik said. “They just ignore Inuit stories about the Terror ship.” Schimnowski said the crew had also heard stories about people on the land seeing the silhouette of a masted ship at sunset. “The community knew about this for many, many years. It’s hard for people to stop and actually listen … especially people from the South.”  http://www.cbc.ca/news/canada/north/sammy-kogvik-hms-terror-franklin-1.3763653 Indigenous Australians have had stories about giant kangaroos and wombats for thousands of years, and European settlers just kinda assumed they were myths. Cut to more recently when evidence of megafauna was discovered, giant versions of Australian animals that died out 41 000 years ago. Similarly, scientists have been stumped about how native Palm trees got to a valley in the middle of Australia, and it wasn’t until a few years ago that someone did DNA testing and concluded that seeds had been carried there from the north around 30 000 years ago… aaand someone pointed out that Indigenous people have had stories about gods from the north carrying the seeds to a valley in the central desert. oh man let me tell you about Indigenous Australian myths - the framework they use (with multi-generational checking that’s unique on the planet, meaning there’s no drifting or mutation of the story, seriously they are hardcore about maintaining integrity) means that we literally have multiple first-hand accounts of life and the ecosystem before the end of the last ice age it’s literally the oldest accurate oral history of the world.   Now consider this: most people consider the start of recorded history to be with  the Sumerians and the Early Dynastic period of the Egyptians.  So around 3500 BCE, or five and a half thousand years agoThese highly accurate Aboriginal oral histories originate from twenty thousand years ago at least Ain’t it amazing what white people consider history and what they don’t? I always said disservice is done to oral traditions and myth when you take them literally. Ancient people were not stupid.
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Take this to your parents.: DAILY NATION I Wednesday August 10, 2016 ON Video games sharpen, social media dumbs Teenagers who play video games are more likely to get better grades at school, a study told News Limited yesterday has found. average in science," study co- author Albert Posso from RMIT to understand some of the principles of chemistry; evern so, they really have to under- stand science," Mr Posso told the ABC. "Some psychologists have argued that massive online player games can be beneficial to cognitive development: Teachers should consider incorporating "When you play online However, the research also games you're solving puzzles to move to the next level and ed social media every day that involves using some of the were receiving grades 20 points general knowledge and skills in below the average in maths than maths, reading and science that you've been taught during the tablished that students who popular video games into teaching so long as they are not violent Mr Posso said the link be tween excessive social media use and poor academic results could be attributed to "oppor- tunity cost" in terms of study time. ones ose who did not. The study, released by the day" said Mr Posso. "Teachers Albert Posso, study Royal Melbourne Institute of should consider incorporat co-author Technology (RMIT), says that students who play online games daily perform, especially well in maths, science and reading ing popular video games into teaching so long as they are not violent ones." Programme for International that online gamin analyse the online habits of lem-solving skills. then compared to academic re- sults. He said the data revealed g could help "You're not really going to solve problems using (social media)," Mr Posso said Mr Posso used data from the tudents who play online games almost every day score 15 points above the average in maths and 17 points above the Australian 15-year-olds, which he "Sometimes (players) have Student Assessment (Pisa) to young people to develop prob- The research was published in the International Journal of Communication. (Xinhua) Record Pogback'> When coach shunned him, he left and shone Take this to your parents.

Take this to your parents.

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Take this to your parents.: DAILY NATION I Wednesday August 10, 2016 ON Video games sharpen, social media dumbs Teenagers who play video to get better grades at school, a study average in science," study co- author Albert Posso from RMIT told News Limited yesterday to understand some of the principles of chemistry; evern so, they really have to under stand science Mr Posso told the ABC. "Some psychologists have argued that massive online player games can be beneficial to cognitive development." games are more likely Teachers has found. "When you play online should consider However, the research also tablished that students who ed social media every day were receiving grades 20 points ow the average in maths than games you're solving puzzles to move to the next level and that involves using some of the general knowledge and skills in maths, reading and science that you've been taught during the incorporating popular video games into teaching so long as they are not violent ones co-author Mr Posso said the link be Royal Melbourne Institute of Technology (RMIT), says that ents who play online games daily perform, especially well in ose who did not. The study, released by the day" said Mr Posso. "Teachers Albert Posso, study should consider incorporat ing popular video games into teaching so long as they are not tween excessive social media use and poor academic results could be attributed to "oppor- tunity cost" in terms of study time then compared to academic re- You're not really going to sults. He said the data revealed solve problems using (social violent ones." Mr Posso used data from the Student Assessment (Pisa) to Australian 15-year-olds, which he maths, science and reading. national that online gaming could help media)" Mr Posso said Students who play online Programme for Inter The research was published in the International Journal of young people to develop prob- games almost every day score ls points above the average in maths and 17 points above the analyse the online habits of lem-solving skills. "Sometimes (players) have C Record Pogback'> When coach shunned him, he left and shone Take this to your parents.

Take this to your parents.

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