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England, Funny, and Parents: " You are now listening to a three-hour-old chick giving its opinion of things in general." yesterdaysprint: mjsloveslave: yesterdaysprint: Good Morning by the Daily Mirror, England, April 4, 1944 England was at WAR and managed to do this? Really?  Good Morning was actually a paper made by the Daily Mirror just for the men serving on submarines! They were made ahead of time by the Mirror staff and bundled up and numbered for each day, and then the four page paper would be given to the men serving on the submarines every evening.  They had human interest stories, comics, puzzles. Happy stuff. Sometimes the journalists would go visit servicemen’s families and get a picture of their wives and kids or parents or pets, and that’d go in the paper too. Then each day there was usually, among other pictures on the back page, an attractive lady and also a funny animal picture. Here’s a good article about it: The sailors sat tensely waiting to die.  Their boat had been blasted by a depth charge, lost all power and sunk to the ocean floor. Knowing they probably had little time left, the men asked if they might read all the as-yet unseen copies of the daily submariners’ paper currently locked in the safe.  The chief petty officers agreed – how could they not? – and ripped open package after package of editions of ‘Good Morning’, which the ship’s company were soon devouring in the gloom.  Suddenly power was restored, the sailors were saved and the boat surfaced, albeit with her messes spilling over with tabloid newsprint. Amongst the Royal Navy submariners, the paper’s importance cannot be overplayed. “The effect on crew morale was significant,” said Royal Navy Submarine Museum archivist George Malcolmson, who has a complete bound set of every edition that rolled off the presses.“The Daily Mirror stepped in just when the service needed it most.

yesterdaysprint: mjsloveslave: yesterdaysprint: Good Morning by the Daily Mirror, England, April 4, 1944 England was at WAR and managed to ...

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Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Grandma likes to get us puzzles for Christmas. She thought it was an elf.

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Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Grandma likes to get us puzzles for Christmas. She thought it was an elf.

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Christmas, Elf, and Grandma: Grandma likes to get us puzzles for Christmas. She thought it was an elf.

Grandma likes to get us puzzles for Christmas. She thought it was an elf.

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Abc, News, and Parents: DAILY NATION I Wednesday August 10, 2016 ON Video games sharpen, social media dumbs Teenagers who play video games are more likely to get better grades at school, a study told News Limited yesterday has found. average in science," study co- author Albert Posso from RMIT to understand some of the principles of chemistry; evern so, they really have to under- stand science," Mr Posso told the ABC. "Some psychologists have argued that massive online player games can be beneficial to cognitive development: Teachers should consider incorporating "When you play online However, the research also games you're solving puzzles to move to the next level and ed social media every day that involves using some of the were receiving grades 20 points general knowledge and skills in below the average in maths than maths, reading and science that you've been taught during the tablished that students who popular video games into teaching so long as they are not violent Mr Posso said the link be tween excessive social media use and poor academic results could be attributed to "oppor- tunity cost" in terms of study time. ones ose who did not. The study, released by the day" said Mr Posso. "Teachers Albert Posso, study Royal Melbourne Institute of should consider incorporat co-author Technology (RMIT), says that students who play online games daily perform, especially well in maths, science and reading ing popular video games into teaching so long as they are not violent ones." Programme for International that online gamin analyse the online habits of lem-solving skills. then compared to academic re- sults. He said the data revealed g could help "You're not really going to solve problems using (social media)," Mr Posso said Mr Posso used data from the tudents who play online games almost every day score 15 points above the average in maths and 17 points above the Australian 15-year-olds, which he "Sometimes (players) have Student Assessment (Pisa) to young people to develop prob- The research was published in the International Journal of Communication. (Xinhua) Record Pogback'> When coach shunned him, he left and shone Take this to your parents.

Take this to your parents.

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Abc, News, and Parents: DAILY NATION I Wednesday August 10, 2016 ON Video games sharpen, social media dumbs Teenagers who play video to get better grades at school, a study average in science," study co- author Albert Posso from RMIT told News Limited yesterday to understand some of the principles of chemistry; evern so, they really have to under stand science Mr Posso told the ABC. "Some psychologists have argued that massive online player games can be beneficial to cognitive development." games are more likely Teachers has found. "When you play online should consider However, the research also tablished that students who ed social media every day were receiving grades 20 points ow the average in maths than games you're solving puzzles to move to the next level and that involves using some of the general knowledge and skills in maths, reading and science that you've been taught during the incorporating popular video games into teaching so long as they are not violent ones co-author Mr Posso said the link be Royal Melbourne Institute of Technology (RMIT), says that ents who play online games daily perform, especially well in ose who did not. The study, released by the day" said Mr Posso. "Teachers Albert Posso, study should consider incorporat ing popular video games into teaching so long as they are not tween excessive social media use and poor academic results could be attributed to "oppor- tunity cost" in terms of study time then compared to academic re- You're not really going to sults. He said the data revealed solve problems using (social violent ones." Mr Posso used data from the Student Assessment (Pisa) to Australian 15-year-olds, which he maths, science and reading. national that online gaming could help media)" Mr Posso said Students who play online Programme for Inter The research was published in the International Journal of young people to develop prob- games almost every day score ls points above the average in maths and 17 points above the analyse the online habits of lem-solving skills. "Sometimes (players) have C Record Pogback'> When coach shunned him, he left and shone Take this to your parents.

Take this to your parents.

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